0< ,'% % L % @$% ,,% Nomokoroafc.co.nz/wp-content/uploads/2019/04/NZFootball... · 2019. 4. 28. ·...
Transcript of 0< ,'% % L % @$% ,,% Nomokoroafc.co.nz/wp-content/uploads/2019/04/NZFootball... · 2019. 4. 28. ·...
WWW .NZFOOTBAL L.CO.NZ
over
a d
ecad
e, a
nd
glo
bal
ly h
as b
een
a s
po
nso
r o
f th
e F
IFA
Wo
rld
C
up
for
over
20
yea
rs. O
ur
focu
s h
as a
lway
s b
een
to
hel
p K
iwi
kid
s an
d t
hei
r p
aren
ts e
njo
y fo
otb
all.
In r
ecen
t ye
ars
we
hav
e in
crea
sed
ou
r in
volv
emen
t w
ith
New
Z
eala
nd
’s m
ost
po
pu
lar
gam
e fu
rth
er w
ith
McD
on
ald
’s J
un
ior
Foo
tbal
l. M
cDo
nal
d’s
sh
ares
New
Zea
lan
d F
oo
tbal
l’s g
oal
to
ge
t m
ore
kiw
i kid
s re
gist
ered
an
d p
layi
ng
clu
b fo
otb
all,
and
hel
p
volu
nte
er c
oac
hes
wit
h t
hei
r sk
ills
and
res
ou
rces
. We
bel
ieve
th
at t
hro
ugh
incr
ease
d in
vest
men
t at
a n
atio
nal
leve
l, an
d b
y co
nn
ecti
ng
McD
on
ald
’s r
esta
ura
nts
an
d fr
anch
isee
s w
ith
eve
n
mo
re c
lub
s w
e ca
n a
chie
ve t
his
go
al, a
nd
hel
p c
hild
ren
live
act
ive
and
bal
ance
d li
ves.
Th
is y
ear
we
will
on
ce a
gain
sen
d a
Kiw
i kid
to
th
e F
IFA
Wo
rld
C
up
to
wal
k o
nto
th
e p
itch
wit
h t
he
pla
yers
, an
d o
ur
Co
ach
of t
he
Yea
r w
inn
er w
ill g
o t
o t
he
FIF
A C
lub
Wo
rld
Cu
p!
Wh
eth
er k
ids
enjo
y fo
otb
all b
ecau
se it
’s a
fun
way
to
mak
e fr
ien
ds,
or
they
’re
insp
ired
to
follo
w in
th
e fo
ots
tep
s o
f th
eir
her
oes
an
d p
lay
on
th
e w
orl
d s
tage
, McD
on
ald
’s J
un
ior
Foo
tbal
l h
as b
een
dev
elo
ped
to
kic
k-st
art
thei
r d
ream
s.”
“As a
kid
gro
win
g up
ther
e w
as n
othi
ng I
love
d m
ore
than
pla
ying
fo
otba
ll w
ith
my
frie
nds.
Hav
ing
fun
scor
ing
goal
s, tr
ying
new
skill
s an
d co
pyin
g ou
r foo
tbal
l her
oes h
elpe
d m
e fa
ll in
love
wit
h th
e ga
me.
”W
INST
ON
RE
ID A
LL W
HIT
ES
CA
PTA
IN
“Eve
n at
a y
oung
age
, foo
tbal
l tau
ght m
e th
e im
port
ance
of t
eam
wor
k,
dete
rmin
atio
n an
d di
scip
line,
all
whi
le h
avin
g th
e tim
e of
my
life.
Th
ese
are
qual
ities
that
dev
elop
ed m
e in
to th
e pe
rson
and
pla
yer I
am
to
day,
and
are
a k
ey fo
unda
tion
to b
ecom
ing
a Fo
otba
ll Fe
rn.”
ALI
RIL
EY
FO
OT
BA
LL F
ER
NS
CA
PTA
IN
“Whe
n I fi
rst s
tart
ed to
pla
y fo
otba
ll, w
e tr
aine
d in
door
s pla
ying
Fu
tsal
. Th
e sm
alle
r pla
ying
are
a he
lped
me
to d
evel
op m
y ba
ll co
ntro
l, ab
ility
to c
ombi
ne w
ith
team
mat
es a
nd d
ecis
ion
mak
ing.
I
love
d dr
ibbl
ing
wit
h th
e ba
ll, tr
ying
new
skill
s and
nev
er b
eing
far
away
from
a g
oal s
cori
ng o
ppor
tuni
ty.”
LUC
SA
KE
R F
UT
SAL
WH
ITE
Pu
rpo
se &
Ob
ject
ives
Wh
at is
th
e M
cDo
nal
d’s
Ju
nio
r Fr
amew
ork
?
McD
on
ald
’s J
un
ior
Fram
ewo
rk P
rin
cip
les
McD
on
ald
’s J
un
ior
Fram
ewo
rk D
irec
tio
n
Ho
listi
c P
laye
r D
evel
op
men
t - M
cDo
nal
d’s
Fir
st K
icks
(4-6
Yea
rs)
- M
cDo
nal
d’s
Fu
n F
oo
tbal
l (7
-8 Y
ears
)
- M
cDo
nal
d’s
Min
i Fo
otb
all (
9-1
2 Y
ears
)
McD
on
ald
’s J
un
ior
Fram
ewo
rk T
rain
ing
- M
od
els
for
Age
-Ap
pro
pri
ate
Trai
nin
g
- M
cDo
nal
d’s
Fir
st K
icks
(4-6
Yea
rs)
- M
cDo
nal
d’s
Fu
n F
oo
tbal
l (7
-8 Y
ears
)
- M
cDo
nal
d’s
Min
i Fo
otb
all (
9-1
2 Y
ears
)
McD
on
ald
’s J
un
ior
Fram
ewo
rk G
amed
ays
- M
od
els
for
Age
-Ap
pro
pri
ate
Gam
eday
s
- M
cDo
nal
d’s
Fir
st K
icks
(4-6
Yea
rs)
- M
cDo
nal
d’s
Fu
n F
oo
tbal
l (7
-8 Y
ears
)
- M
cDo
nal
d’s
Min
i Fo
otb
all (
9-1
2 Y
ears
)
Ap
pen
dic
es
McD
on
ald
’s J
un
ior
Fram
ewo
rk S
um
mar
y
con
sist
ent,
co
ord
inat
ed
nat
ion
al
app
roac
h
to
the
dev
elo
pm
ent
of
jun
ior
pla
yers
. I
ts m
ain
aim
is
to
pro
vid
e al
l ju
nio
r p
laye
rs w
ith
hig
h q
ual
ity
Foo
tbal
l an
d F
uts
al e
xper
ien
ces
that
incr
ease
pas
sio
n f
or
the
gam
e,
fun
dam
enta
l m
ove
men
t an
d
pla
yin
g sk
ills.
T
hro
ugh
th
e M
cDo
nal
d’s
Ju
nio
r F
ram
ewo
rk p
laye
rs
will
exp
erie
nce
age
ap
pro
pri
ate
gam
es a
nd
co
ach
ing
in a
pro
gram
me
that
is
spec
ifica
lly t
ailo
red
to
mee
t
ou
tco
mes
an
d t
rain
ing
reco
mm
end
atio
ns
for
each
st
age
of
a p
laye
r’s
dev
elo
pm
ent,
alig
nm
ent
will
be
ach
ieve
d a
cro
ss N
ew Z
eala
nd
in
McD
on
ald
’s J
un
ior
Foo
tbal
l an
d F
uts
al a
s w
ell
as i
ncr
ease
d s
up
po
rt f
or
ou
r vo
lun
teer
co
ach
es.
Th
e im
po
rtan
ce o
f th
e M
cDo
nal
d’s
Ju
nio
r F
ram
ewo
rk
can
no
t b
e u
nd
eres
tim
ated
. Im
ple
men
ted
w
ith
co
mm
itm
ent
at a
ll le
vels
, it
will
en
sure
th
e ex
per
ien
ce
pro
vid
ed a
t th
e gr
assr
oo
ts le
aves
Kiw
i kid
s en
thu
sed
, te
chn
ical
ly c
om
pet
ent
and
in lo
ve w
ith
sp
ort
.
Fra
mew
ork
p
rovi
des
an
al
ign
ed,
coh
esiv
e st
ruct
ure
in
o
rder
to
mee
t th
e n
eed
s o
f p
laye
rs a
cro
ss a
ll le
vels
of
the
gam
e. T
her
e ar
e p
rogr
essi
ve s
tage
s w
ith
in t
he
fram
ewo
rk,
wit
h e
ach
sta
ge h
avin
g cl
ear
ob
ject
ives
, gu
idel
ines
an
d
stru
ctu
res
so t
hat
co
ach
es a
nd
ad
min
istr
ato
rs a
re b
ette
r eq
uip
ped
to
mee
t th
e n
eed
s o
f ou
r p
laye
rs, r
igh
t u
p t
o a
du
lt
ages
. T
he
Jun
ior
Fra
mew
ork
is u
ltim
atel
y th
e fo
un
dat
ion
of
futu
re p
arti
cip
atio
n i
n o
ur
gam
e, l
ead
ing
tow
ard
s lif
elo
ng
invo
lvem
ent
in t
he
spo
rt, a
s w
ell a
s b
ein
g th
e p
latf
orm
fo
r p
rod
uci
ng
futu
re p
rofe
ssio
nal
an
d n
atio
nal
tea
m p
laye
rs.
Reg
ard
less
of m
oti
vati
on
or a
bili
ty le
vels
, pla
yers
sh
ou
ld e
njo
y a
hig
h-q
ual
ity
exp
erie
nce
at
all s
tage
s. T
he
fram
ewo
rk a
ims
to m
eet
the
nee
ds
of
all y
ou
ng
pla
yers
, wh
ile e
nsu
rin
g th
ey
can
mov
e ac
ross
th
e sp
ectr
um
fro
m c
om
mu
nit
y re
crea
tio
nal
sp
ort
rig
ht
thro
ugh
to
th
e ta
len
t p
erfo
rm p
ath
way
.
As
you
can
see
fro
m t
he
dia
gram
, th
e Ju
nio
r F
ram
ewo
rk
off
ers
pro
gram
mes
ac
ross
th
ree
pat
hw
ays
du
rin
g th
e D
isco
very
an
d S
kill
Acq
uis
itio
n p
has
es.
In
th
is d
ocu
men
t w
e fo
cus
on
o
ur
affi
liate
d
com
mu
nit
y p
arti
cip
atio
n
pla
yers
wh
o p
lay
wit
hin
clu
bs,
wh
ere
thre
e st
and
ard
ised
p
rogr
amm
es
are
off
ered
; M
cDo
nal
d’s
F
irst
K
icks
(4
-6
Yea
rs),
McD
on
ald
’s F
un
Fo
otb
all
& F
uts
al (
7-8
Yea
rs)
&
McD
on
ald
’s M
ini F
oo
tbal
l & F
uts
al (9
-12
Yea
rs).
Rec
reat
ion
al p
rogr
amm
es a
re a
vaila
ble
wh
ich
fo
cus
on
p
rovi
din
g m
ore
op
po
rtu
nit
ies
for
kid
s to
pla
y, e
xper
ien
ce
and
h
op
efu
lly
fall
in
love
w
ith
Fo
otb
all
and
F
uts
al.
Co
mm
un
ity
Rec
reat
ion
al
pro
gram
mes
su
ch
as
Foo
tbal
l fe
stiv
als,
Fu
n F
uts
al c
entr
es a
nd
ho
liday
pro
gram
mes
are
in
form
al,
flex
ible
an
d a
im t
o a
ttra
ct n
ew p
laye
rs t
o o
ur
gam
e lo
ng
term
. Th
is p
rovi
des
ou
r co
mm
un
ity
par
tici
pat
ion
p
laye
rs w
ith
mo
re o
pp
ort
un
itie
s to
pla
y m
ore
fo
otb
all
in
Als
o a
vaila
ble
are
th
e N
ZF
Ski
ll C
entr
es. T
hes
e p
rovi
de
an
alig
ned
, co
-ord
inat
ed a
pp
roac
h t
o p
laye
rs a
ged
9-1
2 y
ears
w
ho
are
wis
hin
g to
acc
ess
a h
igh
er le
vel o
f pro
visi
on
. Its
mai
n
aim
is t
o p
rovi
de
a st
ruct
ure
d p
rogr
amm
e fo
r p
laye
rs, i
n a
n
enjo
yab
le e
nvir
on
men
t th
at m
axim
ises
pla
yer
dev
elo
pm
ent.
Th
rou
gho
ut t
he
Jun
ior
Fra
mew
ork
pro
gram
mes
are
off
ered
in
th
e fo
rm o
f “G
irls
On
ly”
and
“M
ixed
” fo
rmat
s to
su
pp
ort
fe
mal
e p
arti
cip
atio
n a
nd
dev
elo
pm
ent:
GIR
LS O
NLY
PLA
YE
R P
RO
GR
AM
ME
S
Gir
ls O
nly
prov
isio
n he
lps
to m
eet
som
e of
the
soc
ial
need
s th
at m
ay n
ot b
e m
et in
a m
ore
mal
e-do
min
ated
en
viro
nmen
t. Th
is h
as b
een
show
n to
hel
p to
fur
ther
en
gage
fem
ale
play
ers,
hel
ping
to
grow
the
gam
e an
d in
crea
se th
e de
pth
of c
ompe
titi
on.
FOO
TB
ALL
A
ND
FU
TSA
L FO
R A
LL
THE JUNIOR PLAYER DEVELOPMENT PATHWAY
ENG
AG
ING
FO
RM
AT
S
PR
INC
IPLE
S
PR
INC
IPLE
S
EA
RLY
EN
GA
GE
ME
NT
AG
E A
PP
RO
PR
IAT
EG
AM
ES
DE
VE
LOP
ING
PH
YSI
CA
L C
OM
PE
TE
NC
Y
AC
CU
MU
LAT
ION
OF
TO
UC
HE
S O
N T
HE
BA
LL
FO
UR
CO
RN
ER
SA
PP
RO
AC
H
RE
CO
GN
ISIN
GD
EV
ELO
PM
EN
T A
GE
1 2 3 4 5 6
Un
der
pin
nin
g th
e M
cDo
nal
d’s
Ju
nio
r F
ram
ewo
rk a
re t
he
follo
win
g p
rin
cip
les
wh
ich
pro
vid
e u
s w
ith
cle
ar g
uid
ance
AC
CU
MU
LAT
ION
OF
TO
UC
HE
S O
F
Th
e M
cDo
nal
d’s
Ju
nio
r Fra
mew
ork
pro
vid
es a
dev
elo
pm
ent
stru
ctu
re t
hat
fo
cuse
s o
n i
ncr
easi
ng
the
nu
mb
er o
f ti
me
spen
t p
layi
ng
and
th
e n
um
ber
of
tou
ches
on
th
e b
all.
To
max
imis
e th
e lim
ited
tim
e av
aila
ble
fo
r p
laye
rs t
o p
lay,
“bal
l ea
ch”
acti
viti
es a
nd
sta
nd
ard
ised
Sm
all
Sid
ed G
ames
ensu
re t
hat
pla
yers
to
uch
th
e b
all
as m
uch
as
po
ssib
le t
o
Th
e M
cDo
nal
d’s
Ju
nio
r F
ram
ewo
rk f
ocu
ses
on
pro
mo
tin
g
earl
y en
gage
men
t o
f p
laye
rs r
ath
er t
han
sp
ecia
lisin
g at
such
a y
ou
ng
age.
Em
ph
asis
is
pla
ced
on
th
e q
ual
ity
of
exp
erie
nce
to
dev
elo
p a
n in
trin
sic
mo
tiva
tio
n a
nd
init
iate
a
love
of
pla
yin
g sp
ort
. T
his
will
hel
p p
laye
rs r
emai
n in
sp
ort
RE
CO
GN
ISIN
G D
EV
ELO
PM
EN
T A
GE
As
pla
yers
p
rogr
ess
thro
ugh
th
e M
cDo
nal
d’s
Ju
nio
r
Fra
mew
ork
, in
div
idu
al d
iffe
ren
ces
in d
evel
op
men
t ag
es
will
sta
rt t
o e
mer
ge w
ith
in t
he
sam
e ch
ron
olo
gica
l ag
e
gro
up
s. T
hro
ugh
flex
ibili
ty a
nd
rec
om
men
dat
ion
s p
rovi
ded
in t
he
McD
on
ald
’s J
un
ior
Fra
mew
ork
, par
ents
, co
ach
es a
nd
adm
inis
trat
ors
can
be
mo
re a
war
e o
f th
e n
eed
s o
f yo
un
g
pla
yers
, an
d a
llow
th
em t
o r
each
th
eir
tru
e p
ote
nti
al b
y
cate
rin
g fo
r p
laye
rs m
ore
ind
ivid
ual
ly.
DE
VE
LOP
ING
PH
YSI
CA
L
Foo
tbal
l an
d
Fu
tsal
ar
e a
fan
tast
ic
form
at
to
dev
elo
p
fun
dam
enta
l m
ove
men
ts
for
spo
rt.
W
ith
th
e 1
1+
Kid
s p
rogr
amm
e in
terl
inke
d
acro
ss
the
McD
on
ald
’s
Jun
ior
Fra
mew
ork
, p
laye
rs w
ill b
uild
th
e b
asic
ph
ysic
al
com
pet
enci
es r
equ
ired
to
par
tici
pat
e in
sp
ort
an
d w
ill b
uild
5.
FO
UR
CO
RN
ER
S A
PP
RO
AC
H
Dev
elo
pm
ent
acro
ss a
ll fo
ur
corn
ers
is f
un
dam
enta
l to
thei
r en
joym
ent,
co
mp
eten
cy
and
re
ten
tio
n
in
spo
rt.
Imp
rove
men
t in
all
fou
r co
rner
s o
f a
pla
yer’
s d
evel
op
men
t
ensu
res
that
we
hel
p t
o im
pro
ve t
he
wh
ole
per
son
an
d n
ot
just
th
e fo
otb
all p
laye
r. A
lth
ou
gh p
rio
riti
es m
ay d
iffe
r fr
om
per
son
to
per
son
, an
d a
s th
ey m
atu
re, M
cDo
nal
d’s
Ju
nio
r
Fra
mew
ork
pro
gram
mes
hav
e b
een
des
ign
ed t
o s
up
po
rt
pla
yers
acr
oss
all
fou
r co
rner
s an
d e
du
cate
co
ach
es o
n h
ow
to fa
cilit
ate
this
.
6.
AG
E A
PP
RO
PR
IAT
E G
AM
ES
Th
e gr
adu
al p
rogr
essi
on
of S
mal
l Sid
ed G
ames
fro
m 3
a-s
ide
to 9
a-s
ide
(Fo
otb
all)
or
5 a
-sid
e (F
uts
al) e
nsu
res
pla
yers
are
able
an
d r
ead
y to
mo
ve t
o t
he
adu
lt v
ersi
on
of
the
gam
e.
As
wit
h a
ny
lear
nin
g p
roce
ss,
it i
s a
step
ped
pro
gres
sio
n
that
will
ult
imat
ely
leav
e th
e ju
nio
r p
laye
r m
ore
co
mp
eten
t
wh
en p
layi
ng
the
full
size
d g
ame.
Th
e sm
alle
r ga
me
no
t on
ly
pro
vid
es a
gre
ater
nu
mb
er o
f to
uch
es o
n t
he
bal
l, b
ut
mo
re
sho
ts, m
ore
go
als
sco
red
an
d g
ener
ally
mo
re i
nte
ract
ion
s
CU
LTU
RE SO
CIA
LEM
OT
ION
AL
MEN
TAL
TEC
HN
ICA
LTA
CT
ICA
L
PH
YSI
CA
L
TH
E K
EY
ING
RE
DIE
NT
S - S
MA
LL S
IDE
D G
AM
ES
McD
ON
ALD
’S J
UN
IOR
FR
AM
EW
OR
K
DIR
EC
TIO
N
Smal
l Si
ded
Gam
es p
rovi
de
a fa
nta
stic
op
po
rtu
nit
y fo
r
dev
elo
pin
g te
chn
ical
ly p
rofi
cien
t an
d c
reat
ive
pla
yers
. T
he
idea
is
to b
rin
g ch
ildre
n t
oge
ther
an
d c
reat
e co
nd
itio
ns
wh
ere
they
can
just
pla
y, b
e ch
alle
nge
d t
o s
olv
e p
rob
lem
s,
lear
n f
rom
th
eir
ow
n m
ista
kes
and
acc
um
ula
te m
any
ho
urs
of
pla
yin
g sp
ort
. T
he
Jun
ior
Fra
mew
ork
sim
ply
alig
ns
clu
b
pro
gram
mes
an
d p
rovi
des
a s
up
po
rtin
g ra
tio
nal
e to
en
sure
all
pla
yers
are
pro
vid
ed w
ith
su
itab
le f
orm
ats
at t
he
righ
t
tim
e, b
ased
on
th
eir
dev
elo
pm
enta
l nee
ds.
TH
E K
EY
ING
RE
DIE
NT
S - 1
1+
KID
S
Foo
tbal
l an
d F
uts
al a
re f
anta
stic
so
urc
es o
f ex
erci
se f
or
child
ren
an
d c
an l
ead
to
a n
um
ber
of
hea
lth
ben
efits
. I
t
is a
lso
key
to
hel
pin
g to
dev
elo
p f
un
dam
enta
l m
ove
men
t
pat
tern
s fo
r sp
ort
. T
his
pro
vid
es c
hild
ren
wit
h t
he
ph
ysic
al
com
pet
ence
to
per
form
bas
ic m
ove
men
ts t
hat
can
lead
to
a
grea
ter
leve
l of s
kill
dev
elo
pm
ent
and
per
form
ance
.
Th
e 1
1+
Kid
s p
rogr
amm
e p
rovi
des
fun
act
ivit
ies
that
can
be
use
d a
s p
art o
f th
e w
arm
up
for,
or
inco
rpo
rate
d th
rou
gho
ut,
a ch
ildre
n’s
sess
ion
. T
he
pro
gram
me
is f
ully
in
tegr
ated
acro
ss a
ll ar
eas
of t
he
McD
on
ald
’s J
un
ior
Fra
mew
ork
.
Incr
ease
d n
um
ber
of t
ou
ches
Incr
ease
d n
um
ber
of 1
v1s
Incr
ease
d a
ttac
kin
g si
tuat
ion
s
Incr
ease
d d
efen
din
g si
tuat
ion
s
Lim
ited
tim
e &
sp
ace
on
th
e b
all
Mo
re p
hysi
cal a
ctiv
ity
du
rin
g th
e ga
mes
Incr
ease
d e
njo
ymen
t th
rou
gh m
ore
tim
e o
n t
he
bal
l
Incr
ease
d e
njo
ymen
t th
rou
gh m
ore
go
als
sco
red
Incr
ease
d d
ecis
ion
mak
ing
Pla
yers
pla
ced
in s
itu
atio
ns
that
loo
k lik
e th
e re
al g
ame
Gre
ater
invo
lvem
ent
& e
nga
gem
ent
in t
he
gam
e
TEC
HN
ICA
L /
TAC
TIC
AL
MEN
TAL
PH
YSI
CA
LSO
CIA
L /
EMO
TIO
NA
L
CU
LTU
RE
Smal
l Sid
ed G
ames
are
a m
od
ified
fo
rm o
f 1
1v1
1 F
oo
tbal
l
and
5v5
Fu
tsal
, d
esig
ned
to
mee
t th
e n
eed
s o
f ju
nio
r
pla
yers
. T
hes
e p
laye
rs h
ave
very
dif
fere
nt
nee
ds
to a
du
lt
pla
yers
, par
ticu
larl
y w
hen
th
eir
ph
ysic
al, m
enta
l, so
cial
an
d
tech
nic
al d
evel
op
men
t is
tak
en i
nto
acc
ou
nt.
Th
e o
vera
ll
ph
iloso
ph
y o
f Sm
all S
ided
Gam
es fo
cuse
s o
n e
njo
ymen
t an
d
free
do
m o
f ex
pre
ssio
n w
ith
ver
y lit
tle
coac
h i
nvo
lvem
ent,
par
ticu
larl
y in
th
e cr
uci
al e
arly
sta
ges.
It a
ims
to h
elp
a c
hild
’s d
evel
op
men
t b
y:
•
Imp
rovi
ng
coo
rdin
atio
n a
nd
bal
ance
•
Stre
ngt
hen
ing
core
an
d le
g m
usc
les
•
Lear
nin
g ap
pro
pri
ate
fall
tech
niq
ues
Th
ere
are
7
acti
viti
es
focu
sin
g o
n
dif
fere
nt
area
s o
f
ph
ysic
al d
evel
op
men
t. E
ach
act
ivit
y h
as 5
dif
fere
nt
leve
ls o
f
dif
ficu
lty,
en
suri
ng
that
eac
h in
div
idu
al is
ab
le t
o p
rogr
ess
at a
rat
e th
at is
sp
ecifi
c to
th
em.
An
exa
mp
le o
f eac
h a
ctiv
ity
is p
rovi
ded
ove
r th
e n
ext c
ou
ple
of p
ages
:
RU
N A
ND
LIS
TEN
Stat
ues
Ru
nn
ing
Gam
e. D
evel
op
s st
atic
b
alan
ce, c
oo
rdin
atio
n a
nd
co
gnit
ive
skill
s.
• O
n ‘G
O’ p
laye
rs s
tart
ru
nn
ing
• O
n ‘S
TO
P’ p
laye
rs s
top
an
d b
alan
ce o
n
on
e le
g
• P
laye
rs w
ho
wo
bb
le a
nd
mo
ve a
fter
‘ST
OP
’ re
turn
to
th
e st
art
and
beg
in a
gain
STATUES RUNNING GAME
HO
P F
OR
WA
RD
S
Dev
elo
ps
leg
stre
ngt
h, s
tab
ility
an
d
bal
ance
wh
en fo
cuss
ed o
n la
nd
ing
wel
l.
• O
n ‘G
O’ p
laye
rs h
op
forw
ard
s, la
nd
ing
on
th
e sa
me
leg
in b
alan
ce
• P
laye
rs m
ust
sto
p, s
tab
ilise
an
d b
alan
ce
on
on
e le
g fo
r ar
ou
nd
3 s
eco
nd
s b
etw
een
eac
h h
op
• C
oac
h in
stru
cts/
cues
pla
yers
ver
bal
ly o
r vi
sual
ly e
ach
ho
p, p
laye
rs m
ust
list
en o
r lo
ok
for
inst
ruct
ion
s
SINGLE LEG HOP
BA
LL T
AP
S
Dev
elo
ps
bo
dy
stab
ility
an
d m
ob
ility
, gr
ow
s a
ran
ge o
f ath
leti
c m
oto
r sk
ills
and
im
pro
ves
stre
ngt
h.
• P
laye
rs a
ssu
me
the
spid
erm
an p
osi
tio
n
by
lifti
ng
thei
r h
ips
off
th
e gr
ou
nd
wh
ile
faci
ng
up
war
ds,
su
pp
ort
ing
them
selv
es
on
th
eir
han
ds
and
feet
• P
laye
rs s
tay
in t
he
Spid
erm
an p
osi
tio
n
for
the
du
rati
on
of t
he
exer
cise
• P
laye
rs t
o k
eep
hip
s an
d b
utt
ock
s el
evat
ed
• P
laye
rs p
erfo
rm c
on
tin
uo
us
bal
l tap
s w
ith
th
eir
feet
, alt
ern
atin
g fe
et e
ach
tap
SPIDERMANC
RO
UC
H A
ND
RO
LL
The
sho
uld
er r
oll i
s im
port
ant t
o te
ach
child
ren
to
fall
corr
ectl
y in
spo
rt w
ith
a ‘t
uck
and
rol
l’ te
chni
que
. Fal
ling
corr
ectl
y re
duc
es in
juri
es to
th
e up
per l
imbs
. Bui
ld c
onfid
ence
wit
h co
rrec
t te
chni
que
in th
e sh
ould
er r
oll m
akin
g su
re
play
ers
are
not p
rogr
esse
d to
o q
uick
ly.
• P
laye
rs r
each
out
tow
ard
s th
e gr
ound
wit
h
SHOULDER ROLL
TH
E K
EY
ING
RE
DIE
NT
S - 1
1+
KID
S cont...
HO
P
Ho
pp
ing
will
dev
elo
p lo
wer
lim
b s
tren
gth
an
d b
alan
ce.
• O
n ‘G
O’ p
laye
rs h
op
in a
dia
gon
ally
fo
rwar
ds
dir
ecti
on
, alt
ern
atin
g le
gs w
ith
ea
ch h
op
• P
laye
rs p
ause
an
d s
tab
ilise
for
aro
un
d
3 s
eco
nd
s o
n o
ne
leg
bef
ore
eac
h h
op
• C
oac
h v
erb
ally
cu
es e
ach
ho
p a
nd
use
s h
and
sig
nal
for
ho
p d
irec
tio
n
• E
nsu
re p
laye
rs p
ause
an
d s
tab
ilise
b
etw
een
eac
h h
op
• F
ron
t o
n, p
laye
rs
hip
, kn
ee a
nd
foo
t o
f su
pp
ort
ing
leg
sho
uld
fo
rm a
str
aigh
t lin
e
• K
nee
of s
up
po
rtin
g le
g b
ent
up
on
lan
din
g to
cu
shio
n im
pac
t
• P
laye
rs h
old
hea
d a
nd
b
od
y u
pri
ght
usi
ng
core
an
d b
ack
mu
scle
s to
be
stra
igh
t an
d s
tro
ng
Coac
hing T
ips
BA
LL T
HR
OW
Dev
elo
ps
and
imp
rove
s si
ngl
e le
g b
alan
ce,
stre
ngt
h a
nd
sta
bili
ty.
• P
laye
rs p
artn
er u
p a
nd
face
eac
h
oth
er w
hile
bal
anci
ng
on
on
e le
g an
d
mai
nta
inin
g st
abili
ty
• P
laye
rs r
emai
n o
n o
ne
leg
for
the
enti
re
du
rati
on
of t
he
exer
cise
• P
laye
rs h
old
hea
d a
nd
bo
dy
up
righ
t u
sin
g co
re a
nd
bac
k m
usc
les
to b
e st
raig
ht
and
str
on
g
• P
laye
rs t
hro
w t
he
bal
l bac
k an
d fo
rth
w
hile
rem
ain
ing
stab
le o
n o
ne
leg
• T
oes
an
d fo
ot
of
sup
po
rtin
g le
g p
oin
t fo
rwar
ds
• H
ips
and
pel
vic
line
are
leve
l
• F
ron
t o
n, t
he
hip
, kn
ee a
nd
foo
t o
f th
e su
pp
ort
ing
leg
are
in a
st
raig
ht
line
Coac
hing T
ips
TU
NN
EL B
ALL
A s
tro
ng
core
is im
po
rtan
t fo
r b
od
y st
abili
ty, s
tren
gth
, gen
erat
ing
po
wer
an
d
inju
ry p
reve
nti
on
.
• P
laye
rs p
erfo
rm t
he
pla
nk
po
siti
on
s w
ith
str
on
g, t
igh
ten
ed c
ore
mu
scle
s th
rou
gho
ut
all v
aria
tio
ns
• H
ead
, sh
ou
lder
s, b
ack
and
pel
vis
are
all a
lign
ed
• P
laye
rs t
igh
ten
th
e co
re
abd
om
inal
mu
scle
s an
d
bu
tto
cks
Coac
hing T
ips
TH
E K
EY
ING
RE
DIE
NT
S - T
HE
PO
WE
R O
F F
UT
SAL
McD
ON
ALD
’S J
UN
IOR
FR
AM
EW
OR
K
DIR
EC
TIO
N
Fu
tsal
is t
he
on
ly F
IFA
an
d N
Z F
oo
tbal
l-ap
pro
ved
ver
sio
n o
f
five
-a-s
ide
foo
tbal
l an
d t
he
wo
rld
’s f
aste
st-g
row
ing
ind
oo
r
spo
rt.
New
Zea
lan
d F
oo
tbal
l re
cogn
ise
the
pat
hw
ays
this
po
pu
lar
gam
e o
ffer
s fo
r p
laye
rs, c
oac
hes
an
d a
dm
inis
trat
ors
at b
oth
lo
cal
and
in
tern
atio
nal
lev
el.
Fu
tsal
is
seen
as
an
imp
ort
ant
par
t o
f th
e M
cDo
nal
d’s
Ju
nio
r F
ram
ewo
rk.
Th
is f
ast-
pac
ed, s
kilf
ul g
ame
is a
sp
ort
in it
s o
wn
rig
ht
and
is p
laye
d a
ll o
ver
New
Zea
lan
d. I
t is
als
o a
n in
valu
able
to
ol
that
can
be
use
d fo
r th
e d
evel
op
men
t o
f fo
otb
alle
rs.
As
wel
l as
bei
ng
an e
xcit
ing
spo
rt t
o p
lay,
fu
tsal
su
pp
ort
s
pla
yer
dev
elo
pm
ent
and
act
ivel
y p
rom
ote
s:
Dec
isio
n-m
akin
g in
lim
ited
tim
e an
d s
pac
e
Ind
ivid
ual
bal
l ski
lls, c
lose
co
ntr
ol a
nd
dri
bb
ling
Team
wo
rk a
nd
off
th
e b
all m
ove
men
t
TH
E G
AM
E F
OR
LE
AR
NIN
G
Wh
ile a
t an
elit
e le
vel,
futs
al c
an b
e a
hig
hly
-tac
tica
l an
d
som
etim
es
even
ch
ore
ogr
aph
ed
gam
e.
Ho
wev
er,
in
its
•
Th
e sm
alle
r,
wei
ghte
d
bal
l w
ith
re
stri
cted
b
ou
nce
mak
es i
t ea
sier
fo
r yo
un
g o
r in
exp
erie
nce
d p
laye
rs t
o
mas
ter
thei
r b
all c
on
tro
l ski
lls. A
s a
resu
lt, p
laye
rs v
ery
qu
ickl
y ex
per
ien
ce
imp
rove
d
dri
bb
ling,
p
assi
ng
and
clo
se c
on
tro
l
•
Pla
yin
g w
ith
a s
mal
ler
nu
mb
er o
f p
laye
rs m
ean
s p
laye
rs
are
‘alw
ays
in t
he
gam
e’, h
avin
g m
ore
to
uch
es o
n t
he
bal
l
•
Th
e la
ck o
f reb
ou
nd
wal
ls in
crea
ses
the
nu
mb
er o
f 1v1
s
face
d w
her
e p
laye
rs a
re e
nco
ura
ged
to
fin
d t
hei
r w
ay
ou
t o
f ti
ght
situ
atio
ns
wit
h a
cle
ver
pas
s o
r p
iece
of
ind
ivid
ual
ski
ll
•
Du
e to
th
e sm
alle
r p
itch
dim
ensi
on
s th
ere
is a
co
nst
ant
thre
at o
f im
med
iate
co
un
ter
atta
cks,
bo
th i
n a
nd
ou
t
of
po
sses
sio
n.
Th
is
teac
hes
p
laye
rs
the
imp
ort
ance
of
bal
l re
ten
tio
n a
nd
qu
ick
tran
siti
on
s, w
hic
h i
s ke
y to
per
form
ing
in li
ne
wit
h t
he
NZ
F P
layi
ng
Ph
iloso
ph
y
Th
e ga
mes
of
Fu
tsal
an
d F
oo
tbal
l can
be
com
bin
ed t
o o
ffer
mo
re p
layi
ng
op
po
rtu
nit
ies
to c
hild
ren
thro
ugh
ou
t th
e ye
ar.
Bel
ow
are
exa
mp
les
of h
ow
they
can
be
inte
grat
ed to
geth
er:
PLA
Y A
LL Y
EAR
RO
UN
D –
Ext
end
th
e cu
rren
t M
cDo
nal
d’s
Jun
ior
Foo
tbal
l sea
son
by
off
erin
g F
uts
al d
uri
ng
the
sum
mer
mo
nth
s. T
his
will
incr
ease
th
e ch
ance
s to
pla
y an
d t
ou
ches
of
a b
all.
Ho
wev
er, i
t is
im
po
rtan
t to
en
sure
th
at c
hild
ren
INT
ERV
AL
FEST
IVA
LS –
Pro
vid
e F
uts
al F
esti
vals
on
a
regu
lar
bas
is t
hro
ugh
ou
t th
e se
aso
n, a
s w
ell a
s b
efo
re a
nd
afte
r.
Th
is w
ill b
reak
up
th
e Fo
otb
all
seas
on
, ai
min
g to
enth
use
pla
yers
eve
n m
ore
for
the
full
du
rati
on
. It
als
o m
ay
pro
vid
e p
laye
rs w
ill b
lock
s o
f ti
me
to f
ocu
s o
n p
arti
cula
r
area
s o
f dev
elo
pm
ent.
FUT
SAL
TEA
M –
Pro
vid
e Fu
tsal
for
the
du
rati
on
of a
sea
son
.
Th
is c
ou
ld b
e d
uri
ng
the
win
ter
or
sum
mer
sea
son
, an
d c
lub
s
off
er tr
ain
ing
and
op
po
rtu
nit
ies
of m
atch
es a
s w
ell.
Th
is c
ou
ld
be
inte
rsp
erse
d w
ith
op
po
rtu
nit
ies
to p
lay
Foo
tbal
l to
o.
INC
OR
PO
RA
TED
IN
TO W
EEK
LY A
CT
IVIT
Ytr
ain
ing
sess
ion
s in
to y
ou
r se
aso
n l
on
g p
lan
, giv
ing
child
ren
the
oppo
rtun
ity
to e
xper
ienc
e an
d re
ceiv
e th
e be
nefi
ts o
f
bo
th fo
rmat
s.
EN
GA
GIN
G C
HIL
DR
EN
IN A
SA
FE
, FU
N
AN
D R
EW
AR
DIN
G E
NV
IRO
NM
EN
T.
It i
s es
sen
tial
th
at y
ou
ng
pla
yers
are
exp
ose
d t
o a
hig
h
qu
alit
y ex
per
ien
ce th
at’s
des
ign
ed to
mee
t th
eir
nee
ds.
Th
is
will
be
thei
r fi
rst
exp
erie
nce
of
pla
yin
g Fo
otb
all a
nd
Fu
tsal
in a
n o
rgan
ised
en
viro
nm
ent,
wh
ich
can
be
the
dec
idin
g
fact
or
for
wh
eth
er t
hey
fal
l in
love
wit
h s
po
rt o
r n
ot.
Th
is
init
iati
on
ph
ase
allo
ws
child
ren
to
dis
cove
r th
e ga
me
at
thei
r o
wn
sp
eed
an
d c
reat
es a
po
siti
ve e
xper
ien
ce w
ith
an
WH
AT
DO
ES
TH
E M
CD
ON
ALD
’S F
IRST
K
ICK
S P
LAY
ER
WA
NT
AN
D N
EE
D?
Th
e ke
y to
p
rovi
din
g a
hig
h-q
ual
ity
exp
erie
nce
is
un
der
stan
din
g th
e n
eed
s o
f 4
-6 y
ear-
old
ch
ildre
n. T
hro
ugh
un
der
stan
din
g th
e st
age
of
dev
elo
pm
ent
they
are
at,
an
d
ho
w t
hey
see
th
e w
orl
d, w
e ca
n c
reat
e a
po
siti
ve c
oac
hin
g
and
pla
yin
g en
viro
nm
ent.
Rem
emb
er,
we
are
dev
elo
pin
g
the
per
son
no
t ju
st t
he
pla
yer.
CU
LTU
RE
Low
leve
ls o
f co
ord
inat
ion
En
erge
tic
Stre
ngt
h n
ot
dev
elo
ped
Inte
grat
e 1
1+
Kid
s in
to
acti
viti
es
Incl
ud
e ga
mes
wit
h lo
ts o
f m
ovem
ent
Ap
pro
pri
atel
y si
zed
are
as
for
gam
es
Wo
rk a
s in
div
idu
als
mo
re
than
a g
rou
p
Ver
y p
layf
ul
Hig
h le
vels
of c
uri
osi
ty
May
res
po
nd
em
oti
on
ally
to
failu
re
Low
leve
ls o
f fam
iliar
ity
wit
h t
he
bal
l
Exp
ose
d t
o lo
ts o
f oth
er
spo
rts
at t
his
age
Min
imal
kn
ow
led
ge o
f ho
w
the
gam
e is
pla
yed
Bal
l eac
h a
ctiv
itie
s w
ith
lo
ts o
f to
uch
es p
rovi
ded
Gam
es in
volv
ing
fun
dam
enta
l mov
emen
ts
and
han
d e
ye c
oo
rdin
atio
n
pro
vid
ed t
oo
Allo
w p
laye
rs t
o m
ake
erro
rs a
nd
pro
vid
e ap
pro
pri
ate
sup
po
rt
Co
nce
ntr
atio
n s
pan
s ar
e sh
ort
er
Hig
h le
vels
of i
mag
inat
ion
May
no
t re
cogn
ise
wh
en
they
hav
e m
ade
erro
rs
Spat
ial a
war
enes
s is
low
er
MEE
TIN
G N
EED
S
MEE
TIN
G N
EED
S
CH
AR
AC
TER
IST
ICS
CH
AR
AC
TER
IST
ICS
CH
AR
AC
TER
IST
ICS
PH
YSI
CA
LSO
CIA
L /
EMO
TIO
NA
L
TEC
HN
ICA
L &
TA
CT
ICA
L
CH
AR
AC
TER
IST
ICS
CU
LTU
RE
Low
leve
ls o
f co
ord
inat
ion
En
erge
tic
Bas
ic le
vels
of a
gilit
y
Pro
vid
e ga
mes
an
d a
ctiv
itie
s w
her
e p
laye
rs c
an p
ract
ice
fun
dam
enta
l mov
emen
ts
(11
+ K
ids)
Incl
ud
e ga
mes
wit
h lo
ts o
f m
ovem
ent
Allo
w o
pp
ort
un
itie
s fo
r p
laye
rs t
o d
od
ge, w
eave
an
d
chan
ge d
irec
tio
n
Beg
in t
o e
nga
ge w
ith
o
ther
s
Exc
itab
le a
nd
pla
yfu
l
Mo
re fo
cus
on
th
emse
lves
, ra
ther
th
an t
he
“tea
m”
Foo
tbal
l / F
uts
al s
pec
ific
skill
s ar
e ve
ry b
asic
an
d
just
are
sta
rtin
g to
form
May
be
un
coo
rdin
ated
wit
h
the
bal
l at
thei
r fe
et
Low
kn
ow
led
ge o
f ho
w t
o
join
in w
hen
th
ey d
o n
ot
hav
e th
e b
all
Lots
of o
pp
ort
un
itie
s to
rep
eate
dly
pra
ctic
e te
chn
iqu
es s
uch
as
dri
bb
ling
& s
ho
oti
ng
Pro
vid
e 1
1+
Kid
s ac
tivi
ties
w
ith
a b
all a
t th
e fe
et
Pat
ien
ce if
pla
yers
cro
wd
ar
ou
nd
th
e b
all /
pro
vid
e m
ore
bal
ls t
o p
lay
wit
h
En
joy
pra
ise
and
may
be
sen
siti
ve t
o c
riti
cism
Sho
rter
co
nce
ntr
atio
n
span
s
En
joy
fun
gam
es
MEE
TIN
G N
EED
S
MEE
TIN
G N
EED
S
CH
AR
AC
TER
IST
ICS
CH
AR
AC
TER
IST
ICS
CH
AR
AC
TER
IST
ICS
CH
AR
AC
TER
IST
ICS
PH
YSI
CA
LSO
CIA
L /
EMO
TIO
NA
L
TEC
HN
ICA
L &
TA
CT
ICA
L
PLA
YIN
G F
UN
GA
ME
S W
ITH
LO
TS
OF
Th
e M
cDo
nal
d’s
Fu
n F
oo
tbal
l & F
uts
al p
laye
r’s
exp
erie
nce
is
fille
d w
ith
new
an
d e
xcit
ing
chal
len
ges.
Pla
yers
are
pro
vid
ed
wit
h m
ore
gam
e-sp
ecifi
c ac
tivi
ties
, w
hic
h o
ffer
s fu
n a
nd
exci
tem
ent
thro
ugh
ou
t th
e se
aso
n t
o h
elp
lay
ph
ysic
al a
nd
tech
nic
al fo
un
dat
ion
s fo
r p
hys
ical
lite
racy
.
WH
AT
DO
ES
TH
E M
CD
ON
ALD
’S F
UN
F
OO
TB
ALL
PLA
YE
R W
AN
T A
ND
NE
ED
?
Gen
eral
ly c
hild
ren
at
this
age
are
en
thu
sias
tic,
mo
tiva
ted
and
hav
e a
des
ire
to b
e ac
tive
. Gam
e le
ader
s m
ust
pro
vid
e
them
wit
h lo
ts o
f va
riat
ion
an
d c
reat
e en
viro
nm
ents
wh
ere
they
can
exp
lore
new
th
ings
th
rou
gh p
layi
ng.
A
fu
n a
nd
mo
tiva
tio
nal
co
ach
ing
and
pla
yin
g en
viro
nm
ent
sho
uld
be
pro
vid
ed t
o m
eet
the
wan
ts a
nd
nee
ds
of
the
dev
elo
pin
g
7-8
yea
r o
ld c
hild
.
TR
AIN
ING
TH
AT
LO
OK
S LI
KE
TH
E G
AM
E,
TO E
NC
OU
RA
GE
CH
ILD
RE
N T
O B
E
CO
MF
OR
TAB
LE O
N T
HE
BA
LL.
Th
e M
cDo
nal
d’s
Min
i Fo
otb
all
& F
uts
al p
laye
r w
ill p
lay
gam
es w
ith
mo
tiva
tio
nal
an
d c
om
pet
itiv
e ch
alle
nge
s, w
ith
a gr
ow
ing
emp
has
is p
lace
d o
n t
he
lear
nin
g o
f te
chn
ical
skill
s.
Gam
e d
ays
ten
d b
e m
ore
fo
cuse
d o
n t
he
mat
ches
them
selv
es,
wit
h
7v7
an
d
9v9
te
am
size
s p
rovi
din
g
app
rop
riat
e b
uild
ing
blo
cks
to t
he
11
v11
fo
rmat
of
you
th
foo
tbal
l. F
uts
al p
laye
rs a
t th
is a
ge a
re a
lrea
dy
pla
yin
g th
e
full
size
d 5
v5 g
ame
bu
t o
n a
sm
alle
r co
urt
. H
ow
ever
th
e
focu
s is
sti
ll o
n e
njo
ymen
t, w
ith
no
res
ult
s o
r la
dd
ers
bei
ng
WH
AT
DO
ES
TH
E M
CD
ON
ALD
’S M
INI
FO
OT
BA
LL P
LAY
ER
WA
NT
AN
D N
EE
D?
Th
is i
s th
e st
age
to e
nsu
re c
ore
ski
lls a
re i
n p
lace
fo
r lo
ng
term
par
tici
pat
ion
in t
he
gam
e. O
n t
op
of
this
, we
stri
ve t
o
crea
te a
cre
ativ
e en
viro
nm
ent
that
pro
mo
tes
a d
esir
e to
enjo
y sp
ort
wh
ilst
bei
ng
chal
len
ged
an
d t
ryin
g n
ew t
hin
gs.
At
this
age
, pla
yers
bec
om
e m
ore
co
mp
etit
ive
and
aw
are
of
oth
ers,
bu
t re
tain
a t
hir
st t
o le
arn
th
rou
gh p
layi
ng.
Co
ach
es
mu
st p
rovi
de
them
wit
h a
ch
alle
ngi
ng
envi
ron
men
t th
at
off
ers
lots
of
op
po
rtu
nit
ies
mak
e d
ecis
ion
s, le
arn
new
ski
lls
and
ap
ply
th
em w
ith
in t
he
gam
e.
CU
LTU
RE
Are
mo
re c
om
fort
able
wit
h
the
idea
of c
on
tact
in s
po
rt
Mo
re c
om
mit
ted
in
chal
len
ges
for
the
bal
l
Phy
sica
l ch
ange
s m
ay b
egin
to
hap
pen
at
a fa
ster
rat
e (g
irls
esp
ecia
lly)
Cre
ate
1v1
gam
es t
hat
in
volv
e p
laye
rs h
old
ing
off
d
efen
der
s
En
sure
saf
e en
viro
nm
ent
is p
rovi
ded
an
d 1
1+
Kid
s in
corp
ora
ted
for
falli
ng
tech
niq
ues
Co
ach
to
be
awar
e o
f d
evel
op
men
tal s
tage
an
d
adap
t p
ract
ice
acco
rdin
gly
Pla
yers
beg
in t
o
un
der
stan
d “
team
” co
nce
pts
an
d r
eco
gnis
e o
ther
s
Pee
r o
pin
ion
s b
egin
to
b
eco
me
imp
ort
ant
Pla
yers
dev
elo
p t
he
un
der
stan
din
g o
f fai
rnes
s
Fun
dam
enta
l Fo
otb
all /
Fu
tsal
tec
hn
iqu
es m
ay h
ave
bee
n le
arn
t to
a b
asic
leve
l
Pla
yers
will
hav
e b
asic
id
eas
of r
ole
s w
ith
in a
tea
m
Ch
alle
nge
pla
yers
to
p
erfo
rm b
asic
tec
hn
iqu
es
wit
h o
uts
ide
inte
rfer
ence
(d
efen
der
/ t
agge
r et
c)
Ro
tate
pla
yers
in g
ames
so
th
at t
hey
exp
erie
nce
a
vari
ety
of p
osi
tio
ns
Th
irst
to
try
new
ski
lls a
nd
re
crea
te t
hei
r h
ero
es
Cap
able
of p
rob
lem
so
lvin
g
Ind
ivid
ual
ly c
om
pet
itiv
e
Un
der
stan
d w
inn
ing
and
lo
sin
g
MEE
TIN
G N
EED
S
MEE
TIN
G N
EED
S
CH
AR
AC
TER
IST
ICS
CH
AR
AC
TER
IST
ICS
CH
AR
AC
TER
IST
ICS
CH
AR
AC
TER
IST
ICS
PH
YSI
CA
LSO
CIA
L /
EMO
TIO
NA
L
TEC
HN
ICA
L &
TA
CT
ICA
L
CO
OR
DIN
AT
ION
SMA
LL S
IDED
G
AM
E
FOO
TB
ALL
TEC
HN
IQU
E
GA
ME
LEA
DER
1
GA
ME
LEA
DER
3
GA
ME
LEA
DER
2
GA
ME
LEA
DER
4
• T
his
sce
nar
io s
ho
ws
the
pre
ferr
ed
arra
nge
men
t
• G
rou
ps
are
spre
ad a
cro
ss s
tati
on
s
and
th
ey r
ota
te c
lock
wis
e af
ter
the
ded
icat
ed a
mo
un
t o
f tim
e
• T
his
is id
eal f
rom
a c
oo
rdin
atio
n
and
man
agem
ent
po
int
of v
iew
,
as it
req
uir
es n
o a
dd
itio
nal
set
-up
on
ce t
he
sess
ion
sta
rts,
ho
wev
er
it is
rec
ogn
ised
th
at n
ot
all c
lub
s
will
hav
e fo
ur
area
s av
aila
ble
on
a
trai
nin
g n
igh
t
MO
DE
LS F
OR
AG
E A
PP
RO
PR
IAT
E T
RA
ININ
G
Trai
nin
g is
an
op
po
rtu
nit
y to
en
gage
pla
yers
in a
dd
itio
nal
phy
sica
l act
ivit
y, d
evel
op
co
mp
eten
cy le
vels
an
d ig
nit
e a
hu
nge
r to
pla
y
mo
re.
It p
rovi
des
a d
iffe
ren
t en
viro
nm
ent
to g
ame
day
, allo
win
g va
riet
y fo
r p
laye
rs in
volv
ed a
nd
giv
ing
them
tim
e to
pra
ctic
e.
McD
onal
d’s
Juni
or F
ram
ewor
k tr
aini
ng c
ompr
ises
of
five
key
tra
inin
g co
mpo
nent
s, h
elpi
ng t
o m
eet
the
need
s of
pla
yers
at
this
you
ng
age.
Th
e am
ou
nt
of t
ime
spen
t in
eac
h c
om
po
nen
t w
ill d
iffe
r d
epen
din
g o
n t
he
dev
elo
pm
ent
stag
e o
f th
e p
laye
rs in
volv
ed.
Th
e st
ruct
ure
of
trai
nin
g ca
n b
e d
esig
ned
to
hel
p r
each
th
e
des
ired
ou
tco
mes
of
McD
on
ald
’s J
un
ior
Foo
tbal
l & F
uts
al,
ensu
rin
g th
at c
hild
ren
hav
e a
vari
ed e
xper
ien
ce t
hat
is n
ot
too
on
ero
us
on
th
e ga
me
lead
ers
invo
lved
.
Th
e M
cDo
nal
d’s
Ju
nio
r F
ram
ewo
rk
pro
vid
es
clea
r
guid
elin
es a
nd
bes
t p
ract
ice
for
clu
bs
to f
ollo
w. I
t p
rop
ose
s
thre
e va
riab
le, a
ge a
pp
rop
riat
e m
od
els.
Clu
bs
may
nee
d t
o
sele
ct t
he
mo
del
th
at m
eets
th
eir
nee
ds
to b
est
and
th
is w
ill
•
Th
e ag
e an
d d
evel
op
men
t st
age
of t
he
pla
yers
invo
lved
•
Th
e n
um
ber
of G
ame
Lead
ers
avai
lab
le
•
Th
e ex
per
ien
ce a
nd
co
nfi
den
ce o
f Gam
e Le
ader
s
avai
lab
le
•
Th
e n
um
ber
an
d /
or
size
of p
itch
es o
r co
urt
s av
aila
ble
•
Th
e am
ou
nt
of t
ime
that
yo
u h
ave
the
pit
ches
or
cou
rts
for
Rem
emb
er a
t th
e fo
refr
on
t o
f th
e m
ind
, wh
en s
elec
tin
g th
e
mo
del
to
use
, sh
ou
ld b
e “W
hat
is b
est
for
the
pla
yers
?”
DE
LIV
ER
Y M
OD
EL
Th
is fo
cuse
s o
n th
e in
div
idu
al d
evel
op
men
t of y
ou
ng
pla
yers
,
ensu
rin
g th
e b
est
use
of
trai
nin
g ti
me,
wh
ich
will
ult
imat
ely
lead
to
tec
hn
ical
pro
fici
ency
. It
rem
oves
th
e lin
k b
etw
een
gam
e le
ader
s an
d t
eam
s, s
o t
he
focu
s in
tra
inin
g an
d o
n
gam
e d
ay i
s o
n d
evel
op
men
t. I
n b
oth
McD
on
ald
’s F
irst
Kic
ks a
nd
McD
on
ald
’s F
un
Fo
otb
all,
wh
ere
team
siz
es a
re
smal
l, St
atio
n R
ota
tio
n h
as t
he
extr
a b
enefi
t o
f m
axim
isin
g
the
limit
ed r
eso
urc
es a
vaila
ble
to
clu
bs.
Sp
ecifi
cally
, few
er
coac
hes
are
req
uir
ed t
han
if t
he
mo
del
was
bas
ed o
n t
eam
s
(du
e to
th
e sm
all n
um
ber
s p
er t
eam
).
OR
GA
NIS
AT
ION
•
Mu
ltip
le p
laye
r gr
ou
ps
are
spre
ad a
cro
ss d
iffe
ren
t m
ini
AD
VA
NTA
GE
S
•
Var
iati
on
of a
ctiv
itie
s fo
r p
laye
rs in
volv
ed
•
Less
on
ero
us
on
th
e ga
me
lead
ers
– t
hey
on
ly h
ave
to
del
iver
on
e ac
tivi
ty
•
Pla
yers
get
to
be
coac
hed
by
dif
fere
nt
peo
ple
– h
elp
s in
the
soci
al c
orn
er
•
Min
imis
es w
aste
d t
ime
as p
layi
ng
area
s ar
e al
read
y se
t
up
– m
ore
tim
e p
layi
ng!
•
Loo
ks e
xcit
ing
for
pla
yers
wh
en t
hey
arr
ive
to p
lay
•
Sim
ple
to
co
ord
inat
e an
d o
vers
ee
•
Smal
ler
nu
mb
er o
f gam
e le
ader
s re
qu
ired
to
imp
lem
ent
1. S
TAT
ION
RO
TAT
ION
- T
HE
PR
EFER
RED
MO
DEL
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T
PAR
T 1
. 11
+ K
IDS
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
Fun
gam
es t
o d
evel
op
fun
dam
enta
l mov
emen
t p
atte
rns
and
re
du
ce r
isk
of p
laye
r in
jury
Fun
war
m u
p a
ctiv
itie
s to
hel
p t
he
pla
yer’
s m
ind
an
d b
od
y p
rep
are
for
the
gam
es a
hea
d
Act
ivit
ies
allo
win
g p
laye
rs t
o r
epea
ted
ly p
ract
ice
Foo
tbal
l /
Futs
al t
ech
niq
ues
, wit
h n
o t
o li
ttle
op
po
siti
on
Foo
tbal
l / F
uts
al r
elat
ed g
ames
th
at p
rovi
de
op
po
rtu
nit
ies
to
mak
e d
ecis
ion
s, w
hils
t ch
alle
ngi
ng
pla
yers
wit
h o
pp
osi
tio
n
A s
mal
ler
vers
ion
of t
he
gam
e it
self
, pro
vid
ing
ult
imat
e ga
me
real
ism
bu
t w
ith
eve
n lo
ts o
f to
uch
es o
f th
e b
all
PAR
T 5
. SM
ALL
SID
ED G
AM
ES
GEN
ERA
LM
OV
EMEN
T
FOO
TB
ALL
CO
OR
DIN
AT
ION
SMA
LLSI
DED
GA
ME
FOO
TB
ALL
TEC
HN
IQU
E
GA
ME
LEA
DER
1
Th
is is
a c
om
pro
mis
e b
etw
een
Sta
tio
n R
ota
tio
n a
nd
Tea
m-
bas
ed T
rain
ing,
an
d f
eatu
res
elem
ents
fro
m b
oth
. It
is
bas
ical
ly t
wo
gam
e le
ader
s an
d g
rou
ps
trai
nin
g to
geth
er
wh
ile u
sin
g th
e st
atio
n r
ota
tio
n c
on
cep
t ac
ross
tw
o g
rou
ps.
Two
gro
up
s o
f pla
yers
are
tak
ing
par
t o
n t
wo
min
i
Pla
yers
sw
itch
pit
ches
/co
urt
s af
ter
an a
lloca
ted
DE
LIV
ER
Y M
OD
EL
Team
-bas
ed
trai
nin
g is
th
e o
pti
mal
d
eliv
ery
mo
del
fo
r
McD
on
ald
’s M
ini
Foo
tbal
l. It
cat
ers
for
pla
yers
wh
o a
re
star
tin
g to
dev
elo
p b
asic
gam
e u
nd
erst
and
ing.
Tea
m-b
ased
trai
nin
g al
low
s gr
ou
ps
of
pla
yers
to
tra
in t
oge
ther
bas
ed
on
ab
ility
an
d a
llow
s co
ach
es t
o a
dap
t se
ssio
ns
bas
ed
on
th
e n
eed
s o
f th
e p
laye
rs. I
t is
no
t th
e p
refe
rred
mo
del
for
McD
on
ald
’s F
irst
Kic
ks a
nd
McD
on
ald
’s F
un
Fo
otb
all
as i
t d
oes
no
t o
ffer
th
e d
esir
ed a
mo
un
t o
f va
riat
ion
an
d
ind
ivid
ual
exp
lora
tio
n.
OR
GA
NIS
AT
ION
AD
VA
NTA
GE
S
•
Pla
yers
ex
per
ien
ce
all
com
po
nen
ts
of
the
trai
nin
g
sess
ion
•
Pla
yers
may
be
mo
re li
kely
to
bu
ild r
app
ort
wit
h g
ame
lead
ers
•
Ver
y u
sefu
l fo
r cl
ub
s w
ith
few
er v
olu
nte
ers
•
Ver
y u
sefu
l fo
r cl
ub
s w
ith
sm
alle
r /
few
er p
layi
ng
area
s
AD
VA
NTA
GE
S
•
Gam
e le
ader
s b
uild
a r
elat
ion
ship
wit
h p
laye
rs in
volv
ed
•
Eas
y fo
r ch
ildre
n t
o u
nd
erst
and
as
they
sta
y in
th
e sa
me
pla
yin
g ar
ea
•
Use
ful f
or
clu
bs
wit
h fe
wer
vo
lun
teer
s
•
Use
ful f
or
clu
bs
wit
h s
mal
ler
/ fe
wer
pla
yin
g ar
eas
•
Gam
e le
ader
s ex
per
ien
ce a
var
iety
of a
ctiv
itie
s
cont...
2. D
UA
L T
RA
ININ
G *
*3
. TEA
M-B
ASE
D T
RA
ININ
G *
• O
ne
gam
e le
ader
an
d a
gro
up
of
pla
yers
in a
n a
lloca
ted
are
a
• R
ath
er t
han
ro
tati
on
tak
ing
pla
ce
bet
wee
n s
tati
on
s co
nta
inin
g th
e
key
com
po
nen
ts, t
ime
wit
hin
th
e
sess
ion
is a
lloca
ted
to
a p
arti
cula
r
stat
ion
ses
sio
n
GEN
ERA
LM
OV
EMEN
T
FOO
TB
ALL
CO
OR
DIN
AT
ION
FOO
TB
ALL
TEC
HN
IQU
E
SMA
LLSI
DED
GA
MES
GA
ME
LEA
DER
1
11
+ K
IDS
15
%G
ENER
AL
MO
VEM
ENT
10
%
FOO
TB
ALL
TEC
HN
IQU
E
25
%
FOO
TB
ALL
CO
OR
DIN
AT
ION
25
%
SMA
LL S
IDED
G
AM
ES
25
%
PAR
T 5
. SM
ALL
SID
ED G
AM
ES
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N
•
SSG
’s s
ho
uld
invo
lve
smal
l nu
mb
ers
pla
yin
g in
sm
all a
reas
•
Two
tea
ms
pla
yin
g ag
ain
st e
ach
oth
er a
imin
g to
war
ds
a ta
rget
/ g
oal
•
SSG
’s p
rovi
de
the
pla
yers
wit
h t
he
chan
ce t
o b
est
use
th
eir
ind
ivid
ual
ski
lls, d
evel
op
ed in
a g
rou
p s
etti
ng
•
Co
nd
itio
ns
/ R
ule
s m
ay b
e p
lace
d o
n t
he
SSG
to
em
ph
asis
a p
arti
cula
r te
chn
iqu
e
•
Lo
ts o
f op
po
rtu
nit
ies
to r
epea
ted
ly p
ract
ice
core
tec
hn
iqu
es
•
Gam
es w
ith
an
ele
men
t o
f in
terf
eren
ce /
co
mp
etit
ion
to
invo
lve
dec
isio
n m
akin
g
•
Lots
of t
ou
ches
of t
he
bal
l wh
ilst
atte
mp
tin
g to
per
form
tec
hn
iqu
es a
t a
hig
her
ch
alle
nge
po
int.
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T
PAR
T 1
. 11
+ K
IDS
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
•
Fu
n w
arm
up
act
ivit
ies
to p
rep
are
pla
yers
bo
die
s an
d m
ind
s to
pla
y
•
Tag
gam
es o
r te
am g
ames
wit
h a
frie
nd
ly c
hal
len
ge
•
Max
imu
m e
nga
gem
ent
for
all i
nvo
lved
, wit
h o
r w
ith
ou
t th
e b
all
•
Agi
lity
(ru
nn
ing,
sp
eed
ing
up
/slo
win
g d
ow
n, c
han
gin
g d
irec
tio
n, s
top
pin
g)
•
Bal
ance
(ho
pp
ing,
jum
pin
g, la
nd
ing)
•
Co
ord
inat
ion
(co
mb
inin
g d
iffe
ren
t m
ove
men
ts, m
ovi
ng
wit
h t
he
bal
l, fa
llin
g an
d s
tan
din
g sa
fely
)
•
A fo
cus
on
th
ese
fun
dam
enta
l mo
vem
ent
pat
tern
s p
rovi
des
a fo
un
dat
ion
for
pla
yers
to
lear
n m
ore
co
mp
lex
mo
vem
ent
seq
uen
ces
late
r o
n
•
Lots
of t
ou
ches
of t
he
bal
l, p
ract
icin
g co
re t
ech
niq
ues
- d
rib
blin
g, t
urn
ing,
sh
oo
tin
g an
d p
assi
ng
•
Th
ese
tech
niq
ues
are
fun
dam
enta
l fea
ture
s o
f th
e ga
me
that
pla
yers
en
joy
grea
tly
•
Pla
yers
wit
h a
bal
l eac
h, p
ract
isin
g w
ith
litt
le o
r n
o c
om
pet
itio
n
TR
AIN
ING
BE
ST P
RA
CT
ICE
Tr
ain
ing
Du
rati
on
- 5
0-6
0 m
inu
tes
Rec
om
men
ded
1 t
rain
ing
sess
ion
an
d 1
gam
e d
ay p
er w
eek
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
SUM
MER
HO
LID
AY
Are
a b
ord
ers
to b
e se
t u
p w
ith
dif
fere
nt
colo
ur
con
es a
nd
ar
e n
amed
“B
each
”, “M
ou
nta
ins”
, “B
ush
” an
d “C
ity”
Pla
yers
in t
he
area
wit
h a
bal
l eac
h.
Th
is is
th
eir
lugg
age
Usi
ng
fou
r co
nes
cre
ate
an a
rea
up
to
30
m x
20
m.
Mo
dif
y th
e si
ze d
epen
din
g o
n t
he
nu
mb
er o
f pla
yers
Split
th
e p
laye
rs in
to p
airs
, eac
h p
air
star
ts w
ith
ou
t a
HO
W T
O P
LAY
1.
Pla
yers
dri
bb
le t
he
bal
l aro
un
d t
he
area
, usi
ng
bo
th fe
et a
nd
tr
yin
g n
ew t
rick
s
2.
Wh
en c
oac
h c
alls
ou
t a
ho
liday
des
tin
atio
n, p
laye
rs m
ust
d
rib
ble
th
eir
bal
l to
th
at d
esti
nat
ion
3.
Pla
yers
mu
st t
ake
thei
r lu
ggag
e w
ith
th
em a
t al
l tim
es
4.
Pla
y th
en r
esta
rts
wit
h p
laye
rs d
rib
blin
g
PR
OG
RES
SIO
N
STE
P U
P: A
dd
a d
efen
der
(Pas
spo
rt C
on
tro
ller)
wh
o s
top
s p
laye
rs
goin
g to
a p
arti
cula
r h
olid
ay d
esti
nat
ion
STE
P D
OW
N: W
hen
ho
liday
des
tin
atio
n is
cal
led
, pla
yers
can
ca
rry
bal
l in
han
ds
OU
TC
OM
ES
•
Dri
bb
ling
wit
h c
lose
co
ntr
ol
•
Pra
ctic
ing
lots
of d
iffe
ren
t tu
rns
HO
W T
O P
LAY
1.
On
e p
laye
r in
eac
h p
air
star
ts a
s th
e ‘t
ruck
’, th
e o
ther
sta
rts
as
the
‘tra
iler’
2.
On
yo
ur
sign
al t
he
gam
e st
arts
wit
h t
he
‘tru
ck’ m
ovi
ng
aro
un
d
the
area
, lea
din
g th
e tr
aile
r w
ho
mu
st fo
llow
th
e m
ove
men
ts
of t
he
‘tru
ck’
3.
Wh
en y
ou
cal
l ‘st
op’
th
e p
laye
rs fr
eeze
an
d c
hec
k h
ow
clo
se
they
are
to
geth
er c
om
par
ed t
o t
he
oth
er p
laye
rs
PR
OG
RES
SIO
N
BA
SIC
:
Ad
d o
ne
bal
l bet
wee
n e
ach
pai
r
INT
ER
ME
DIA
TE
: E
ach
pla
yer
has
a b
all
AD
VA
NC
ED
: Tr
uck
s h
ave
mo
re t
han
on
e tr
aile
r
OU
TC
OM
ES
•
Dri
bb
ling
and
ch
angi
ng
dir
ecti
on
wit
h c
lose
bal
l co
ntr
ol
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- TR
UC
KS
& T
RA
ILER
S
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
RU
NA
WA
Y T
RU
CK
S
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
2 G
OA
L G
AM
E
SET
UP
1.
Are
a o
f up
to
30
x 3
0m
is t
he
Ro
ad. M
od
ify
area
dep
end
ing
on
th
e n
um
ber
an
d a
ge o
f pla
yers
.
2.
All
pla
yers
are
“Car
s” in
sid
e th
e ar
ea w
ith
a b
all e
ach
. T
he
bal
l is
the
cars
“E
ngi
ne”
.
HO
W T
O P
LAY
1.
Pla
yers
dri
bb
le t
he
bal
l aro
un
d t
he
area
, rea
ctin
g to
Co
ach
es’
com
man
ds:
•
“Gre
en L
igh
t” –
Pla
yer
beg
ins
to m
ove
•
“Red
Lig
ht”
– P
laye
r st
op
s
•
“1st
Gea
r” –
Pla
yer
dri
bb
les
bal
l at
slo
w p
ace
•
“2n
d G
ear”
– P
laye
r d
rib
ble
s b
all a
t m
ediu
m p
ace
•
“3rd
Gea
r” –
Pla
yer
dri
bb
les
bal
l at
fast
pac
e
•
“U-T
urn
” –
Pla
yer
per
form
s tu
rn t
o fa
ce o
pp
osi
te w
ay
•
“So
meb
od
y’s
in t
he
way
!” –
Pla
yers
mak
e b
eep
ing
no
ise
PR
OG
RES
SIO
N•
In
tro
du
ce 2
blu
e p
laye
rs o
n t
he
ou
tsid
e, w
ith
ou
t a
bal
l, w
ho
b
eco
me
the
“Ru
naw
ay T
ruck
s”
•
Du
rin
g se
ssio
n, w
hen
th
e co
ach
sh
ou
ts “
Ru
naw
ay T
ruck
s”, b
lue
pla
yers
en
ter
the
area
an
d t
ry t
o k
ick
pla
yer’
s b
alls
ou
t o
f th
e ar
ea (“
engi
nes
off
ro
ad”)
•
Car
s st
art
wit
h 1
0 p
oin
ts. I
f th
eir
bal
l is
kick
ed o
ut
they
lose
a
po
int,
ret
riev
e it
& jo
in b
ack
in t
he
sess
ion
OU
TC
OM
ES•
D
rib
blin
g an
d c
han
gin
g d
irec
tio
n w
ith
clo
se c
on
tro
l
•
Acc
eler
atio
n a
nd
Dec
eler
atio
n w
ith
bal
l
•
Usi
ng
bo
dy
to p
rote
ct b
all w
hils
t u
nd
er p
ress
ure
SET
UP
1.
Cre
ate
an a
rea
up
to
25
m x
20
m. M
od
ify
the
size
dep
end
ing
on
th
e n
um
ber
of p
laye
rs2
. U
se e
xtra
co
nes
to
cre
ate
2 g
oal
s at
eac
h e
nd
of t
he
area
. A
ssig
n e
ach
tea
m g
oal
s to
att
ack
and
def
end
3.
Pla
ce a
s m
any
bal
ls a
s p
oss
ible
aro
un
d t
he
area
for
fast
re-
star
ts
HO
W T
O P
LAY
1.
In t
his
SSG
th
e te
ams
sco
re b
y d
rib
blin
g o
r p
assi
ng
the
bal
l th
rou
gh t
he
two
go
als
they
are
att
acki
ng
2.
Wh
en a
tea
m s
core
s, t
hey
ret
reat
, allo
win
g th
e o
pp
osi
tio
n t
o
star
t p
lay
fro
m t
he
goal
lin
e
3.
Th
ere
are
no
th
row
ins,
rat
her
th
e b
all i
s p
asse
d in
PR
OG
RES
SIO
N
INT
ER
ME
DIA
TE
: P
laye
rs c
an o
nly
use
th
eir
no
n-d
om
inan
t fo
ot
AD
VA
NC
ED
: Sp
ecif
y th
e n
um
ber
of p
laye
rs t
hat
hav
e to
to
uch
th
e b
all b
efo
re a
‘go
al’ i
s sc
ore
d
OU
TC
OM
ES
•
Dri
bb
ling
and
ch
angi
ng
dir
ecti
on
wit
h t
he
hea
d u
p
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
Are
a o
f up
to
10
x 2
0m
. Th
is is
“T
he
Sea”
. Mo
dif
y ar
ea
dep
end
ing
on
th
e n
um
ber
an
d a
ge o
f pla
yers
.P
laye
rs (P
atro
l Bo
ats)
are
in p
airs
, wit
h o
ne
bal
l (M
issi
le)
bet
wee
n t
wo
. P
laye
rs a
re li
ne
up
on
op
po
site
sid
es o
f th
e se
a.O
ne
pai
r o
f “D
estr
oye
r B
oat
s” s
tart
at
the
nar
row
en
ds
of t
he
HO
W T
O P
LAY
1.
Des
tro
yer
Bo
ats
sen
d t
hei
r to
rped
o (p
ass
thei
r b
all)
to
eac
h
oth
er w
ith
eac
h s
ucc
essf
ul p
ass
resu
ltin
g in
a p
oin
t.
2.
Pat
rol B
oat
s fi
re t
hei
r m
issi
le (p
ass
thei
r b
all)
at
the
Des
troy
er
Bo
at’s
to
rped
o w
hils
t it
is in
th
e se
a. I
f th
ey s
ucc
essf
ully
hit
th
e to
rped
o t
hen
th
ey b
eco
me
the
Des
tro
yer
bo
ats.
3.
Th
e P
air
of d
estr
oye
r b
oat
s th
at c
om
ple
tes
the
mo
st p
asse
s w
ins.
PR
OG
RES
SIO
N
•
Pla
yers
mu
st u
se t
hei
r ri
ght
/ le
ft fo
ot
•
Des
tro
yer
bo
ats
mu
st c
om
ple
te t
wo
su
cces
sfu
l To
rped
o
lau
nch
es t
o g
et a
po
int
OU
TC
OM
ES
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
STA
TU
ES
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- TO
RP
EDO
ES
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
PO
KEM
ON
GO
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
HIT
TH
E TA
RG
ET
SET
UP
1.
Are
a o
f up
to
30
x 3
0m
is t
he
Ro
ad. M
od
ify
area
dep
end
ing
on
th
e n
um
ber
an
d a
ge o
f pla
yers
.
2.
All
pla
yers
are
“Car
s” in
sid
e th
e ar
ea w
ith
a b
all e
ach
. T
he
bal
l is
the
cars
“E
ngi
ne”
.
HO
W T
O P
LAY
1.
Pla
yers
dri
bb
le t
he
bal
l aro
un
d t
he
area
, rea
ctin
g to
Co
ach
es’
com
man
ds:
•
“Gre
en L
igh
t” –
Pla
yer
beg
ins
to m
ove
•
“Red
Lig
ht”
– P
laye
r st
op
s
•
“1st
Gea
r” –
Pla
yer
dri
bb
les
bal
l at
slo
w p
ace
•
“2n
d G
ear”
– P
laye
r d
rib
ble
s b
all a
t m
ediu
m p
ace
•
“3rd
Gea
r” –
Pla
yer
dri
bb
les
bal
l at
fast
pac
e
•
“U-T
urn
” –
Pla
yer
per
form
s tu
rn t
o fa
ce o
pp
osi
te w
ay
•
“So
meb
od
y’s
in t
he
way
!” –
Pla
yers
mak
e b
eep
ing
no
ise
PR
OG
RES
SIO
N•
In
tro
du
ce 2
blu
e p
laye
rs o
n t
he
ou
tsid
e, w
ith
ou
t a
bal
l, w
ho
b
eco
me
the
“Ru
naw
ay T
ruck
s”
•
Du
rin
g se
ssio
n, w
hen
th
e co
ach
sh
ou
ts “
Ru
naw
ay T
ruck
s”, b
lue
pla
yers
en
ter
the
area
an
d t
ry t
o k
ick
pla
yer’
s b
alls
ou
t o
f th
e ar
ea (“
engi
nes
off
ro
ad”)
•
Car
s st
art
wit
h 1
0 p
oin
ts. I
f th
eir
bal
l is
kick
ed o
ut
they
lose
a
po
int,
ret
riev
e it
& jo
in b
ack
in t
he
sess
ion
OU
TC
OM
ES•
D
rib
blin
g an
d c
han
gin
g d
irec
tio
n w
ith
clo
se c
on
tro
l
•
Acc
eler
atio
n a
nd
Dec
eler
atio
n w
ith
bal
l
•
Usi
ng
bo
dy
to p
rote
ct b
all w
hils
t u
nd
er p
ress
ure
HO
W T
O P
LAY
1.
In t
his
gam
e p
laye
rs s
core
by
pas
sin
g /
sho
oti
ng
and
kn
ock
ing
a b
all o
ff o
pp
osi
ng
team
’s t
arge
t co
nes
sco
rin
g 1
po
int
each
tim
e
2.
Th
ere
are
no
th
row
ins,
inst
ead
th
e b
all i
s ki
cked
in
3.
On
ce a
bal
l is
kno
cked
off
th
e ta
rget
co
ne
it is
rep
lace
d a
nd
m
atch
sta
rts
agai
n
PR
OG
RES
SIO
N
•
Team
s ar
e o
nly
allo
wed
to
sco
re in
th
e at
tack
ing
thir
d o
f th
e p
itch
•
On
ce b
all i
s kn
ock
ed o
ff it
is n
ot
rep
lace
d.
Fir
st t
eam
to
kn
ock
al
l fo
ur
of o
pp
osi
tio
ns
bal
ls o
ff t
arge
t co
ne
win
s
•
Pla
ce t
arge
t co
nes
insi
de
the
pla
yin
g ar
ea
OU
TC
OM
ES
Are
a o
f up
to
30
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
Eac
h p
laye
r st
arts
at
an e
nd
of t
he
area
an
d t
he
coac
h
HO
W T
O P
LAY
1.
Co
ach
cal
ls o
ut
a m
eth
od
s o
f mo
vem
ent
for
pla
yers
to
per
form
(h
op
pin
g, s
kip
pin
g, jo
ggin
g).
2.
If t
he
coac
h s
ho
uts
“fr
eeze
” p
laye
rs m
ust
sto
p a
nd
ho
ld t
hei
r p
osi
tio
n w
ith
ou
t m
ovi
ng.
If p
laye
rs m
ove
th
en t
hey
go
bac
k to
th
e st
art
to t
ry a
gain
.
3.
Win
ner
is fi
rst
per
son
to
th
e si
de
wh
ere
the
coac
h is
sta
nd
ing.
PR
OG
RES
SIO
N
•
Pla
yers
to
hav
e a
bal
l eac
h
•
Co
ach
to
use
alt
ern
ate
trig
ger
to “
free
ze”,
incl
ud
ing
rais
ing
a h
and
, bo
un
cin
g a
bal
l etc
•
Pla
yers
hav
e to
tra
vel a
cro
ss t
he
area
tw
ice
to w
in
OU
TC
OM
ES
•
Fu
nd
amen
tal m
ove
men
ts
•
Bal
ance
/ C
ore
Sta
bili
ty
•
Vis
ion
/ K
eep
ing
Hea
d U
p
SET
UP
1.
Are
a o
f up
to
25
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er a
nd
age
of p
laye
rs.
2.
Div
ide
the
pla
yers
into
tea
ms
wit
h b
ibs.
3.
Hav
e b
alls
aro
un
d t
he
area
to
res
tart
mat
ch.
4.
Pla
ce fo
ur
targ
et c
on
es a
t ea
ch e
nd
of t
he
pit
ch, w
ith
a b
all
bal
anci
ng
on
eac
h.
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
CU
CK
OO
S
Eac
h a
rea
bo
rder
to
hav
e 5
co
nes
in a
lin
e. T
hes
e ar
e th
e te
am
4 t
eam
s o
f “C
uck
oo
s” ,
wit
h e
ach
tea
m n
om
inat
ing
a “N
est
Lots
of f
oo
tbal
ls in
th
e m
idd
le o
f th
e ar
ea.
Th
ese
are
the
“Egg
s”
Cre
ate
an a
rea
as la
rge
as p
oss
ible
(30
m x
20
m)
All
pla
yers
sta
rt in
sid
e th
e ar
ea w
ith
a b
all e
ach
HO
W T
O P
LAY
1.
On
th
e co
ach
es c
all,
all C
uck
oo
s m
ust
co
llect
as
man
y “E
ggs”
fr
om
th
e ce
ntr
e an
d p
lace
th
em o
n a
co
ne
at t
hei
r “N
est”
(On
e E
gg p
er C
uck
oo
)
2.
On
ce “
Egg
s” a
re g
on
e fr
om
th
e ce
ntr
e, C
uck
oo
s ar
e al
low
ed
to s
teal
fro
m o
ther
“N
ests
”, w
ith
ou
t b
ein
g ta
gged
by
a N
est
Def
end
er
3.
If C
uck
oo
is t
agge
d, t
hey
mu
st r
etu
rn t
o t
hei
r N
est
bef
ore
tr
yin
g ag
ain
4.
Pla
y fo
r 1
min
ute
an
d s
ee w
ho
has
th
e m
ost
Egg
s in
th
eir
nes
t
PR
OG
RES
SIO
N
STE
P U
P:
Cu
cko
os
mu
st d
rib
ble
th
eir
Egg
s b
ack
to t
he
Nes
t
STE
P D
OW
N:
Rem
ove
th
e N
est
Def
end
ers
OU
TC
OM
ES
•
Do
dgi
ng
& w
eavi
ng
•
Acc
eler
atio
n a
nd
Dec
eler
atio
n
•
Dri
bb
ling
HO
W T
O P
LAY
1.
All
pla
yers
sp
read
ou
t in
a d
efin
ed s
pac
e
2.
Pla
yers
dri
bb
le a
bal
l aro
un
d t
he
area
. On
yo
ur
call,
th
e p
laye
rs
sto
p a
nd
list
en t
o y
ou
cal
ling
ou
t tw
o b
od
y p
arts
, wh
ich
eac
h
child
has
to
join
to
geth
er, w
hile
sti
ll co
ntr
olli
ng
the
bal
l
3.
Exa
mp
les
incl
ud
e n
ose
to
kn
ee, k
nee
to
foo
t, fo
ot
to h
ead
PR
OG
RES
SIO
N
BA
SIC
: A
sk t
he
pla
yers
to
co
nn
ect
on
e b
od
y p
art
to
the
bal
l
Ch
ange
th
e w
ay t
he
pla
yers
mo
ve w
ith
th
e b
all,
eg.
ho
pp
ing
or
skip
pin
g
OU
TC
OM
ES
•
Agi
lity
wh
ile c
han
gin
g d
irec
tio
n a
t sp
eed
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- CO
NN
ECT
IT
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
CA
TC
H M
E IF
YO
U C
AN
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
FIR
ST T
O F
IRE
SET
UP
1.
Are
a o
f up
to
30
x 2
0m
. M
od
ify
area
dep
end
ing
on
th
e n
um
ber
an
d a
ge o
f pla
yers
.
2.
Pla
yers
are
sp
lit in
to 4
tea
ms.
3 o
f th
e te
ams
hav
e a
bal
l fo
r ea
ch p
laye
r (R
ob
ber
s).
3.
4th
tea
m w
ith
ou
t b
all s
tart
5m
beh
ind
oth
er p
laye
rs (C
op
s).
HO
W T
O P
LAY
1.
Wh
en c
oac
h s
ho
uts
“go
” th
e ro
bb
ers
hav
e to
get
to
th
e o
ther
si
de
wit
ho
ut
gett
ing
cau
ght
by
the
cop
s.
2.
If r
ob
ber
s ar
e ca
ugh
t th
ey b
eco
me
cop
s an
d m
ust
try
an
d
catc
h r
ob
ber
s o
n a
dif
fere
nt
team
to
th
eirs
.
3.
Nex
t ro
un
d s
tart
s fr
om
th
e o
pp
osi
te e
nd
.
4.
Team
wit
h t
he
last
ro
bb
er le
ft w
ins.
PR
OG
RES
SIO
N
•
Bri
ng
in a
bal
l eac
h fo
r co
ps
•
Co
ps
beg
in 3
m a
way
fro
m t
he
rob
ber
s
•
Co
ps
beg
in 2
m a
way
fro
m t
he
rob
ber
s
OU
TC
OM
ES
•
Vis
ion
/ K
eep
ing
hea
d u
p
•
Dri
bb
ling
•
Acc
eler
atio
n
SET
UP
1.
Are
a o
f up
to
20
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er a
nd
age
of p
laye
rs.
2.
2 t
eam
s o
f eq
ual
nu
mb
ers
stan
d e
ith
er s
ide
of g
oal
. 2 o
ran
ge
con
es (5
m a
par
t) in
fro
nt
of c
oac
h w
ith
2 b
alls
in b
etw
een
.
3.
All
pla
yers
are
nu
mb
ered
on
eac
h t
eam
.
HO
W T
O P
LAY
1.
Pla
yers
per
form
mo
vem
ents
on
lin
e as
req
ues
ted
by
coac
h (j
og
on
sp
ot,
sta
r ju
mp
s et
c).
2.
Co
ach
cal
ls o
ut
a n
um
ber
, th
e n
um
ber
ed p
laye
r fr
om
eac
h
team
ru
ns
aro
un
d t
he
yello
w c
on
e, c
olle
cts
bal
l an
d s
ho
ots
at
goal
.
3.
Pla
yer
wh
o s
core
s go
al fi
rst
gets
2p
ts fo
r te
am, 2
nd
pla
yer
to
sco
re g
ets
1p
t fo
r te
am.
4.
Tota
l tea
m p
oin
ts s
core
is k
ept
by
coac
h.
PR
OG
RES
SIO
N
•
Pla
ce c
on
es in
th
e go
al –
if p
laye
rs s
ho
ot
in c
orn
ers
they
re
ceiv
e m
ore
po
ints
.
•
Intr
od
uce
a G
oal
keep
er t
o in
crea
se s
ho
oti
ng
dif
ficu
lty
(fo
r b
oys
age
d 9
+ a
nd
gir
ls 1
1+
on
ly).
•
Dec
reas
e to
1 b
all –
bo
th p
laye
rs w
ill t
hen
nee
d t
o c
om
pet
e fo
r th
e o
ne
bal
l.
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
DO
MES
& D
ISH
ES
Are
a o
f up
to
20
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er
Eac
h p
laye
r is
giv
en 1
co
ne
each
(all
sam
e co
lou
r).
Pla
yers
are
ask
ed t
o fi
nd
a s
pac
e in
th
e sq
uar
e an
d p
lace
th
eir
con
e o
n t
he
flo
or.
On
e te
am p
lace
s co
ne
on
flo
or
as a
“D
om
e” a
nd
th
e o
ther
tea
m p
lace
co
ne
up
sid
e d
ow
n a
s a
“Dis
h”.
Pla
yers
are
th
e fi
sh &
sta
rt a
t o
ne
end
of t
he
sea
Co
ach
is t
he
shar
k an
d b
egin
s in
mid
dle
of s
ea w
ith
a b
all
HO
W T
O P
LAY
1.
Team
s h
ave
1 m
inu
te t
o t
urn
as
man
y co
nes
into
eit
her
Do
mes
o
r D
ish
es (w
hic
h e
ver
thei
r te
am r
epre
sen
ts).
2.
Aft
er 1
min
ute
, co
ach
co
un
ts t
he
amo
un
t o
f Do
mes
/ D
ish
es
and
aw
ard
a w
inn
er.
PR
OG
RES
SIO
N
•
En
cou
rage
pla
yers
to
try
dif
fere
nt
mo
vem
ents
by
crea
tin
g n
ew
rule
s. e
.g r
un
nin
g b
ackw
ard
s /
sid
e st
epp
ing
bet
wee
n c
on
es /
ju
mp
ing
ove
r co
nes
bef
ore
tu
rnin
g th
em o
ver.
•
Intr
od
uce
a b
all f
or
each
pla
yer
to d
rib
ble
.
OU
TC
OM
ES
•
Mo
bili
ty w
hen
ch
angi
ng
dir
ecti
on
at
spee
d
•
Mo
vem
ent
in d
iffe
ren
t m
eth
od
s -
forw
ard
s /
bac
kwar
ds
etc
•
En
cou
rage
s te
amw
ork
•
Vis
ion
& s
pat
ial a
war
enes
s
HO
W T
O P
LAY
1.
Shar
k b
egin
s ga
me
by
sho
uti
ng
“Fis
hy,
Fis
hy,
Fis
hy
com
e an
d
swim
in m
y se
a”
2.
Fis
h r
esp
on
d “
Shar
ky, S
har
ky, S
har
ky y
ou
can
’t c
atch
me”
an
d
try
to s
wim
(ru
n) t
o t
he
op
po
site
sh
allo
w e
nd
of t
he
sea
3.
Shar
ks t
ry t
o “e
at”
the
fish
by
pas
sin
g th
eir
bal
l an
d h
itti
ng
pla
yer’
s b
elo
w t
he
knee
or
the
pla
yer’
s b
all
4.
If fi
sh is
“eat
en”,
they
bec
om
e a
shar
k. T
he
last
fish
sw
imm
ing
is
the
win
ner
PR
OG
RES
SIO
N
STE
P U
P: P
laye
rs m
ust
dri
bb
le a
bal
l as
they
sw
im t
hro
ugh
th
e se
a
STE
P D
OW
N: S
har
ks m
ust
lin
k ar
ms
in p
airs
OU
TC
OM
ES
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- FIS
HY
FIS
HY
FIS
HY
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
GH
OST
BU
STER
S
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
1 G
OA
L G
AM
E
SET
UP
1.
Cre
ate
an a
rea
up
to
20
m x
20
m. M
od
ify
the
size
dep
end
ing
on
th
e n
um
ber
of p
laye
rs
2.
Pla
yers
(Gh
ost
bu
ster
s) s
tart
insi
de
the
squ
are
wit
h a
bal
l ea
ch
3.
Th
e co
ach
(gh
ost
) sta
rts
in t
he
mid
dle
of t
he
area
HO
W T
O P
LAY
1.
Th
e p
laye
rs d
rib
ble
th
eir
bal
l in
sid
e th
e sq
uar
e w
hile
yo
u
call
for
them
to
use
dif
fere
nt
par
ts o
f th
e fo
ot,
or
dri
bb
ling
com
bin
atio
ns
2.
On
cal
ling
‘Gh
ost
bu
ster
s’ y
ou
ru
n a
rou
nd
th
e ar
ea
3.
Th
e p
laye
rs ‘s
ho
ot’
th
e ‘g
ho
st’ b
y h
itti
ng
you
bel
ow
th
e kn
ees
wit
h t
hei
r b
all 3
tim
es in
20
sec
.
4.
Th
e p
laye
rs c
on
tin
ue
dri
bb
ling
afte
r th
e 2
0 s
ec. i
s co
mp
lete
d
PR
OG
RES
SIO
N
BA
SIC
:
Ch
ange
th
e p
art
of t
he
foo
t u
sed
to
dri
bb
le
INT
ER
ME
DIA
TE
: P
laye
rs c
an o
nly
‘sh
oo
t’ w
ith
th
eir
no
n-
do
min
ant
foo
t
OU
TC
OM
ES
•
Dri
bb
ling
and
ch
angi
ng
dir
ecti
on
wit
h t
he
hea
d u
p
•
Pas
sin
g ac
cura
cy o
ver
dif
fere
nt
dis
tan
ces
SET
UP
1.
Cre
ate
an a
rea
up
to
25
m x
20
m. M
od
ify
the
size
dep
end
ing
on
th
e n
um
ber
of p
laye
rs2
. U
se e
xtra
co
nes
to
cre
ate
1 g
oal
at
each
en
d o
f th
e ar
ea.
Ass
ign
eac
h t
eam
go
als
to a
ttac
k an
d d
efen
d3
. P
lace
as
man
y b
alls
as
po
ssib
le a
rou
nd
th
e ar
ea fo
r fa
st r
e-st
arts
HO
W T
O P
LAY
1.
In t
his
SSG
th
e te
ams
sco
re b
y d
rib
blin
g o
r p
assi
ng
the
bal
l th
rou
gh t
he
goal
th
ey a
re a
ttac
kin
g
2.
Wh
en a
tea
m s
core
s, t
hey
ret
reat
, allo
win
g th
e o
pp
osi
tio
n t
o
star
t p
lay
fro
m t
he
goal
lin
e
3.
Th
ere
are
no
th
row
ins,
rat
her
th
e b
all i
s p
asse
d in
PR
OG
RES
SIO
N
INT
ER
ME
DIA
TE
: P
laye
rs c
an o
nly
use
th
eir
no
n-d
om
inan
t fo
ot
AD
VA
NC
ED
: Sp
ecif
y th
e n
um
ber
of p
laye
rs t
hat
hav
e to
to
uch
th
e b
all b
efo
re a
‘go
al’ i
s sc
ore
d
OU
TC
OM
ES
•
Dri
bb
ling
and
ch
angi
ng
dir
ecti
on
wit
h t
he
hea
d u
p
11
+ K
IDS
10
%G
ENER
AL
MO
VEM
ENT
10
%
FOO
TB
ALL
TEC
HN
IQU
E
20
%FO
OT
BA
LLC
OO
RD
INA
TIO
N
20
%
SMA
LL S
IDED
G
AM
ES
40
%
PAR
T 5
. SM
ALL
SID
ED G
AM
ES
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N
•
SSG
’s s
ho
uld
invo
lve
smal
l nu
mb
ers
pla
yin
g in
sm
all a
reas
•
Two
tea
ms
pla
yin
g ag
ain
st e
ach
oth
er a
imin
g to
war
ds
a ta
rget
/ g
oal
•
Pla
yers
forc
ed t
o m
ake
dec
isio
ns
bas
ed fr
om
th
e ru
les
of t
he
gam
e
•
Co
nd
itio
ns
/ R
ule
s m
ay b
e p
lace
d o
n t
he
SSG
to
em
ph
asis
a p
arti
cula
r te
chn
iqu
e
•
Safe
Zo
nes
pro
vid
ed t
o g
ive
pla
yers
tim
e an
d s
pac
e w
her
e p
rovi
ded
•
Lots
of o
pp
ort
un
itie
s to
rep
eate
dly
pra
ctic
e co
re t
ech
niq
ues
un
der
a c
hal
len
ge
•
Gam
es w
ith
at
leas
t lo
w le
vel o
f co
mp
etit
ion
to
en
sure
ou
tsid
e in
terf
eren
ce
•
Invo
lve
dec
isio
n m
akin
g –
wh
en t
o u
se w
hat
typ
e o
f tec
hn
iqu
e
•
Act
ivit
ies
in s
mal
l gro
up
s –
2v1
s, 3
v1s,
4v1
s
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T
PAR
T 1
. 11
+ K
IDS
AT
A M
OR
E C
HA
LLEN
GIN
G L
EVEL
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
•
Fu
n w
arm
up
act
ivit
ies
to p
rep
are
pla
yers
bo
die
s an
d m
ind
s to
pla
y
•
Tag
gam
es o
r te
am g
ames
wit
h a
frie
nd
ly c
hal
len
ge
•
Max
imu
m e
nga
gem
ent
for
all i
nvo
lved
, wit
h o
r w
ith
ou
t th
e b
all
•
Agi
lity
(ru
nn
ing,
sp
eed
ing
up
/slo
win
g d
ow
n, c
han
gin
g d
irec
tio
n, s
top
pin
g)
•
Bal
ance
(ho
pp
ing,
jum
pin
g, la
nd
ing)
•
Co
ord
inat
ion
(co
mb
inin
g d
iffe
ren
t m
ove
men
ts, m
ovi
ng
wit
h t
he
bal
l, fa
llin
g an
d s
tan
din
g sa
fely
)
•
All
acti
viti
es w
ith
a fo
otb
all i
n h
and
s o
r at
feet
•
A fo
cus
on
th
ese
fun
dam
enta
l mo
vem
ent
pat
tern
s p
rovi
des
a fo
un
dat
ion
for
pla
yers
to
lear
n m
ore
co
mp
lex
mo
vem
ent
seq
uen
ces
late
r o
n.
•
Lots
of t
ou
ches
of t
he
bal
l, p
ract
icin
g co
re t
ech
niq
ues
wh
ilst
mo
vin
g -
dri
bb
ling,
tu
rnin
g, s
ho
oti
ng
and
pas
sin
g
•
Bal
l fam
iliar
isat
ion
sh
ou
ld b
e a
par
t o
f eve
ry s
essi
on
, in
corp
ora
tin
g th
e p
laye
rs im
agin
atio
n a
nd
lots
of c
on
tact
wit
h t
he
bal
l
•
Lots
of i
nte
rfer
ence
to
hel
p p
laye
rs o
bse
rve
thei
r su
rro
un
din
g w
hils
t p
layi
ng
•
Pla
yers
pra
ctic
ing
con
tro
llin
g a
foo
tbal
l fro
m t
he
gro
un
d o
r ai
r
TR
AIN
ING
BE
ST P
RA
CT
ICE
Tr
ain
ing
Du
rati
on
- 6
0-7
5 m
inu
tes
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
TR
EASU
RE
ISLA
ND
Are
a o
f up
to
30
x 2
0m
is t
he
Isla
nd
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er a
nd
age
of p
laye
rs. S
plit
are
a in
to t
wo
hal
ves
Mak
e a
squ
are
of c
on
es (t
reas
ure
ch
est)
at
each
en
d a
nd
p
lace
hal
f of t
he
bal
ls (t
reas
ure
) wit
hin
th
e gr
id.
Are
a o
f up
to
20
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er
Pla
yers
sta
nd
5m
aw
ay fr
om
th
eir
par
tner
, fac
ing
them
wit
h a
bal
l
Go
als
are
pla
ced
beh
ind
eac
h p
laye
r (t
hes
e co
uld
be
two
co
nes
).P
laye
rs a
re g
ivin
g a
nu
mb
er e
ach
for
each
tea
m.
HO
W T
O P
LAY
1.
Pla
yers
are
pir
ates
an
d t
hey
are
saf
e in
th
eir
ow
n s
ide
of t
he
Isla
nd
.
2.
On
ce p
irat
es c
ross
th
e ce
ntr
e lin
e, t
he
oth
er t
eam
are
allo
wed
to
tag
th
em.
Tagg
ed p
irat
e m
ust
ret
urn
to
th
eir
ow
n t
reas
ure
ch
est
bef
ore
att
acki
ng
agai
n.
3.
On
ce p
laye
rs g
et in
sid
e th
e o
pp
on
ents
tre
asu
re c
hes
t th
ey a
re
safe
. Th
ey a
re a
llow
ed t
o d
rib
ble
/ c
arry
on
e b
all t
o t
hei
r o
wn
si
de
and
pla
ce t
he
bal
l wit
hin
th
eir
ow
n t
reas
ure
ch
est.
4.
Pla
yers
are
no
t al
low
ed t
o s
top
op
po
siti
on
tak
ing
a b
all b
ack
to
thei
r tr
easu
re c
hes
t.
PR
OG
RES
SIO
N
•
Pla
yers
are
allo
wed
to
pas
s o
ne
bal
l bac
k to
th
eir
trea
sure
ch
est
•
Pla
yers
are
allo
wed
to
sto
p t
he
op
po
siti
on
dri
bb
ling
/ p
assi
ng
bal
ls b
ack
to t
hei
r tr
easu
re c
hes
t
OU
TC
OM
ES
•
Aw
aren
ess
•
Ch
ange
of r
un
nin
g p
ace
/ d
irec
tio
n
•
Team
wo
rk
•
Lon
g d
ista
nce
pas
ses
HO
W T
O P
LAY
1.
Pla
yers
will
be
faci
ng
each
oth
er, w
ith
on
e p
laye
r p
erfo
rmin
g m
ove
men
ts a
nd
th
eir
par
tner
co
pyi
ng
them
. M
ove
men
ts c
an
be
ho
pp
ing,
sta
rt ju
mp
s, jo
ggin
g o
n s
po
t et
c…
2.
If t
he
coac
h s
ho
uts
ou
t a
nu
mb
er t
hen
pla
yers
of t
hat
nu
mb
er
hav
e to
get
th
eir
bal
l, tu
rn a
nd
sco
re in
th
eir
goal
.
3.
Th
e fi
rst
pla
yer
to s
core
gai
ns
2 p
oin
ts fo
r th
eir
team
. P
laye
r w
ho
sco
res
seco
nd
ear
ns
1 p
oin
t fo
r th
eir
team
.
PR
OG
RES
SIO
N
•
Pla
yers
sco
re in
op
po
nen
ts g
oal
•
Red
uce
to
on
e b
all.
Pla
yers
co
mp
ete
for
the
bal
l an
d s
core
in
op
po
nen
ts g
oal
OU
TC
OM
ES
•
Fu
nd
amen
tal M
ove
men
ts
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- MA
GIC
MIR
RO
RS
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
ZO
MB
IELA
ND
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
RO
UN
D T
HE
GO
ALS
SET
UP
1.
Are
a o
f up
to
25
x 2
5m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er
and
age
of p
laye
rs.
2.
Hav
e sm
alle
r 5
x5m
sq
uar
e in
th
e m
idd
le –
th
is is
“Z
om
bie
lan
d”.
3.
Co
ach
beg
ins
as a
Zo
mb
ie, w
ith
ou
t a
bal
l in
sid
e “Z
om
bie
lan
d”.
4.
All
oth
er p
laye
rs (“
Hu
man
s”) a
re o
uts
ide
of t
he
area
wit
h a
bal
l ea
ch.
HO
W T
O P
LAY
1.
Th
e H
um
ans
mu
st t
ry t
o d
rib
ble
th
rou
gh z
om
bie
lan
d w
ith
ou
t ge
ttin
g ta
gged
(bit
ten
) by
the
Zo
mb
ie.
Zo
mb
ies
are
on
ly
allo
wed
to
mo
ve s
low
ly.
2.
If t
hey
get
bit
ten
by
the
zom
bie
th
en t
hey
bec
om
e o
ne
insi
de
the
smal
ler
squ
are.
3.
Eve
ry s
ucc
essf
ul t
rip
th
rou
gh Z
om
bie
lan
d g
ets
a H
um
an 1
p
oin
t. 5
pts
mea
ns
that
a h
um
an c
an t
urn
a Z
om
bie
bac
k in
to a
H
um
an.
4.
Th
e o
nly
per
son
th
at m
ust
rem
ain
a Z
om
bie
is t
he
Co
ach
.
PR
OG
RES
SIO
N
•
Star
t ga
me
wit
h m
ore
zo
mb
ies
insi
de
Zo
mb
ie L
and
•
Zo
mb
ies
are
allo
wed
to
mo
ve q
uic
ker
•
A Z
om
bie
is a
llow
ed t
o li
ve o
uts
ide
Zo
mb
ie L
and
OU
TC
OM
ES
•
Dri
bb
ling
wit
h c
lose
co
ntr
ol
•
Vis
ion
& A
war
enes
s
•
Ch
ange
of d
irec
tio
n &
sp
eed
•
Team
Wo
rk
SET
UP
1.
Are
a o
f up
to
30
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er a
nd
age
of p
laye
rs.
2.
Div
ide
the
pla
yers
into
tw
o t
eam
s w
ith
bib
s.
3.
Hav
e b
alls
aro
un
d t
he
area
rea
dy
to r
esta
rt m
atch
.
HO
W T
O P
LAY
1.
In t
his
gam
e p
laye
rs s
core
by
pas
sin
g /
sho
oti
ng
in o
pp
on
ents
go
al.
2.
Th
ere
are
no
th
row
ins,
inst
ead
th
e b
all i
s ki
cked
in.
3.
Wh
en c
oac
h c
alls
“R
ou
nd
th
e G
oal
”, w
ho
ever
is in
po
sses
sio
n
sto
ps
bal
l. B
oth
tea
ms
run
aro
un
d t
he
bac
k o
f th
e go
al t
hey
are
at
tack
ing
and
bac
k o
nto
fiel
d o
f pla
y. F
irst
pla
yer
to g
et t
o t
he
bal
l co
nti
nu
es t
he
gam
e, w
ith
th
e te
ams
no
w a
ttac
kin
g in
th
e o
pp
osi
te d
irec
tio
n.
PR
OG
RES
SIO
N
•
Team
s ar
e o
nly
allo
wed
to
sco
re in
th
e at
tack
ing
thir
d o
f th
e p
itch
.
•
Intr
od
uce
Go
alke
eper
s.
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
FLA
G T
AG
Cre
ate
an a
rea
as la
rge
as p
oss
ible
(30
m x
20
m)
All
pla
yers
sta
rt in
sid
e th
e ar
ea w
ith
a b
ib (fl
ag) t
uck
ed in
to
Are
a o
f up
to
20
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
Eac
h p
laye
r h
as a
par
tner
in a
dif
fere
nt
colo
ur
bib
.
HO
W T
O P
LAY
1.
Pla
yers
ch
ase
each
oth
er a
rou
nd
th
e ar
ea, a
ttem
pti
ng
to t
ake
snat
ch t
he
flag
off
oth
er p
laye
rs
2.
If a
pla
yer
snat
ches
a fl
ag, t
hey
kee
p h
old
of i
t
3.
If a
pla
yer
lose
s th
eir
flag
, th
ey p
lay
on
, try
ing
to s
nat
ch o
ther
fl
ags
4.
Th
e ga
me
end
s w
hen
th
e la
st p
laye
r h
as t
hei
r o
wn
flag
sn
atch
ed
5.
Th
e w
inn
er is
th
e p
laye
r w
ho
cap
ture
s th
e m
ost
flag
s
PR
OG
RES
SIO
N
INT
ER
ME
DIA
TE
: C
reat
e tw
o t
eam
s –
th
e w
inn
ing
team
cap
ture
s al
l th
e o
pp
osi
tio
n fl
ags
firs
t
AD
VA
NC
ED
: G
ive
ever
y p
laye
r a
bal
l to
dri
bb
le w
hile
th
e
pla
y
OU
TC
OM
ES
•
Agi
lity
wh
ile c
han
gin
g d
irec
tio
n a
t sp
eed
•
Co
ord
inat
ed s
pee
d
•
Dev
elo
ps
spat
ial a
war
enes
s
•
Clo
se b
all c
on
tro
l
HO
W T
O P
LAY
1.
Pla
yers
in y
ello
w m
ove
aro
un
d t
he
area
. P
laye
rs in
red
tri
es t
o
keep
up
wit
h t
hem
wh
ilst
dri
bb
ling.
2.
Wh
en t
he
coac
h s
ho
uts
“fr
eeze
” th
e tw
o p
laye
rs s
top
. T
he
yello
w p
laye
r fa
ces
thei
r p
artn
er a
nd
mak
es a
go
al u
sin
g th
eir
legs
. T
he
red
pla
yer
trie
s to
pas
s th
e b
all b
etw
een
th
eir
legs
to
sc
ore
a g
oal
.
3.
Pla
yers
th
en c
han
ge r
ole
s.
4.
Pla
y fo
r a
set
tim
e an
d s
ee h
ow
man
y go
als
are
sco
red
.
PR
OG
RES
SIO
N
•
Pla
yers
to
dri
bb
le w
ith
left
/rig
ht
foo
t
•
Use
dif
fere
nt
surf
ace
of f
oo
t to
sh
oo
t
•
Ro
tate
par
tner
s
•
Pla
yers
hav
e to
sco
re b
etw
een
an
oth
er p
artn
ers
legs
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- SH
AD
OW
SH
OO
TIN
G
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
1v1
MU
LTI G
OA
LS
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
TAR
GET
PLA
YER
S
SET
UP
1.
Are
a o
f up
to
25
x 2
5m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er a
nd
age
of p
laye
rs.
2.
Pla
yers
are
in p
airs
, in
dif
fere
nt
colo
ure
d b
ibs.
3.
On
e b
all b
etw
een
eac
h p
air.
4.
Pla
ce d
iffe
ren
t co
lou
red
gat
es a
rou
nd
th
e ar
ea.
HO
W T
O P
LAY
1.
Pla
yers
all
pla
y in
a 1
v1 a
gain
st e
ach
oth
er.
2.
Th
e ai
m is
to
sco
re g
oal
s th
rou
gh t
he
Gat
es, w
ith
ou
t th
e b
all
leav
ing
the
area
. G
oal
s ca
n b
e sc
ore
d fr
om
eit
her
sid
e o
f th
e ga
te. P
laye
rs a
re n
ot
allo
wed
to
sco
re t
hro
ugh
th
e sa
me
gate
tw
ice
in a
ro
w.
3.
If d
efen
din
g p
laye
r w
ins
th
e b
all t
hen
th
ey t
ry t
o s
core
th
rou
gh
the
gate
s.
4.
Pla
y fo
r a
set
tim
e o
r p
lay
till
som
eon
e ge
ts a
set
am
ou
nt
of
goal
s.
PR
OG
RES
SIO
N
•
Pla
yers
can
on
ly s
core
th
rou
gh c
erta
in c
olo
ur
gate
s
•
If t
he
bal
l go
es o
ut
of p
lay
the
op
po
nen
t h
as a
free
sh
ot
•
Dif
fere
nt
colo
urs
of g
ates
are
wo
rth
dif
fere
nt
po
ints
OU
TC
OM
ES
•
Sho
oti
ng
Tech
niq
ue
– L
oo
k at
th
e B
all /
Sta
nd
ing
foo
t n
ext
to
bal
l on
co
nta
ct e
tc
•
Use
of b
od
y to
sh
ield
bal
l
•
1v1
fake
s an
d t
urn
s
•
Dri
bb
ling
SET
UP
1.
Are
a o
f up
to
30
x20
m.
Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er a
nd
ag
e o
f pla
yers
.2
. In
sert
tw
o “e
nd
zo
nes
” at
eac
h e
nd
of t
he
pit
ch.
Th
is is
th
e ar
eas
for
targ
et p
laye
rs t
o p
lay
in.
3.
Div
ide
the
pla
yers
into
2 t
eam
s an
d b
ib a
cco
rdin
gly
(Red
s /
Blu
es).
4.
1 t
arge
t p
laye
r fr
om
eac
h t
eam
sta
rts
in t
hei
r te
am’s
“en
d z
on
e”.
5.
Hav
e fo
otb
alls
aro
un
d t
he
area
to
res
tart
mat
ch q
uic
kly.
HO
W T
O P
LAY
1.
Red
s an
d B
lues
pla
y in
a r
egu
lar
smal
l sid
ed g
ame,
aim
ing
to
sco
re in
th
e o
pp
on
ents
go
al.
2.
In o
rder
to
sco
re, t
eam
s m
ust
pas
s th
e b
all t
o t
hei
r ta
rget
p
laye
r, w
ho
lays
off
for
a te
am m
ate
to s
ho
ot
un
op
po
sed
.
3.
Def
end
ers
are
no
t al
low
ed t
o e
nte
r th
eir
def
ensi
ve e
nd
zo
ne.
4.
Ro
tate
tar
get
pla
yers
on
a r
egu
lar
bas
is.
PR
OG
RES
SIO
N
•
On
e d
efen
der
is a
llow
ed t
o fo
llow
an
att
acke
r, o
nce
a t
arge
t p
laye
r h
as la
id t
he
bal
l off
•
Targ
et p
laye
rs a
re n
ot
allo
cate
d b
ut
any
team
pla
yer
can
mo
ve
into
th
e en
d z
on
e at
an
y p
oin
t
•
If t
eam
sco
re a
go
al w
ith
ou
t u
sin
g a
targ
et p
laye
r =
1p
t
•
If t
eam
sco
re a
go
al u
sin
g a
targ
et p
laye
r =
3p
ts
OU
TC
OM
ES
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
ESC
AP
E T
HE
DR
AG
ON
S
Are
a o
f up
to
20
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er
and
age
of p
laye
rs. P
lace
4 “c
astl
e ga
tes”
aro
un
d t
he
ou
tsid
e o
f
Split
into
2 t
eam
s, o
ne
team
of K
nig
hts
op
erat
ing
insi
de
the
circ
le (P
riso
n)
an
d o
ne
team
of D
rago
ns
op
erat
ing
ou
tsid
e o
f th
e
HO
W T
O P
LAY
1.
Kn
igh
ts a
re m
ovi
ng
aro
un
d in
sid
e th
e ci
rcle
an
d D
rago
ns
mo
vin
g ar
ou
nd
ou
tsid
e.
2.
Co
ach
sh
ou
ts o
ut
a n
um
ber
an
d t
hat
Kn
igh
t h
as t
o g
et t
o o
ne
of t
he
Cas
tle
gate
s b
efo
re t
he
Dra
gon
cat
ches
th
em.
3.
Eac
h t
ime
a K
nig
ht
esca
pes
, a p
oin
t is
aw
ard
ed t
o t
hei
r te
am.
4.
Swap
ove
r te
ams
so t
hat
th
ey p
lay
the
oth
er r
ole
.
PR
OG
RES
SIO
N
•
Sho
ut
ou
t tw
o o
r m
ore
nu
mb
ers
•
Cer
tain
Cas
tle
Gat
es a
re lo
cked
an
d K
nig
hts
mu
st g
et a
key
(o
ne
of t
he
Bal
ls) b
efo
re e
scap
ing
thro
ugh
th
em
•
Intr
od
uce
a b
all f
or
pla
yers
on
bo
th t
eam
s. P
laye
rs m
ust
kee
p
the
bal
l un
der
co
ntr
ol w
hen
tag
gin
g /
esca
pin
g
OU
TC
OM
ES
•
Acc
eler
atio
n
•
Ch
ange
of p
ace
/ D
irec
tio
n
•
Team
wo
rk /
Co
mm
un
icat
ion
•
Fu
nd
amen
tal M
ove
men
ts
•
Dri
bb
ling
HO
W T
O P
LAY
1.
Pla
yers
att
emp
t to
kee
p t
hei
r b
all i
nsi
de
the
area
2.
At
the
sam
e ti
me
pla
yers
als
o h
ave
to t
ry a
nd
kic
k o
ther
p
eop
le’s
bal
l ou
t o
f th
e ar
ea
3.
If a
pla
yer
has
th
eir
bal
l kic
ked
ou
t o
f th
e ar
ea, t
hey
mu
st
retr
ieve
it a
nd
dri
bb
le a
rou
nd
2 s
ides
of t
he
area
bef
ore
re-
ente
rin
g
4.
At
the
end
of 6
0 s
eco
nd
s, t
he
rem
ain
ing
peo
ple
insi
de
the
area
ar
e th
e w
inn
ers
PR
OG
RES
SIO
N
STE
P U
P: I
f yo
ur
bal
l is
kick
ed o
ut
of t
he
area
, yo
u b
eco
me
a d
efen
der
STE
P D
OW
N: I
ntr
od
uce
saf
e zo
nes
wh
ere
you
can
sta
y fo
r a
wh
ile
and
no
t b
e ta
ckle
d
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- KN
OC
K O
UT
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
BU
ZZ
OFF
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
SHA
RP
SH
OO
TER
SET
UP
1.
Are
a o
f up
to
25
x25
m2
. 2
go
als
in t
he
mid
dle
of t
he
area
, fac
ing
away
fro
m e
ach
oth
er.
Th
is is
th
e “H
on
ey p
ot”
3.
2 p
laye
rs in
bib
s, w
ith
ou
t a
bal
l. T
hes
e ar
e th
e “B
ee K
eep
ers”
4.
All
oth
er p
laye
rs in
are
a w
ith
a b
all (
“Bee
s”).
Th
e b
all i
s th
eir
“Ho
ney
”
HO
W T
O P
LAY
1.
Bee
s d
rib
ble
th
eir
bal
l (H
on
ey) a
rou
nd
th
e ar
ea
2.
Bee
Kee
per
s tr
y to
ste
al t
he
ho
ney
an
d p
ut
it in
th
e H
on
ey P
ot
3.
If a
Bee
lose
s th
eir
ho
ney
, th
ey b
eco
me
a B
ee K
eep
er
4.
At
the
end
of 1
min
ute
, th
e B
ees
wit
h h
on
ey a
re t
he
win
ner
s
PR
OG
RES
SIO
N
STE
P U
P: I
ncr
ease
th
e n
um
ber
of B
ee K
eep
ers
STE
P D
OW
N: I
f a B
ee lo
ses
its
ho
ney
, it
is a
ble
to
get
so
me
mo
re
fro
m t
he
coac
h
OU
TC
OM
ES
•
Dri
bb
ling
wit
h c
lose
co
ntr
ol
•
Pas
sin
g w
eigh
t &
acc
ura
cy
•
Rec
eivi
ng
the
bal
l aw
ay fr
om
a d
efen
der
SET
UP
1.
Are
a o
f ap
pro
xim
atel
y 4
5 x
30
m.
Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er a
nd
age
of p
laye
rs. S
plit
th
e p
itch
into
3 a
reas
as
sho
wn
b
elo
w.
2.
Two
tea
ms
of e
qu
al n
um
ber
s, a
ll st
arti
ng
in t
he
mid
dle
are
a. E
xcep
t fo
r a
stri
ker
on
eac
h t
eam
wh
o s
tart
s in
th
e at
tack
ing
thir
d.
3.
Foo
tbal
ls a
rou
nd
th
e ar
ea t
o r
esta
rt m
atch
.
HO
W T
O P
LAY
1.
Eac
h t
eam
has
to
pas
s b
all i
nto
str
iker
in t
he
atta
ckin
g th
ird
.
2.
On
ly t
he
stri
ker
in a
ttac
kin
g th
ird
can
sco
re fo
r th
e te
am in
a
1v1
wit
h t
he
GK
.
3.
Ro
tate
str
iker
on
a r
egu
lar
bas
is.
PR
OG
RES
SIO
N
•
Stri
ker
has
a t
ime
limit
to
sco
re w
hen
th
ey r
ecei
ve b
all
•
On
e d
efen
der
can
ch
alle
nge
att
acke
r w
hen
th
e b
all i
s p
laye
d
into
att
acki
ng
thir
d
•
An
oth
er a
ttac
ker
can
join
str
iker
wh
en b
all i
s p
asse
d in
to
atta
ckin
g th
ird
•
Pla
yers
in m
idd
le t
hir
d m
ust
mak
e a
nu
mb
er o
f pas
ses
bef
ore
p
assi
ng
into
att
acki
ng
thir
d
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
SLIP
TH
RO
UG
H T
HE
NET
Are
a o
f up
to
30
x 2
0m
, sp
lit in
to t
hir
ds.
Mo
dif
y ar
ea d
epen
din
g
Gro
up
div
ided
into
3 t
eam
s, b
ibb
ed in
a d
iffe
ren
t co
lou
r.
2 t
eam
s b
egin
on
th
e o
uts
ide
of e
ach
en
d o
f th
e ar
ea (F
ish
), w
ith
p
laye
rs in
th
e m
idd
le t
hir
d (F
ish
erm
an’s
Net
).N
ets
mu
st b
e p
aire
d t
oge
ther
, wit
h e
ach
pla
yer
on
ly a
llow
ed t
o
2 “G
oal
s” in
are
a. G
oal
s ar
e m
ade
of 2
pla
yers
ho
ldin
g o
ne
end
of a
HO
W T
O P
LAY
1.
Wh
en C
oac
h c
alls
ou
t a
team
th
e fi
sh m
ust
try
an
d t
rave
l th
rou
gh t
he
mid
dle
th
ird
to
get
to
th
e o
ther
sid
e.
2.
Th
e F
ish
erm
an’s
Net
s in
th
e m
idd
le t
hir
d t
ry t
o t
ag (c
atch
) p
laye
rs t
rave
llin
g th
rou
gh.
3.
Fis
hes
rec
eive
a p
oin
t fo
r tr
avel
ling
thro
ugh
su
cces
sfu
lly.
4.
Fis
hes
wh
o a
re c
augh
t lin
k in
to
on
e o
f th
e n
ets,
faci
ng
the
op
po
site
dir
ecti
on
to
th
e p
laye
r th
at t
hey
lin
k n
ext
to.
PR
OG
RES
SIO
N
•
Intr
od
uce
a b
all f
or
the
fish
es
•
Bo
th t
eam
s go
at
the
sam
e ti
me
•
Net
s ar
e al
low
ed t
o b
oth
tu
rn a
t o
nce
if r
equ
ired
OU
TC
OM
ES
•
Fu
nd
amen
tal M
ove
men
t
•
Ch
ange
of d
irec
tio
n /
sp
eed
•
Team
wo
rk &
Co
mm
un
icat
ion
HO
W T
O P
LAY
1.
Th
e 2
‘go
als’
mo
ve a
rou
nd
th
e ar
ea k
eep
ing
a b
ib s
tret
ched
ou
t to
mai
nta
in d
ista
nce
bet
wee
n t
hem
2.
Pla
yers
dri
bb
le a
rou
nd
an
d t
ry t
o s
core
by
kick
ing
the
bal
l b
etw
een
go
al, u
nd
ern
eath
th
e b
ib.
“Pla
yers
follo
w t
hei
r sh
ot
to c
olle
ct t
he
bal
l an
d c
on
tin
ue
3.
1 p
oin
t fo
r ev
ery
goal
. Try
to
sco
re a
s m
any
po
ints
as
po
ssib
le
in 9
0 s
eco
nd
s
PR
OG
RES
SIO
N
STE
P U
P: P
laye
rs h
ave
to t
ake
sho
ts w
ith
alt
ern
ate
feet
STE
P D
OW
N: M
ovi
ng
goal
s ca
n o
nly
mo
ve a
t w
alki
ng
spee
d
OU
TC
OM
ES
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- MO
VIN
G G
OA
LS
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
WA
VES
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
SUP
PO
RT
ERS
SET
UP
1.
Are
a o
f up
to
30
x15
m2
. 1
go
al a
t th
e en
d o
f th
e ar
ea3
. P
laye
rs b
ehin
d s
tart
ing
con
es in
gro
up
s o
f in
crea
sin
g n
um
ber
s. 1
p
laye
r, t
hen
2, t
hen
3, t
hen
44
. 1
bal
l wit
h e
ach
gro
up
HO
W T
O P
LAY
1.
Gro
up
1 (1
att
acke
r) d
rib
ble
s b
all a
nd
sh
oo
ts a
t th
e go
al
2.
Aft
er G
rou
p 1
hav
e th
eir
sho
t, t
hey
tu
rn a
nd
def
end
aga
inst
Gro
up
2
(2 a
ttac
kers
)
3.
Aft
er G
rou
p 2
hav
e th
eir
sho
t, t
hey
tu
rn a
nd
def
end
aga
inst
Gro
up
3
4.
Aft
er G
rou
p 3
hav
e th
eir
sho
t, t
hey
tu
rn a
nd
def
end
aga
inst
Gro
up
4
5.
On
ce a
ll gr
ou
ps
hav
e co
mp
lete
d t
hei
r at
tack
s, t
he
gam
e is
re
star
ted
PR
OG
RES
SIO
N
STE
P U
P: G
rou
ps
are
pro
vid
ed w
ith
a t
ime
limit
in w
hic
h t
o s
core
STE
P D
OW
N: G
rou
p 1
def
end
s fo
r ea
ch a
ttac
k –
(2v1
/ 3
v1 /
4v1
)
OU
TC
OM
ES
•
Dri
bb
ling
wit
h c
lose
co
ntr
ol
•
Pas
sin
g w
eigh
t &
acc
ura
cy
•
Rec
eivi
ng
the
bal
l to
war
ds
the
goal
SET
UP
1.
Are
a o
f up
to
40
x30
m2
. 2
Go
als
at e
ach
en
d o
f are
a3
. 3
tea
ms
4.
1 o
f th
e te
ams
star
t ar
ou
nd
th
e o
uts
ide
of t
he
pit
ch.
Th
ese
are
the
“Su
pp
ort
ers”
HO
W T
O P
LAY
1.
Team
s ta
ke p
art
in a
reg
ula
r Sm
all S
ided
Gam
e
2.
“Su
pp
ort
ers”
pla
y fo
r th
e te
am in
po
sses
sio
n
3.
“Su
pp
ort
ers”
can
no
t b
e ta
ckle
d a
nd
mu
st r
emai
n o
n t
he
ou
tsid
e o
f th
e p
itch
PR
OG
RES
SIO
N
STE
P U
P: “
Sup
po
rter
s” c
an b
e ta
ckle
d b
y p
laye
rs fr
om
th
e in
sid
e
STE
P D
OW
N: 2
“Su
pp
ort
ers”
can
pla
y in
sid
e th
e p
itch
OU
TC
OM
ES
•
Rec
eivi
ng
the
bal
l wit
h d
iffe
ren
t p
arts
of t
he
bo
dy
•
Rec
eivi
ng
the
bal
l to
war
ds
the
goal
11
+ K
IDS
10
%G
ENER
AL
MO
VEM
ENT
10
%FO
OT
BA
LLT
ECH
NIQ
UE
10
%FO
OT
BA
LLC
OO
RD
INA
TIO
N
35
%
SMA
LL S
IDED
G
AM
ES
35
%
PAR
T 5
. SM
ALL
SID
ED G
AM
ES
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N
•
Two
tea
ms
pla
yin
g ag
ain
st e
ach
oth
er a
imin
g to
war
ds
a ta
rget
/ g
oal
•
Mo
re o
pp
ort
un
itie
s to
wo
rk a
s a
team
or
wit
h o
ther
pla
yers
•
Co
nd
itio
ns
/ R
ule
s m
ay b
e p
lace
d o
n t
he
SSG
to
em
ph
asis
a p
arti
cula
r te
chn
iqu
e
•
Ove
rlo
ads
use
d t
o p
rovi
de
pla
yers
wit
h a
dd
itio
nal
ch
alle
nge
•
Lots
of o
pp
ort
un
itie
s to
rep
eate
dly
pra
ctic
e co
re t
ech
niq
ues
in a
gam
e re
late
d s
cen
ario
•
Smal
l co
mp
etit
ion
s an
d g
ames
sh
ou
ld u
sed
to
mo
tiva
te p
laye
rs t
o u
se a
pp
rop
riat
e te
chn
iqu
es
•
Lots
of d
ecis
ion
mak
ing
– h
ow
an
d w
hen
to
use
wh
at t
ech
niq
ue?
•
Mo
re c
hal
len
gin
g ac
tivi
ties
in s
mal
ler
gro
up
s –
2v2
s, 3
v2s,
4v3
s
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T
PAR
T 1
. 11
+ K
IDS
AT
TH
E H
IGH
EST
LEV
EL
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
•
Fu
n w
arm
up
act
ivit
ies
to p
rep
are
pla
yers
bo
die
s an
d m
ind
s to
pla
y
•
Gro
up
tag
gam
es o
r m
ult
i - t
eam
gam
es w
ith
a fr
ien
dly
ch
alle
nge
•
Mo
re r
elat
ive
to F
oo
tbal
l its
elf,
wit
h b
all a
t th
e fe
et m
ost
of t
he
tim
e
•
Agi
lity
(ru
nn
ing,
sp
eed
ing
up
/slo
win
g d
ow
n, c
han
gin
g d
irec
tio
n, s
top
pin
g)
•
Bal
ance
(ho
pp
ing,
jum
pin
g, la
nd
ing)
•
Co
ord
inat
ion
(co
mb
inin
g d
iffe
ren
t m
ove
men
ts, m
ovi
ng
wit
h t
he
bal
l, fa
llin
g an
d s
tan
din
g sa
fely
)
•
All
acti
viti
es w
ith
a b
all a
t th
e fe
et w
her
e p
oss
ible
•
Mo
re c
om
ple
x m
ove
men
t p
atte
rns
that
are
cle
arly
lin
ked
to
foo
tbal
l ski
lls.
•
Rep
eate
dly
pra
ctic
e te
chn
iqu
es in
clu
din
g d
rib
blin
g, t
urn
ing,
sh
oo
tin
g an
d p
assi
ng
in a
ran
do
m e
nvi
ron
men
t
•
Co
nst
ant
inte
rfer
ence
to
hel
p p
laye
rs p
erce
ive
thei
r su
rro
un
din
gs a
nd
mak
e d
ecis
ion
s b
ased
on
th
e in
form
atio
n o
bta
ined
•
Exe
cuti
on
of t
he
tech
niq
ue
wh
ilst
un
der
pre
ssu
re
TR
AIN
ING
BE
ST P
RA
CT
ICE
Tr
ain
ing
Du
rati
on
- 7
5-9
0 m
inu
tes
Rec
om
men
ded
2 t
rain
ing
sess
ion
s an
d 1
gam
e d
ay p
er w
eek
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
CA
PT
UR
E T
HE
FLA
G
Team
s st
art
at t
hei
r en
d o
f th
e ar
ea, i
n t
he
“Tea
m B
ase”
Are
a o
f up
to
30
x20
m.
Mo
dif
y ar
ea d
epen
din
g o
n t
he
age
&
Set
up
6 c
on
es a
nd
on
e go
al a
s sh
ow
n in
dia
gram
.D
ivid
e th
e p
laye
rs in
to 2
tea
ms
and
bib
acc
ord
ingl
y.
Blu
e te
am li
ne
up
at
con
es A
& B
. R
ed t
eam
lin
e u
p a
t co
nes
C &
D.
HO
W T
O P
LAY
1.
Eac
h t
eam
mu
st e
nte
r th
e o
ther
tea
ms
bas
e an
d t
hen
try
to
ca
ptu
re a
flag
. O
nce
pla
yer
has
th
e fl
ag t
hey
are
saf
e to
ret
urn
to
ho
me
bas
e
2.
Op
po
siti
on
pla
yers
can
sto
p t
he
oth
er t
eam
by
tagg
ing
them
in
thei
r b
ase.
Th
e at
tack
ing
pla
yer
mu
st t
hen
ret
urn
to
th
eir
ow
n
bas
e b
efo
re t
hey
can
att
ack
agai
n
3.
3 m
inu
te g
ames
, wh
o c
an s
teal
th
e m
ost
op
po
siti
on
flag
s?
PR
OG
RES
SIO
N
STE
P U
P: P
laye
rs m
ust
dri
bb
le b
all b
ack
to h
om
e b
ase
STE
P D
OW
N: P
laye
rs c
an c
arry
bal
l bac
k to
ho
me
bas
e in
han
ds
OU
TC
OM
ES
•
Do
dgi
ng,
wea
vin
g, a
ccel
erat
ion
•
Dri
bb
ling
spee
d a
nd
dir
ecti
on
•
Aw
aren
ess
of r
ole
s an
d r
esp
on
sib
iliti
es (d
efen
ce/a
ttac
k)
HO
W T
O P
LAY
1.
Wh
en c
oac
h s
ho
uts
“Go”
, on
e B
lue
pla
yer
run
s fr
om
Co
ne
A
and
1 fr
om
Co
ne
B (a
s sh
ow
n in
dia
gram
). C
oac
h t
hen
pas
ses
a b
all t
o t
he
two
att
acke
rs.
2.
As
the
blu
e at
tack
ers
run
aro
un
d t
he
con
e a
red
def
end
er c
an
com
e o
ut
and
try
to
win
th
e b
all.
3.
Blu
e te
am h
ave
10
sec
on
ds
to s
core
in t
he
goal
.
4.
If d
efen
der
win
s p
oss
essi
on
of t
he
bal
l th
ey a
ttem
pt
to p
ass
it
bac
k to
th
e co
ach
.
5.
Ch
ange
ove
r d
efen
din
g an
d a
ttac
kin
g te
ams.
PR
OG
RES
SIO
N
•
2 a
ttac
kers
vs
2 d
efen
der
s
•
3 a
ttac
kers
vs
2 d
efen
der
s
•
Up
on
win
nin
g p
oss
essi
on
, def
end
er m
ust
dri
bb
le t
he
bal
l ove
r th
e st
art
line
•
Dec
reas
e th
e am
ou
nt
of t
ime
to s
core
to
8 s
eco
nd
s
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- 2v1
s
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
STEA
L
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
FIR
ST T
IME
FIN
ISH
SET
UP
1.
Are
a o
f up
to
20
x 2
5m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er
and
age
of p
laye
rs.
2.
Split
into
tw
o e
qu
ally
siz
ed t
eam
s w
ith
pla
yers
giv
en a
n in
div
idu
al
nu
mb
er e
ach
.3
. Sp
lit t
he
pit
ch in
to t
wo
hal
ves.
4.
Eac
h t
eam
to
hav
e 1
bal
l.
HO
W T
O P
LAY
1.
Bo
th t
eam
s b
egin
by
pas
sin
g th
e b
all t
o e
ach
oth
er.
2.
Wh
en c
oac
h c
alls
a n
um
ber
, th
at p
laye
r b
eco
mes
th
e “S
nat
cher
”, en
teri
ng
the
op
po
siti
on
hal
f. T
he
Snat
cher
has
20
se
con
ds
to w
in t
he
bal
l.
3.
Team
s aw
ard
ed 1
po
int
if t
hei
r “S
nat
cher
” to
uch
es t
he
bal
l, 2
pts
if t
hey
pas
s it
bac
k to
th
eir
ow
n a
rea
and
3 p
oin
ts if
th
ey
dri
bb
le it
bac
k.
PR
OG
RES
SIO
N
•
Lim
it n
um
ber
of t
ou
ches
for
the
pas
sers
.
•
Sen
d t
wo
“Sn
atch
ers”
in.
OU
TC
OM
ES
•
Def
end
ing
– c
losi
ng
do
wn
op
po
siti
on
•
Pas
sin
g ac
cura
cy, a
ngl
e an
d w
eigh
t
•
Dec
isio
n M
akin
g -
pas
s to
feet
or
spac
e
•
Mo
vem
ent
afte
r a
pas
s h
as b
een
pla
yed
SET
UP
1.
Are
a o
f up
to
50
x30
m
2.
2 G
oal
s at
eac
h e
nd
of a
rea
3.
2 t
eam
s
HO
W T
O P
LAY
1.
Team
s ta
ke p
art
in a
reg
ula
r Sm
all S
ided
Gam
e
2.
Team
s ar
e gi
ven
3 g
oal
s if
th
ey s
core
wit
h a
firs
t ti
me
fin
ish
(s
cori
ng
wit
h t
hei
r fi
rst
tou
ch w
hen
rec
eivi
ng
the
bal
l)
3.
Wh
en a
tea
m s
core
s, t
hey
ret
reat
to
½ w
ay li
ne,
allo
win
g th
e o
pp
osi
tio
n t
o s
tart
pla
y
4.
Th
ere
are
no
th
row
ins,
rat
her
th
e b
all i
s p
asse
d in
PR
OG
RES
SIO
N
STE
P U
P: I
ntr
od
uce
a G
K o
r d
efen
der
to
gu
ard
th
e go
als
STE
P D
OW
N: I
ntr
od
uce
a “
safe
zo
ne”
th
at p
laye
rs c
an s
ho
ot
fro
m
un
op
po
sed
OU
TC
OM
ES
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
ZO
O E
SCA
PE
Are
a o
f up
to
20
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
Set
up
8 Z
oo
Gat
es, 2
on
eve
ry s
ide
of t
he
Zo
o.
An
imal
s in
Red
are
in t
he
Zo
o P
ark,
wit
h e
ach
of t
he
4 B
lue
Zo
oke
eper
s st
and
ing
nex
t to
a p
air
Zo
o G
ates
.
Are
a o
f up
to
25
x 2
5m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er a
nd
age
Pla
ce g
ates
aro
un
d t
he
area
(Gat
es c
an b
e m
ade
wit
h 2
co
nes
). E
nsu
re
All
pla
yers
in R
ed h
ave
a b
all e
ach
. 2
or
3 p
laye
rs in
Blu
e ar
e w
ith
ou
t a
bal
l (G
ate
Kee
per
s).
Or
the
Co
ach
can
be
the
Gat
e K
eep
er.
HO
W T
O P
LAY
1.
An
imal
s m
ove
aro
un
d t
he
area
, wit
h Z
oo
keep
ers
loo
kin
g af
ter
each
gat
e
2.
Wh
en c
oac
h s
ho
uts
“Z
oo
Esc
ape”
, an
imal
s ai
m t
o b
reak
ou
t th
rou
gh u
ngu
ard
ed g
ates
. Zo
oke
eper
s st
op
an
imal
s es
cap
ing
by
tagg
ing
them
3.
If a
nim
als
esca
pe
they
sco
re 1
po
int
and
th
en r
e-en
ter
to s
tart
ag
ain
PR
OG
RES
SIO
N
•
Intr
od
uce
bal
l eac
h fo
r an
imal
s to
hav
e in
han
ds
/ at
feet
•
Intr
od
uce
bal
l eac
h fo
r Z
oo
keep
er t
o h
ave
at fe
et
•
Use
a d
iffe
ren
t “t
rigg
er”
for
Zo
o E
scap
e. F
or
exam
ple
, in
stea
d
of c
oac
h s
ho
uti
ng
they
co
uld
bo
un
ce a
bal
l in
stea
d (V
isio
n &
A
war
enes
s)
OU
TC
OM
ES
•
Agi
lity
wh
ilst
chan
gin
g d
irec
tio
n
•
Mo
vem
ent
in d
iffe
ren
t m
eth
od
s -
forw
ard
s/b
ackw
ard
s et
c
•
Acc
eler
atio
n/D
ecel
erat
ion
HO
W T
O P
LAY
1.
Red
s d
rib
ble
th
rou
gh t
he
Gat
es a
nd
get
a p
oin
t ea
ch t
ime
they
d
o.
2.
Gat
e K
eep
ers
sto
p t
he
red
s fr
om
dri
bb
ling
thro
ugh
th
e ga
tes.
G
ate
Kee
per
s ar
e o
nly
th
ere
to b
lock
th
e ga
te a
nd
are
no
t al
low
ed t
o t
ackl
e.
3.
Pla
y fo
r a
set
tim
e an
d s
ee h
ow
man
y p
oin
ts e
ach
pla
yer
win
s.
4.
Swit
ch t
eam
ro
les.
PR
OG
RES
SIO
N
•
Incr
ease
/ d
ecre
ase
the
nu
mb
er o
f gat
es
•
Incr
ease
/ d
ecre
ase
the
nu
mb
er o
f Gat
e K
eep
ers
•
Gat
e K
eep
ers
are
allo
wed
to
win
th
e b
all.
If t
hey
do
, th
ey a
re
allo
wed
to
sco
re in
on
e o
f th
e go
als,
res
ult
ing
in t
he
atta
cker
s sc
ore
red
uci
ng
to z
ero
OU
TC
OM
ES
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- GA
TEK
EEP
ERS
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
GLA
DIA
TO
RS
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
REB
EL A
TTA
CK
SET
UP
1.
Cre
ate
an a
rea
up
to
15
m x
20
m2
. Se
t u
p a
go
al 3
m in
siz
e w
ith
larg
e o
r d
iffe
ren
t co
lou
red
co
nes
on
eac
h c
orn
er o
f th
e ar
ea (t
wo
3m
go
als
at e
ith
er e
nd
o
f th
e ar
ea)
3.
Div
ide
pla
yers
into
2 t
eam
s o
f ‘gl
adia
tors
’ an
d s
et t
hem
up
at
eith
er e
nd
of t
he
area
beh
ind
th
e ce
ntr
e co
nes
HO
W T
O P
LAY
1.
Team
A s
tart
wit
h a
bal
l eac
h a
nd
tea
m B
sta
rt w
ith
ou
t a
bal
l
2.
Team
A p
ass
the
bal
l to
tea
m B
, fo
llow
th
eir
pas
s an
d t
hen
w
ork
as
a d
efen
der
. T
he
team
B ‘g
lad
iato
r’ r
ecei
vin
g th
e p
ass
mo
ves
to r
ecei
ve t
he
bal
l an
d t
ries
to
bea
t th
eir
op
po
nen
t b
y p
erfo
rmin
g a
fake
an
d d
rib
blin
g th
rou
gh t
hei
r ta
rget
go
als
3.
If t
he
def
end
ing
glad
iato
r w
ins
the
bal
l th
ey m
ust
try
to
dri
bb
le
the
bal
l th
rou
gh t
hei
r ta
rget
go
als
4.
Pla
yers
ch
ange
ro
les
afte
r ea
ch t
urn
(def
end
ing
pla
yers
b
eco
me
atta
cker
s an
d v
ice
vers
a)
PR
OG
RES
SIO
N
INT
ER
ME
DIA
TE
: Sp
ecif
y o
ne
goal
(lef
t o
r ri
ght)
th
at p
laye
rs
mu
st d
rib
ble
th
rou
gh
AD
VA
NC
ED
: Tw
o a
ttac
ker
vs. t
wo
def
end
ers
OU
TC
OM
ES
•
Dri
bb
ling
and
ch
angi
ng
dir
ecti
on
wit
h c
lose
bal
l co
ntr
ol
•
Kee
pin
g h
ead
up
for
awar
enes
s o
f sp
ace
and
oth
er p
laye
rs
wh
ile d
rib
blin
g
•
Usi
ng
fake
s an
d t
urn
s to
bea
t a
def
end
er
SET
UP
1.
Are
a o
f up
to
50
x35
m
2.
2 G
oal
s at
eac
h e
nd
of a
rea
3.
2 T
eam
s, t
he
Jed
is a
nd
th
e St
orm
tro
op
ers
4.
All
pla
yers
on
Jed
i tea
m s
tart
wit
h a
bal
l eac
h
HO
W T
O P
LAY
1.
Wh
en t
he
Co
ach
say
s “U
se t
he
Forc
e”, t
he
Jed
is a
ttac
k th
e St
orm
Tro
op
er’s
Go
al
2.
If a
pla
yer’
s b
all g
oes
off
th
e p
itch
(or
a go
al is
sco
red
), th
ey
leav
e it
an
d jo
in in
wit
h a
no
ther
att
ack
3.
If t
he
Sto
rmtr
oo
per
s w
in a
bal
l th
ey c
an a
ttac
k th
e Je
di g
oal
4.
Pla
y co
nti
nu
es u
nti
l th
ere
is o
nly
1 b
all l
eft
on
th
e p
itch
. T
he
gam
e th
en b
eco
mes
a n
orm
al m
atch
5.
Pla
y fo
r 5
min
ute
s, u
nti
l res
etti
ng
to t
he
ori
gin
al s
et u
p b
ut
Sto
rmtr
oo
per
s h
ave
the
bal
l
PR
OG
RES
SIO
N
STE
P U
P: C
on
tin
ue
wit
h a
bal
l eac
h, u
nti
l a g
oal
is s
core
d
STE
P D
OW
N: B
oth
Jed
is a
nd
Sto
rmtr
oo
per
s h
ave
a b
all e
ach
at
the
star
t o
f th
e ga
me
OU
TC
OM
ES
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
TAG
S &
TR
ICK
S
Are
a o
f up
to
20
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
4 s
qu
ares
(3x3
m) i
n e
ach
co
rner
of t
he
squ
are.
Eac
h s
qu
are
2 t
eam
s o
f eq
ual
nu
mb
ers
(red
an
d b
lue)
plu
s o
ne
team
of
Cre
ate
an a
rea
25
m x
15
m. D
ivid
e th
e ar
ea u
p fu
rth
er b
y
Div
ide
the
pla
yers
into
‘sh
oo
ters
’ (b
lue)
an
d ‘t
arge
ts’ (
red
)A
ssig
n t
he
‘sh
oo
ters
’, in
pai
rs, t
o a
sec
tio
n o
f th
e ar
ea. E
ach
HO
W T
O P
LAY
1.
Yello
w t
eam
ch
ase
firs
t. W
hen
th
ey t
ag a
Red
/ B
lue
they
mu
st
tell
the
pla
yer
wh
ich
co
rner
sq
uar
e to
en
ter
and
per
form
ch
alle
nge
.
2.
Aft
er p
laye
r p
erfo
rms
chal
len
ge t
hey
are
allo
wed
bac
k in
to t
he
mai
n a
rea.
3.
If a
ll p
laye
rs fr
om
red
tea
m a
re p
erfo
rmin
g ch
alle
nge
s in
co
rner
sq
uar
es, b
lues
win
(an
d v
ice
vers
a).
PR
OG
RES
SIO
N
•
Incr
ease
nu
mb
er o
f pla
yers
in c
has
ing
team
.
•
Incr
ease
dif
ficu
lty
of c
hal
len
ges
per
form
ed in
co
rner
sq
uar
es.
•
Intr
od
uce
a b
all f
or
pla
yers
in t
he
mai
n a
rea.
OU
TC
OM
ES
•
En
cou
rage
s p
laye
rs t
o b
e co
mfo
rtab
le o
n t
he
bal
l
•
Dev
elo
ps
spat
ial a
war
enes
s
•
Dev
elo
ps
bal
ance
HO
W T
O P
LAY
1.
Th
e ‘s
ho
ote
rs’ l
ine
up
ver
tica
lly a
t in
terv
als
eith
er s
ide
of t
he
area
2.
Th
e ‘t
arge
ts’ l
ine
up
a w
ith
a b
all e
ach
at
the
star
t o
f th
e ar
ea
3.
On
yo
ur
sign
al, t
he
firs
t ‘t
arge
t’ t
ries
to
dri
bb
le p
ast
the
firs
t p
air.
Th
e fi
rst
pai
r o
f ‘sh
oo
ters
’ tri
es t
o h
it t
he
‘tar
gets
’ bal
l by
pas
sin
g th
eir
bal
l
4.
If t
he
‘tar
gets
’ bal
l get
s h
it t
hey
mu
st s
tart
aga
in fr
om
th
e b
ack
of t
he
line
5.
If t
he
‘tar
get’
pas
ses
the
firs
t p
air
the
nex
t in
lin
e st
arts
as
the
firs
t ‘t
arge
t’ c
on
tin
ues
to
war
d t
he
end
6.
Th
e ‘s
ho
ote
rs’ g
et a
po
int
for
each
hit
, an
d t
he
‘tar
get’
s ge
t tw
o
turn
s ea
ch
PR
OG
RES
SIO
NB
ASI
C:
C
han
ge t
he
par
t o
f th
e fo
ot
use
d t
o d
rib
ble
INT
ER
ME
DIA
TE
: P
laye
rs c
an o
nly
pas
s th
e b
all a
t th
e ‘t
arge
t’
wit
h t
hei
r n
on
-do
min
ant
foo
t
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- RU
N T
HE
GA
UN
TLE
T
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
AV
ENG
ERS
ASS
EMB
LE
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
BA
TT
LE
SET
UP
1.
Are
a o
f up
to
30
x15
m.
Wit
h t
wo
2x2
m “
Bas
es”
at e
ach
en
d
2.
2 t
eam
s –
Tea
m “C
apta
in A
mer
ica”
& T
eam
“Ir
on
Man
”
3.
2 n
om
inat
ed p
laye
rs b
eco
me
“Cap
tain
Am
eric
a” &
“Ir
on
Man
”, st
arti
ng
wit
ho
ut
a b
all a
t th
e “B
ases
” at
eac
h e
nd
of a
rea
4.
All
oth
er p
laye
rs h
ave
a b
all e
ach
insi
de
the
area
HO
W T
O P
LAY
1.
Wh
en c
oac
h s
ays
“go”
, pla
yers
try
to
kic
k th
eir
bal
l aga
inst
an
o
pp
on
ents
legs
(bel
ow
kn
ee) t
o c
atch
th
em
2.
If a
pla
yer
is c
augh
t th
ey m
ust
sta
nd
sti
ll h
old
ing
thei
r b
all
abo
ve t
hei
r h
ead
3.
A c
augh
t p
laye
r ca
n b
e re
leas
ed b
y th
eir
team
lead
er (I
ron
Man
o
r C
apta
in A
mer
ica)
, wh
o m
ust
ru
n o
ut
of t
he
bas
e an
d t
ag t
he
pla
yer
wh
o is
cau
ght
4.
A t
eam
win
s if
th
ey e
ith
er:
-
catc
h e
very
pla
yer
on
th
e o
ther
tea
m o
r
-
they
man
age
to c
atch
th
e o
pp
on
ents
cap
tain
(Iro
n M
an o
r
C
apta
in A
mer
ica)
wh
en t
hey
are
ou
t o
f bas
e
PR
OG
RES
SIO
N
STE
P U
P: P
laye
rs a
re “c
augh
t” if
th
eir
ow
n b
all g
oes
ou
tsid
e o
f th
e ar
ea
STE
P D
OW
N: I
ntr
od
uce
2 c
apta
ins
for
bo
th t
eam
s
OU
TC
OM
ES
•
Sho
oti
ng
Acc
ura
cy
•
Sho
oti
ng
Po
wer
•
Tim
ing
of t
he
sho
t
SET
UP
1.
Are
a o
f up
to
50
x35
m
2.
2 G
oal
s at
eac
h e
nd
of a
rea
3.
2 t
eam
s
4.
Pla
yers
on
eac
h t
eam
are
pro
vid
ed a
nu
mb
er (1
-5 fo
r ex
amp
le)
HO
W T
O P
LAY
1.
Tea
ms
pla
y in
a r
egu
lar
smal
l sid
ed g
ame,
aim
ing
to s
core
in
the
op
po
nen
ts g
oal
2.
As
wel
l as
the
ove
rall
team
sco
re, p
laye
rs c
an h
ave
a 1
v1 b
attl
e ag
ain
st t
hei
r o
pp
osi
ng
pla
yer
(of t
he
sam
e n
um
ber
). If
th
ey a
re
able
to
dri
bb
le p
asse
d t
hei
r o
pp
on
ent,
th
ey s
core
1 p
oin
t fo
r th
eir
ind
ivid
ual
bat
tle
PR
OG
RES
SIO
N
STE
P U
P: P
laye
rs r
ecei
ve 3
po
ints
if t
hey
dri
bb
le p
asse
d 2
pla
yers
STE
P D
OW
N: I
ntr
od
uce
gat
es o
n t
he
pit
ch.
Eac
h t
ime
a p
laye
r d
rib
ble
s th
rou
gh t
he
gate
s th
ey r
ecei
ve a
po
int
OU
TC
OM
ES
•
Mo
vin
g th
e b
od
y &
bal
l to
bea
t a
def
end
er
•
Acc
eler
atio
n a
nd
Dec
eler
atio
n
Act
ivit
ies c
an b
e fo
und
on p
ages
13-
15
PAR
T 2
. GEN
ERA
L M
OV
EMEN
T -
ESC
AP
E T
O V
ICT
OR
Y
Are
a o
f up
to
25
x 2
0m
. M
od
ify
area
dep
end
ing
on
th
e
Hav
e a
con
ed a
rea
in t
he
cen
tre
wh
ich
is t
he
pri
son
.
Hav
e a
set
nu
mb
er o
f pla
yers
in t
he
pri
son
to
sta
rt w
ith
an
d
Are
a o
f up
to
20
x 2
0m
. Mo
dif
y ar
ea d
epen
din
g o
n t
he
nu
mb
er
Split
into
2 t
eam
s eq
ual
tea
ms,
th
e “J
edis
” an
d t
he
“Sto
rm
tro
op
ers”
. Tea
ms
hav
e d
iffe
ren
t co
lou
red
bib
s.St
orm
Tro
op
ers
on
th
e o
uts
ide
of t
he
area
an
d t
he
Jed
is in
sid
e.
HO
W T
O P
LAY
1.
In t
his
gam
e th
e o
bje
ctiv
e is
for
the
atta
cker
s to
bre
ak in
to t
he
pri
son
an
d h
elp
th
e p
riso
ner
s to
esc
ape.
2.
Gu
ard
s d
efen
din
g th
e p
riso
n t
ry t
o t
ag a
ttac
kers
att
emp
tin
g to
b
reak
in. I
f an
att
acke
r ge
ts t
agge
d t
hey
mu
st g
o t
o t
he
ou
tsid
e o
f th
e la
rge
area
bef
ore
try
ing
to b
reak
in a
gain
.
3.
Att
acke
rs h
ave
two
live
s ea
ch. I
f th
ey a
re t
agge
d t
wic
e th
ey
then
bec
om
e p
riso
ner
s. If
pri
son
ers
esca
pe
then
th
ey b
eco
me
atta
cker
s an
d a
ttem
pt
to fr
ee o
ther
s.
4.
If t
he
pri
son
gu
ard
s ca
ptu
re a
ll p
riso
ner
s th
en t
hey
win
th
e ga
me.
If a
ll p
riso
ner
s es
cap
e an
d b
reak
ou
t o
f th
e o
vera
ll ar
ea
then
th
ey w
in t
he
gam
e.
PR
OG
RES
SIO
N•
M
ake
pri
son
big
ger
or
smal
ler
•
Gu
ard
s ca
n o
nly
mo
ve s
idew
ays
•
Att
acke
rs h
ave
1 m
inu
te t
o g
et a
s m
any
pri
son
ers
free
d a
s p
oss
ible
•
Ad
d a
bal
l eac
h fo
r at
tack
ers
and
/ o
r th
e P
riso
n G
uar
ds
OU
TC
OM
ES•
C
han
ge o
f Pac
e /
Dir
ecti
on
•
Acc
eler
atio
n /
Dec
eler
atio
n
•
Do
dgi
ng
and
dec
epti
on
•
Team
wo
rk &
Co
mm
un
icat
ion
HO
W T
O P
LAY
1.
Team
s in
sid
e th
e ar
ea n
om
inat
e a
pla
yer
to b
e th
e Je
di M
aste
r w
ith
ou
t an
y o
ther
tea
ms
kno
win
g w
ho
it is
.
2.
Jed
is m
ove
aro
un
d a
s th
ey w
ish
. Sto
rm T
roo
per
s tr
y to
sh
oo
t th
e Je
dis
by
pas
sin
g th
e b
all a
nd
hit
tin
g th
em b
elo
w t
he
knee
. If
Jed
is g
et h
it, t
hey
mu
st fr
eeze
on
th
e sp
ot.
3.
Fro
zen
Jed
is c
an o
nly
be
free
d if
th
ey a
re t
agge
d b
y th
e Je
di
Mas
ter.
If t
he
Jed
i Mas
ter
gets
hit
, th
en o
ther
pla
yers
can
’t b
e fr
eed
.
4.
Ho
w m
any
pla
yers
can
be
fro
zen
in 3
0 s
ecs
/ 1
min
ute
.
5.
Ch
ange
ove
r te
ams.
Inst
ead
of h
avin
g a
Jed
i Mas
ter,
th
e St
orm
Tr
oo
per
s h
ave
“Dar
th V
ader
” w
ho
per
form
s th
e sa
me
role
.
PR
OG
RES
SIO
N
•
Allo
w 2
Jed
i Mas
ters
.
•
Sto
rm T
roo
per
s ca
n o
nly
use
wea
ker
foo
t.
PAR
T 3
. FO
OT
BA
LL T
ECH
NIQ
UE
- STA
R W
AR
S
PAR
T 4
. FO
OT
BA
LL C
OO
RD
INA
TIO
N -
END
GO
ALS
PAR
T 5
. SM
ALL
SID
ED G
AM
ES -
PASS
MA
STER
SET
UP
1.
Are
a o
f up
to
40
x20
m
2.
2 g
oal
s at
eac
h e
nd
of t
he
area
3.
2 t
eam
s, w
ith
eac
h t
eam
pla
yer
nu
mb
ered
(1-5
for
exam
ple
)
4.
Team
s b
egin
bes
ide
the
goal
wh
ich
th
ey a
re d
efen
din
g
HO
W T
O P
LAY
1.
Co
ach
pas
ses
a b
all i
nto
th
e m
idd
le o
f th
e p
itch
an
d c
alls
a
nu
mb
er
2.
Th
e p
laye
r o
f th
at n
um
ber
fro
m e
ach
tea
m r
un
s o
ut
to t
he
mid
dle
an
d a
ttem
pts
to
sco
re in
th
e o
pp
osi
tio
n g
oal
3.
Pla
y co
nti
nu
es u
nti
l a g
oal
is s
core
d o
r th
e b
all g
oes
ou
t o
f pla
y
4.
Co
ach
th
en c
alls
an
oth
er n
um
ber
an
d p
asse
s an
oth
er b
all o
nto
th
e p
itch
PR
OG
RES
SIO
N
STE
P U
P: C
oac
h c
alls
ou
t m
ore
th
an o
ne
nu
mb
er t
o c
reat
e 2
v2s
or
3v3
s
STE
P D
OW
N: C
oac
h k
icks
2 b
alls
on
to
th
e p
itch
wh
en c
allin
g a
nu
mb
er.
Bo
th p
laye
rs r
ecei
ve a
bal
l an
d it
is t
he
firs
t to
sco
re
OU
TC
OM
ES
•
Mo
vin
g th
e b
od
y &
bal
l to
bea
t a
def
end
er
•
Acc
eler
atio
n a
nd
Dec
eler
atio
n
•
Dri
bb
ling
at a
def
end
er
SET
UP
1.
Are
a o
f up
to
50
x35
m
2.
2 G
oal
s at
eac
h e
nd
of a
rea
3.
2 t
eam
s
HO
W T
O P
LAY
1.
Team
s p
lay
in a
reg
ula
r sm
all s
ided
gam
e, a
imin
g to
sco
re in
th
e o
pp
on
ents
go
al
2.
Th
e n
um
ber
of p
asse
s th
at a
tea
m m
anag
es t
o c
om
ple
te in
th
e m
ove
th
at le
ads
to a
go
al, i
s th
e am
ou
nt
of g
oal
s aw
ard
ed
3.
For
exam
ple
– 5
pas
ses
com
ple
ted
bef
ore
a g
oal
is s
core
d =
5
goal
s
PR
OG
RES
SIO
N
STE
P U
P: P
laye
rs r
ecei
ve 3
po
ints
if t
hey
man
age
to c
om
ple
te a
“1
-2”
STE
P D
OW
N: T
eam
s re
ceiv
e a
goal
for
each
3 p
asse
s th
at t
hey
co
mp
lete
in a
ro
w
OU
TC
OM
ES
GA
ME
DA
YS
MO
DE
LS F
OR
AG
E A
PP
RO
PR
IAT
E G
AM
E D
AY
S
Gam
e d
ay is
an
exc
itin
g ex
per
ien
ce f
or
all i
nvo
lved
. Fill
ed w
ith
fu
n a
ctiv
itie
s an
d g
ames
in a
po
siti
ve e
nvi
ron
men
t, t
he
gam
e
day
allo
ws
pla
yers
to
pra
ctic
e w
hat
th
ey h
ave
lear
nt
in a
slig
htl
y m
ore
co
mp
etit
ive
envi
ron
men
t. T
her
e ar
e d
iffe
ren
t m
od
els
of
del
iver
y fo
r G
ame
Day
an
d t
wo
wh
ich
hav
e b
een
ver
y su
cces
sfu
l acr
oss
New
Zea
lan
d a
re li
sted
bel
ow
:
Th
is i
nvo
lves
a n
um
ber
of
clu
bs
trav
ellin
g to
on
e ve
nu
e,
wh
ere
mu
ltip
le fi
xtu
res
take
pla
ce.
Th
e C
entr
al V
enu
e m
ay
alte
r ea
ch w
eek,
wit
h a
ho
st c
lub
tak
ing
resp
on
sib
ility
fo
r
org
aniz
ing
Gam
e D
ay o
n t
hat
par
ticu
lar
wee
ken
d.
Th
is h
as b
een
su
cces
sfu
l fo
r a
nu
mb
er o
f rea
son
s:
A F
UN
AN
D E
XC
ITIN
G A
TM
OSP
HE
RE
Hav
ing
nu
mer
ou
s cl
ub’
s p
laye
rs,
coac
hes
an
d
par
ents
atte
nd
ing
on
e ve
nu
e le
ads
to a
larg
er e
ven
t. T
his
res
ult
s in
a fu
n, f
esti
val a
tmo
sph
ere,
pro
vid
ing
an e
xcit
ing
exp
erie
nce
INC
RE
ASE
D S
OC
IAL
BE
NE
FIT
S F
OR
Pla
yers
hav
e th
e ch
ance
to
dev
elo
p t
hei
r so
cial
ski
lls f
urt
her
thro
ugh
exp
erie
nci
ng
a va
riet
y o
f en
viro
nm
ents
an
d p
layi
ng
2
. C
LUB
INT
ERN
AL
GA
ME
DA
YS
1
. CEN
TR
AL
VEN
UE
HU
BS
wit
h a
nd
aga
inst
dif
fere
nt c
hild
ren
. Th
is w
ill p
rovi
de
a n
um
ber
of s
cen
ario
s th
at w
ill s
up
po
rt t
hei
r gr
ow
th a
s a
per
son
.
RE
DU
CE
D E
MP
HA
SIS
ON
CO
MP
ET
ITIO
N
AN
D W
INN
ING
Th
e fo
cus
on
gam
e d
ay s
ho
uld
be
on
pla
yer
enjo
ymen
t an
d
dev
elo
pm
ent,
wit
h le
ss e
mp
has
is p
lace
d u
po
n t
he
resu
lt o
f
the
gam
e. M
ult
iple
gam
es a
gain
st d
iffe
ren
t cl
ub
s re
sult
s
in p
laye
rs m
ovi
ng
on
qu
ickl
y fr
om
pre
vio
us
resu
lts
and
focu
sin
g o
n t
he
up
com
ing
chan
ce t
o p
lay.
LIM
ITE
D R
ELI
AN
CE
ON
CLU
B
VO
LUN
TE
ER
S R
EG
ULA
RLY
Wit
h t
he
lack
of
regu
lar
ho
me
fixt
ure
s fo
r p
arti
cip
atin
g
clu
bs,
th
e p
ress
ure
on
vo
lun
teer
s an
d f
acili
ties
is
red
uce
d
and
sh
ared
acr
oss
all
clu
bs.
Th
is in
volv
es a
clu
b h
ost
ing
its
ow
n in
div
idu
al g
ame
day
s at
thei
r o
wn
pit
ches
. R
egis
tere
d p
laye
rs fo
r th
at c
lub
on
ly w
ill
atte
nd
eac
h w
eek
to p
lay
foo
tbal
l gam
es a
gain
st e
ach
oth
er.
FAM
ILIA
RIT
Y F
OR
PLA
YE
RS
Pla
yers
m
ay
feel
m
ore
co
mfo
rtab
le
in
a lo
cati
on
an
d
envi
ron
men
t th
at t
hey
are
fam
iliar
wit
h,
lead
ing
to m
ore
chan
ce o
f th
em t
ryin
g n
ew t
hin
gs o
n a
nd
off
th
e p
itch
.
CLE
AR
, EF
FIC
IEN
T O
RG
AN
ISA
TIO
NV
olu
nte
ers
invo
lved
in
set
tin
g u
p a
nd
op
erat
ing
a ga
me
day
are
ab
le t
o b
eco
me
acq
uai
nte
d t
o t
hei
r ro
les
and
resp
on
sib
iliti
es.
Th
is a
llow
s th
em t
o r
efin
e an
d i
mp
rove
the
del
iver
y ea
ch w
eek,
en
suri
ng
that
th
e b
est
exp
erie
nce
is h
ad b
y al
l att
end
ing.
GA
ME
S P
LAY
ED
AT
A G
UA
RA
NT
EE
D
VE
NU
E A
ND
TIM
E O
N A
RE
GU
LAR
BA
SIS
Th
e fa
mili
ar r
ou
tin
e m
akes
it
easy
fo
r p
aren
ts,
coac
hes
,
gam
e le
ader
s, a
dm
inis
trat
ors
an
d s
pec
tato
rs t
o p
lan
th
eir
tim
e an
d c
om
mit
to
th
e fr
amew
ork
on
a w
eekl
y b
asis
.
MO
NE
Y IN
CO
ME
FO
R C
LUB
Hav
ing
a la
rge
nu
mb
er o
f p
eop
le i
n o
ne
ven
ue
each
wee
k
can
gen
erat
e in
com
e th
rou
gh c
lub
led
in
itia
tive
s, s
uch
as
coff
ee c
arts
or
raffl
es, o
r by
acq
uir
ing
spo
nso
rs.
FO
OT
BA
LL G
AM
ED
AY
SE
TU
PF
OO
TB
ALL
GA
ME
DA
Y O
PT
IMA
L R
EQ
UIR
EM
EN
TS
FU
TSA
L G
AM
ED
AY
OP
TIM
AL
RE
QU
IRE
ME
NT
S
3v3
or
4v4
(wit
ho
ut
GK
’s)
20
x 1
5m
(3v3
)
30
x 2
0m
(4v4
)
1.5
x 0
.90
m
45
-60
min
ute
s
2 x
per
wee
k
incl
ud
ing
Gam
e d
ay
FU
TSA
L G
AM
ED
AY
SE
TU
P
3v3
(wit
ho
ut
GK
’s)
Size
3 F
uts
al
45
- 6
0 m
ins
2 x
per
wee
k
incl
ud
ing
Gam
e d
ay
GEN
ERA
LM
OV
EMEN
T
SMA
LL S
IDED
GA
ME
SMA
LL S
IDED
GA
ME
FUT
SAL
CO
OR
DIN
AT
ION
GA
ME
LEA
DER
1
GA
ME
LEA
DER
3
• S
plit
pla
yers
in t
o t
he
rele
van
t
nu
mb
er o
f gro
up
s
• A
lloca
te e
ach
gro
up
a m
ini
pla
yin
g ar
ea
• R
ota
te 3
x 8
-10
min
ute
sta
tio
n
acti
viti
es (1
1+
Kid
s, G
ener
al
Mo
vem
ent,
Fo
otb
all T
ech
niq
ue,
Foo
tbal
l Co
ord
inat
ion
)
• F
ollo
wed
by
3 x
10
min
ute
Smal
l Sid
ed G
ames
• S
plit
pla
yers
in t
o t
he
rele
van
t
nu
mb
er o
f gro
up
s
• A
lloca
te e
ach
gro
up
a m
ini
pla
yin
g ar
ea
• R
ota
te 3
x 8
-10
min
ute
stat
ion
act
ivit
ies
(11
+ K
ids,
Gen
eral
Mo
vem
ent,
Fu
tsal
Co
ord
inat
ion
, Fu
tsal
Tec
hn
iqu
e)
• F
ollo
wed
by
2-3
x 1
0 m
inu
te
Smal
l Sid
ed G
ames
McD
ON
ALD
’S F
IRST
KIC
KS
(4-6
YE
AR
S)
GEN
ERA
LM
OV
EMEN
T SMA
LLSI
DED
GA
MESM
ALL
SID
EDG
AM
E
FOO
TB
ALL
CO
OR
DIN
AT
ION
FOO
TB
ALL
TEC
HN
IQU
EG
AM
ELE
AD
ER1
GA
ME
LEA
DER
3
foo
tbal
l in
New
Zea
lan
d.
New
Zea
lan
d F
oo
tbal
l su
gges
t th
at f
un
act
ivit
ies
are
pla
yed
bef
ore
gam
es t
o e
nsu
re m
axim
um
FO
OT
BA
LL G
AM
ED
AY
SE
TU
P
FU
TSA
L G
AM
ED
AY
SE
TU
P
FO
OT
BA
LL G
AM
ED
AY
OP
TIM
AL
RE
QU
IRE
ME
NT
S
FU
TSA
L G
AM
ED
AY
OP
TIM
AL
RE
QU
IRE
ME
NT
S
4v4
or
5v5
(wit
ho
ut
GK
’s)
30
x 2
0m
1.8
x 0
.90
m
60
-75
min
ute
s
2 x
per
wee
k
incl
ud
ing
Gam
e d
ay
4v4
(wit
ho
ut
GK
’s)
16
x 1
2.5
m
Size
4 F
uts
al
45
- 6
0 m
ins
2 x
per
wee
k
incl
ud
ing
Gam
e d
ay
• S
plit
pla
yers
in t
o t
he
rele
van
t
nu
mb
er o
f gro
up
s
• A
lloca
te e
ach
gro
up
a m
ini
pla
yin
g ar
ea
• R
ota
te 3
x 8
-10
min
ute
sta
tio
n
acti
viti
es (1
1+
Kid
s, G
ener
al
Mo
vem
ent,
Fo
otb
all T
ech
niq
ue,
Foo
tbal
l Co
ord
inat
ion
)
• F
ollo
wed
by
4 x
10
min
ute
Smal
l Sid
ed G
ames
• S
plit
pla
yers
in t
o t
he
rele
van
t
nu
mb
er o
f gro
up
s
• A
lloca
te e
ach
gro
up
a m
ini
pla
yin
g ar
ea
• R
ota
te 3
x 8
-10
min
ute
stat
ion
act
ivit
ies
(11
+ K
ids,
Gen
eral
Mo
vem
ent,
Fu
tsal
Co
ord
inat
ion
, Fu
tsal
Tec
hn
iqu
e)
• F
ollo
wed
by
3 x
10
min
ute
Smal
l Sid
ed G
ames
McD
ON
ALD
’S F
UN
FO
OT
BA
LL (7
-8 Y
EA
RS)
FUN
FU
TSA
L (7
-8 Y
EA
RS)
GEN
ERA
LM
OV
EMEN
T SMA
LLSI
DED
GA
MESM
ALL
SID
EDG
AM
E
FOO
TB
ALL
CO
OR
DIN
AT
ION
FOO
TB
ALL
TEC
HN
IQU
EG
AM
ELE
AD
ER1
GA
ME
LEA
DER
3
GEN
ERA
LM
OV
EMEN
T
SMA
LL S
IDED
GA
ME
CO
OR
DIN
AT
ION
GA
ME
LEA
DER
1G
AM
ELE
AD
ER 2
GA
ME
DA
Y S
ET
UP
(9-1
0 Y
EA
RS)
7v7
(wit
h G
K’s
)
45
x 3
0m
3.8
x 1
.9m
75
-90
min
ute
s
3 x
per
wee
k
incl
ud
ing
Gam
e d
ay
Ho
me
& A
way
9v9
(wit
h G
K’s
)
60
x 4
5m
90
min
ute
s m
ax.
3 x
per
wee
k
incl
ud
ing
Gam
e d
ay
Ho
me
& A
way
GA
ME
DA
Y S
ET
UP
(11
-12
YE
AR
S)
McD
ON
ALD
’S M
INI F
OO
TB
ALL
(9-1
2 Y
EA
RS)
FOO
TB
ALL
CO
OR
DIN
AT
ION
(10
min
s)
SMA
LL S
IDED
GA
ME
7v7
(2 x
25
min
gam
es)
FOO
TB
ALL
TEC
HN
IQU
E(1
0 m
ins)
or
FOO
TB
ALL
CO
OR
DIN
AT
ION
(10
min
s)
FOO
TB
ALL
TEC
HN
IQU
E(1
0 m
ins)
FO
OT
BA
LL G
AM
ED
AY
OP
TIM
AL
RE
QU
IRE
ME
NT
S - 7
v7
FO
OT
BA
LL G
AM
ED
AY
OP
TIM
AL
RE
QU
IRE
ME
NT
S - 9
v9
• 1
x 1
0 m
inu
te s
tati
on
acti
vity
(11
+ K
ids,
Fo
otb
all
Co
ord
inat
ion
or
Foo
tbal
l
Tech
niq
ue)
• 2
5 m
inu
te g
ame
• 8
min
ute
res
t/ch
ange
ove
r
per
iod
• 2
5 m
inu
te g
ame
(aga
inst
the
sam
e o
pp
osi
tio
n o
r a
dif
fere
nt
team
)
• 1
x 1
0 m
inu
te s
tati
on
acti
vity
(11
+ K
ids,
Fo
otb
all
Co
ord
inat
ion
or
Foo
tbal
l
Tech
niq
ue)
• 3
0 m
inu
te g
ame
• 1
0 m
inu
te r
est/
chan
geo
ver
per
iod
• 3
0 m
inu
te g
ame
(aga
inst
the
sam
e o
pp
osi
tio
n o
r a
dif
fere
nt
team
)
or
SMA
LL S
IDED
GA
ME
9v9
(2 x
30
min
gam
es)
FU
TSA
L G
AM
ED
AY
OP
TIM
AL
RE
QU
IRE
ME
NT
S
FU
TSA
L G
AM
ED
AY
SE
TU
P
5v5
(wit
ho
ut
GK
’s)
Size
4 o
r si
ze 5
Fu
tsal
45
- 6
0 m
ins
2 x
per
wee
k
incl
ud
ing
Gam
e d
ay
MIN
I FU
TSA
L (9
-12
YE
AR
S)
STA
RT
AN
D R
ESTA
RT
OF
PLA
YA
gam
e is
sta
rted
wit
h a
kic
k to
a te
am m
ate
fro
m th
e m
idd
le
of
the
hal
fway
lin
e. T
he
op
po
siti
on
mu
st b
e 5
m a
way
fro
m
the
bal
l at
this
tim
e. In
ord
er t
o s
core
a g
oal
fro
m k
ick
off
it
mu
st t
ou
ch s
om
eon
e el
se o
n t
he
fiel
d b
efo
re e
nte
rin
g th
e go
al. W
hen
a g
oal
is s
core
d, p
lay
is r
esta
rted
at
the
hal
fway
lin
e w
ith
th
e si
de
con
ced
ing
the
goal
tak
ing
the
kick
off
as
per
th
e st
art
of p
lay.
SCO
RIN
G G
OA
LS
FOO
TB
ALL
PLA
YIN
G F
OR
MA
TS
FUT
SAL
PLA
YIN
G F
OR
MA
TS
OFF
SID
ET
her
e is
no
off
sid
e ru
le i
n F
irst
Kic
ks.
Pla
yers
sh
ou
ld b
e d
isco
ura
ged
fro
m p
erm
anen
tly
stan
din
g in
bla
tan
t o
ffsi
de
po
siti
on
s.
BA
LL C
RO
SSIN
G T
HE
TO
UC
H L
INE
Th
ere
are
no
th
row
ins.
Th
e b
all i
s to
be
kick
ed o
r d
rib
ble
d
into
pla
y fr
om
beh
ind
th
e to
uch
line.
To
en
sure
pla
yers
hav
e as
mu
ch c
on
tact
wit
h t
he
bal
l as
po
ssib
le,
pla
yers
hav
e ap
pro
xim
atel
y th
ree
seco
nd
s to
rec
om
men
ce t
he
pla
y fr
om
a
rest
art.
Th
e d
efen
din
g te
am s
ho
uld
be
retr
eat
to 5
m a
way
fro
m t
he
bal
l u
nti
l p
lay
is r
esta
rted
. T
he
bal
l m
ust
to
uch
so
meo
ne
else
on
th
e fi
eld
bef
ore
a g
oal
can
be
sco
red
.
BA
LL C
RO
SSIN
G T
HE
GO
AL
LIN
ET
her
e ar
e n
o
corn
er
kick
s.
Reg
ard
less
o
f w
hic
h
team
to
uch
ed t
he
bal
l las
t, a
pla
yer
fro
m t
he
team
wh
ose
go
al li
ne
the
bal
l has
cro
ssed
will
pla
ce t
he
bal
l an
ywh
ere
alo
ng
the
goal
lin
e an
d p
ass
or
dri
bb
le t
he
bal
l in
to p
lay.
Op
po
nen
ts
mu
st r
etre
at t
o t
he
hal
f w
ay l
ine
and
can
mo
ve o
nce
th
e b
all i
s in
pla
y. T
he
bal
l mu
st t
ou
ch s
om
eon
e el
se o
n t
he
fiel
d
bef
ore
a g
oal
can
be
sco
red
.
FOU
LS &
MIS
CO
ND
UC
TM
ost
act
s o
f h
and
bal
l or
fou
ls a
nd
mis
con
du
ct a
t th
is le
vel
are
cau
sed
by
acci
den
t an
d w
ith
lit
tle
to n
o i
nte
nt.
In
th
is
case
try
an
d g
ive
the
adva
nta
ge t
o t
he
atta
ckin
g te
am a
nd
co
nti
nu
e p
lay.
If
you
dec
ide
a d
elib
erat
e o
r se
rio
us
act
of
han
db
all,
fou
l o
r m
isco
nd
uct
has
occ
urr
ed,
exp
lain
to
th
e ch
ild h
ow
th
ey h
ave
bro
ken
th
e ru
les
and
th
at t
hey
sh
ou
ld
try
no
t d
o t
his
aga
in.
Ind
irec
t fr
ee k
icks
are
aw
ard
ed f
or
acts
of
han
db
all o
r fo
uls
an
d m
isco
nd
uct
(An
ind
irec
t fr
ee k
ick
is w
her
e a
goal
can
be
sco
red
on
ly if
th
e b
all s
ub
seq
uen
tly
tou
ches
an
oth
er p
laye
r b
efo
re it
en
ters
th
e go
al).
Op
po
nen
ts m
ust
be
at le
ast
5m
aw
ay fr
om
th
e b
all w
hen
th
e in
dir
ect
free
kic
k is
tak
en.
MA
TC
H R
ESU
LTS
AN
D L
AD
DER
S P
ub
lish
ed
mat
ch
resu
lts,
la
dd
ers
and
ta
ble
s ar
e n
ot
app
licab
le a
t Fir
st K
icks
. Un
der
no
cir
cum
stan
ces
will
mat
ch
resu
lts
be
pu
blis
hed
pu
blic
ly b
y M
emb
er F
eder
atio
ns,
Lo
cal
Ass
oci
atio
ns
or
loca
l clu
bs.
Nu
mb
er o
f Pla
yers
Gam
e D
ura
tio
n
Pit
ch D
imen
sio
ns
Go
als
Bal
l
Pen
alty
Are
a
Go
alke
eper
s
Sub
stit
uti
on
s
Nu
mb
er o
f Pla
yers
Gam
e D
ura
tio
n
Co
urt
Dim
ensi
on
s
Go
als
Bal
l
Pen
alty
Are
a
Go
alke
eper
s
Sub
stit
uti
on
s
3v3
or
4v4
30
min
s m
axim
um
Min
imu
m
Max
imu
m
Min
imu
m
Max
imu
m
Size
3
No
pen
alty
are
a re
qu
ired
No
GK
s at
th
is a
ge
Max
imu
m o
f 2 s
ub
stit
ute
s w
ho
may
ro
tate
reg
ula
rly
thro
ugh
ou
t th
e ga
me
3v3
30
min
s m
axim
um
Min
imu
m
Max
imu
m
Size
3 F
uts
al
No
pen
alty
are
a re
qu
ired
No
GK
s at
th
is a
ge
Max
imu
m o
f 2 s
ub
stit
ute
s w
ho
may
ro
tate
reg
ula
rly
thro
ugh
ou
t th
e ga
me
2x1
5 m
ins
3x1
0 m
ins
20
x15
m (3
v3)
30
x20
m (4
v4)
1.5
x0.9
m
2x1
m
2x1
5 m
ins
3x1
0 m
ins
16
x8m
21
x14
m
2x1
m
NA
TIO
NA
L P
LAY
ING
RU
LES
- McD
ON
ALD
’S F
IRST
KIC
KS
(4-6
YE
AR
S)
FUT
SAL
CO
OR
DIN
AT
ION
(10
min
s)
FUT
SAL
TEC
HN
IQU
E(1
0 m
ins)
or
A g
ame
is s
tart
ed w
ith
a k
ick
to a
team
mat
e fr
om
the
mid
dle
o
f th
e h
alfw
ay li
ne.
Th
e o
pp
osi
tio
n m
ust
be
5m
aw
ay f
rom
th
e b
all a
t th
is t
ime.
In o
rder
to
sco
re a
go
al f
rom
kic
k o
ff it
m
ust
to
uch
so
meo
ne
else
on
th
e fi
eld
bef
ore
en
teri
ng
the
goal
. Wh
en a
go
al is
sco
red
, pla
y is
res
tart
ed a
t th
e h
alfw
ay
line
wit
h t
he
sid
e co
nce
din
g th
e go
al t
akin
g th
e ki
ck o
ff a
s
FOO
TB
ALL
PLA
YIN
G F
OR
MA
TS
FUT
SAL
PLA
YIN
G F
OR
MA
TS
OFF
SID
ET
her
e is
no
off
sid
e ru
le i
n F
un
Fo
otb
all.
Pla
yers
sh
ou
ld b
e d
isco
ura
ged
fro
m p
erm
anen
tly
stan
din
g in
bla
tan
t o
ffsi
de
po
siti
on
s.
BA
LL C
RO
SSIN
G T
HE
TO
UC
H L
INE
Th
ere
are
no
th
row
ins.
Th
e b
all i
s to
be
kick
ed o
r d
rib
ble
d
into
pla
y fr
om
beh
ind
th
e to
uch
line.
To
en
sure
pla
yers
hav
e as
mu
ch c
on
tact
wit
h t
he
bal
l as
po
ssib
le,
pla
yers
hav
e ap
pro
xim
atel
y th
ree
seco
nd
s to
rec
om
men
ce t
he
pla
y fr
om
a
rest
art.
Th
e d
efen
din
g te
am s
ho
uld
be
retr
eat
to 5
m a
way
fro
m t
he
bal
l u
nti
l p
lay
is r
esta
rted
. T
he
bal
l m
ust
to
uch
so
meo
ne
else
on
th
e fi
eld
bef
ore
a g
oal
can
be
sco
red
.
BA
LL C
RO
SSIN
G T
HE
GO
AL
LIN
ET
her
e ar
e n
o
corn
er
kick
s.
Reg
ard
less
o
f w
hic
h
team
to
uch
ed t
he
bal
l las
t, a
pla
yer
fro
m t
he
team
wh
ose
go
al li
ne
the
bal
l has
cro
ssed
will
pla
ce t
he
bal
l an
ywh
ere
alo
ng
the
goal
lin
e an
d p
ass
or
dri
bb
le t
he
bal
l in
to p
lay.
Op
po
nen
ts
mu
st r
etre
at t
o t
he
hal
f w
ay l
ine
and
can
mo
ve o
nce
th
e b
all i
s in
pla
y. T
he
bal
l mu
st t
ou
ch s
om
eon
e el
se o
n t
he
fiel
d
bef
ore
a g
oal
can
be
sco
red
.
FOU
LS &
MIS
CO
ND
UC
TM
ost
act
s o
f h
and
bal
l or
fou
ls a
nd
mis
con
du
ct a
t th
is le
vel
are
cau
sed
by
acci
den
t an
d w
ith
litt
le in
ten
t. In
th
is c
ase
try
and
giv
e th
e ad
van
tage
to
th
e at
tack
ing
team
an
d c
on
tin
ue
pla
y. I
f yo
u d
ecid
e a
del
iber
ate
or
seri
ou
s ac
t o
f h
and
bal
l, fo
ul
or
mis
con
du
ct h
as o
ccu
rred
, exp
lain
to
th
e ch
ild h
ow
th
ey h
ave
bro
ken
th
e ru
les
and
th
at t
hey
sh
ou
ld t
ry n
ot
do
th
is a
gain
.
Ind
irec
t fr
ee k
icks
are
aw
ard
ed f
or
acts
of
han
db
all o
r fo
uls
an
d m
isco
nd
uct
(A
n in
dir
ect
free
kic
k is
wh
ere
a go
al c
an b
e sc
ore
d o
nly
if t
he
bal
l su
bse
qu
entl
y to
uch
es a
no
ther
pla
yer
bef
ore
it e
nte
rs t
he
goal
). O
pp
on
ents
mu
st b
e at
leas
t 5
m
away
fro
m t
he
bal
l wh
en t
he
ind
irec
t fr
ee k
ick
is t
aken
.
MA
TC
H R
ESU
LTS
AN
D L
AD
DER
S P
ub
lish
ed
mat
ch
resu
lts,
la
dd
ers
and
ta
ble
s ar
e n
ot
app
licab
le a
t Fir
st K
icks
. Un
der
no
cir
cum
stan
ces
will
mat
ch
resu
lts
be
pu
blis
hed
pu
blic
ly b
y M
emb
er F
eder
atio
ns,
Lo
cal
Ass
oci
atio
ns
or
loca
l clu
bs.
40
min
s m
axim
um
No
pen
alty
are
a re
qu
ired
No
GK
s at
th
is a
ge
Max
imu
m o
f 2 s
ub
stit
ute
s w
ho
may
ro
tate
reg
ula
rly
thro
ugh
ou
t th
e ga
me
30
min
s m
axim
um
No
pen
alty
are
a re
qu
ired
No
GK
s at
th
is a
ge
Max
imu
m o
f 2 s
ub
stit
ute
s w
ho
may
ro
tate
reg
ula
rly
thro
ugh
ou
t th
e ga
me
2x2
0 m
ins
4x1
0 m
ins
30
x20
m
40
x30
m
1.8
x0.9
m
2x1
m
2x1
5 m
ins
3x1
0 m
ins
16
x12
.5m
25
x21
m
2x1
m
FOO
TB
ALL
PLA
YIN
G F
OR
MA
TS
STA
RT
AN
D R
ESTA
RT
OF
PLA
YA
gam
e is
sta
rted
wit
h a
kic
k to
a te
am m
ate
fro
m th
e m
idd
le
of
the
hal
fway
lin
e. T
he
op
po
siti
on
mu
st b
e 5
m a
way
fro
m
the
bal
l at
this
tim
e. In
ord
er t
o s
core
a g
oal
fro
m k
ick
off
it
mu
st t
ou
ch s
om
eon
e el
se o
n t
he
fiel
d b
efo
re e
nte
rin
g th
e go
al. W
hen
a g
oal
is s
core
d, p
lay
is r
esta
rted
at
the
hal
fway
lin
e w
ith
th
e si
de
con
ced
ing
the
goal
tak
ing
the
kick
off
as
per
th
e st
art
of p
lay.
SCO
RIN
G G
OA
LSA
go
al is
sco
red
wh
en t
he
wh
ole
bal
l cro
sses
th
e lin
e.
RET
REA
TIN
G L
INE
Wh
en a
tea
m’s
go
alke
eper
cat
ches
/pic
ks u
p t
he
bal
l o
r is
tak
ing
a go
al k
ick
or
any
pla
yer
taki
ng
a F
ree
Kic
k, t
he
op
po
siti
on
MU
ST d
rop
bac
k b
ehin
d t
he
retr
eati
ng
line.
On
ly a
fter
th
e go
alke
eper
pla
ys t
he
bal
l o
ut
and
on
e o
f th
e go
alke
eper
’s t
eam
-mat
es t
ou
ches
th
e b
all,
can
th
e o
pp
osi
tio
n p
laye
r ad
van
ce o
ver
the
retr
eati
ng
line.
Co
ach
es a
re a
sked
to
en
cou
rage
all
pla
yers
to
pla
y th
e b
all
as q
uic
kly
as p
oss
ible
fro
m t
he
goal
kee
per
an
d n
ot
to a
llow
th
e b
all t
o c
on
tin
ue
to r
oll
or
com
e to
a s
top
.
OFF
SID
ET
he
off
sid
e ru
le is
ap
plie
d in
Min
i Fo
otb
all.
For
9th
& 1
0th
G
rad
e Fo
otb
all,
the
off
sid
e la
w w
ill b
e ap
plie
d b
etw
een
th
e re
trea
tin
g lin
e an
d g
oal
lin
e o
nly
.
A p
laye
r is
in
an
off
sid
e p
osi
tio
n i
f th
ey a
re n
eare
r to
th
e o
pp
on
ents
’ go
al li
ne
than
bo
th t
he
bal
l an
d t
he
seco
nd
last
Nu
mb
er o
f Pla
yers
Gam
e D
ura
tio
n
Pit
ch D
imen
sio
ns
Go
als
Bal
l
Pen
alty
Are
a
Go
alke
eper
s
Sub
stit
uti
on
s
7v7
50
min
s m
axim
um
Min
imu
m
Max
imu
m
Min
imu
m
Max
imu
m
Size
4
8x1
6m
Yes
Max
imu
m o
f 3 s
ub
stit
ute
s w
ho
may
ro
tate
reg
ula
rly
thro
ugh
ou
t th
e ga
me
2x2
5 m
ins
45
x30
m
55
x35
m
3.8
x1.9
m
4x2
m
hea
d. T
he
thro
wer
may
no
t to
uch
the
bal
l un
til i
t has
tou
ched
an
oth
er p
laye
r an
d i
f th
is o
ccu
rs a
n i
nd
irec
t fr
ee k
ick
is
awar
ded
. A g
oal
can
no
t b
e sc
ore
d d
irec
tly
fro
m a
th
row
in.
BA
LL C
RO
SSIN
G T
HE
GO
AL
LIN
ELa
st t
ou
ched
by
def
end
ing
team
– A
co
rner
kic
k is
aw
ard
ed.
Last
to
uch
ed b
y at
tack
ing
tea
m –
Go
al k
ick
fro
m a
nyw
her
e w
ith
in
the
pen
alty
ar
ea.
Op
po
nen
ts
retr
eat
to
the
Ret
reat
ing
Lin
e.
GO
ALK
EEP
ERS
Th
e go
alke
eper
is
allo
wed
to
han
dle
th
e b
all
anyw
her
e in
th
e p
enal
ty a
rea.
To
res
tart
pla
y af
ter
a sa
ve o
r ga
ther
ing
the
bal
l wit
h t
hei
r h
and
s, t
he
bal
l mu
st b
e th
row
n o
r ro
lled
fr
om
th
e h
and
s o
r p
laye
d f
rom
th
e gr
ou
nd
wit
h t
hei
r fe
et,
wit
hin
6 s
eco
nd
s. T
he
goal
keep
er is
no
t al
low
ed t
o k
ick
or
dro
p k
ick
the
bal
l dir
ectl
y fr
om
th
eir
han
ds.
An
ind
irec
t fr
ee k
ick
is a
war
ded
if t
he
goal
keep
er t
ou
ches
th
e b
all
wit
h t
hei
r h
and
s af
ter
it h
as b
een
del
iber
atel
y ki
cked
to
th
em b
y a
team
mat
e.
FOU
LS &
MIS
CO
ND
UC
TT
her
e ar
e o
nly
ind
irec
t fr
ee k
icks
for
fou
ls a
nd
mis
con
du
cts
wit
h t
he
exce
pti
on
of
pen
alty
kic
ks. O
pp
on
ents
mu
st b
e at
le
ast
5 m
etre
s aw
ay f
rom
th
e b
all
wh
en t
he
ind
irec
t fr
ee
kick
is t
aken
. F
ree
Kic
ks o
ccu
r w
hen
a p
laye
r:
• K
icks
or
atte
mp
ts t
o k
ick
an o
pp
on
ent
• T
rip
s o
r at
tem
pts
to
tri
p a
n o
pp
on
ent
• J
um
ps
at a
n o
pp
on
ent
• C
har
ges
an o
pp
on
ent
• S
trik
es o
r at
tem
pt
to s
trik
e an
op
po
nen
t
• P
ush
es a
n o
pp
on
ent
• H
old
s an
op
po
nen
t
• S
pit
s at
an
op
po
nen
t
• H
and
les
the
bal
l del
iber
atel
y
• P
lays
in a
dan
gero
us
man
ner
• I
mp
edes
th
e p
rogr
ess
of a
pla
yer
A d
elib
erat
e h
and
bal
l or
seri
ou
s m
isco
nd
uct
in t
he
pen
alty
ar
ea r
esu
lts
in a
pen
alty
kic
k w
hic
h i
s ta
ken
fro
m 7
m o
ut
wit
h a
GK
in p
osi
tio
n.
MA
TC
H R
ESU
LTS
AN
D L
AD
DER
S P
ub
lish
ed
mat
ch
resu
lts,
la
dd
ers
and
ta
ble
s ar
e n
ot
app
licab
le
at
Min
i Fo
otb
all.
U
nd
er
no
ci
rcu
mst
ance
s
FOO
TB
ALL
PLA
YIN
G F
OR
MA
TS
60
min
s m
axim
um
Max
imu
m o
f 4 s
ub
stit
ute
s w
ho
may
ro
tate
reg
ula
rly
thro
ugh
ou
t th
e ga
me
2x3
0 m
ins
64
x45
m
70
x50
m
4x2
m
5x2
m
A g
ame
is s
tart
ed w
ith
a k
ick
to a
team
mat
e fr
om
the
mid
dle
o
f th
e h
alfw
ay li
ne.
Th
e o
pp
osi
tio
n m
ust
be
5m
aw
ay f
rom
th
e b
all a
t th
is t
ime.
In o
rder
to
sco
re a
go
al f
rom
kic
k o
ff it
m
ust
to
uch
so
meo
ne
else
on
th
e fi
eld
bef
ore
en
teri
ng
the
goal
. Wh
en a
go
al is
sco
red
, pla
y is
res
tart
ed a
t th
e h
alfw
ay
line
wit
h t
he
sid
e co
nce
din
g th
e go
al t
akin
g th
e ki
ck o
ff a
s
A g
oal
is s
core
d w
hen
th
e w
ho
le b
all c
ross
es t
he
line.
Wh
en a
tea
m’s
go
alke
eper
cat
ches
/pic
ks u
p t
he
bal
l o
r is
tak
ing
a go
al k
ick
or
any
pla
yer
taki
ng
a F
ree
Kic
k, t
he
op
po
siti
on
MU
ST d
rop
bac
k b
ehin
d t
he
retr
eati
ng
line.
On
ly a
fter
th
e go
alke
eper
pla
ys t
he
bal
l o
ut
and
on
e o
f th
e go
alke
eper
’s t
eam
-mat
es t
ou
ches
th
e b
all,
can
th
e o
pp
osi
tio
n p
laye
r ad
van
ce o
ver
the
retr
eati
ng
line.
Co
ach
es a
re a
sked
to
en
cou
rage
all
pla
yers
to
pla
y th
e b
all
as q
uic
kly
as p
oss
ible
fro
m t
he
goal
kee
per
an
d n
ot
to a
llow
th
e b
all t
o c
on
tin
ue
to r
oll
or
com
e to
a s
top
.
Th
e o
ffsi
de
rule
is a
pp
lied
in M
ini F
oo
tbal
l. Fo
r 1
1th
& 1
2th
G
rad
e Fo
otb
all,
off
sid
e ca
nn
ot
be
give
n i
f th
e p
laye
r is
in
A p
laye
r is
in
an
off
sid
e p
osi
tio
n i
f th
ey a
re n
eare
r to
th
e o
pp
on
ents
’ go
al li
ne
than
bo
th t
he
bo
th a
nd
th
e se
con
d la
st
hea
d. T
he
thro
wer
may
no
t to
uch
the
bal
l un
til i
t has
tou
ched
an
oth
er p
laye
r an
d i
f th
is o
ccu
rs a
n i
nd
irec
t fr
ee k
ick
is
awar
ded
. A g
oal
can
no
t b
e sc
ore
d d
irec
tly
fro
m a
th
row
in.
BA
LL C
RO
SSIN
G T
HE
GO
AL
LIN
ELa
st t
ou
ched
by
def
end
ing
team
– A
co
rner
kic
k is
aw
ard
ed.
Last
to
uch
ed b
y at
tack
ing
team
– G
oal
kic
k fr
om
an
ywh
ere
wit
hin
th
e p
enal
ty
area
. O
pp
on
ents
re
trea
t to
th
e R
etre
atin
g Li
ne.
GO
ALK
EEP
ERS
Th
e go
alke
eper
is
allo
wed
to
han
dle
th
e b
all
anyw
her
e in
th
e p
enal
ty a
rea.
To
res
tart
pla
y af
ter
a sa
ve o
r ga
ther
ing
the
bal
l wit
h t
hei
r h
and
s, t
he
bal
l mu
st b
e th
row
n o
r ro
lled
fr
om
th
e h
and
s o
r p
laye
d f
rom
th
e gr
ou
nd
wit
h t
hei
r fe
et,
wit
hin
6 s
eco
nd
s. T
he
goal
keep
er is
no
t al
low
ed t
o k
ick
or
dro
p k
ick
the
bal
l dir
ectl
y fr
om
th
eir
han
ds.
An
ind
irec
t fr
ee k
ick
is a
war
ded
if t
he
goal
keep
er t
ou
ches
th
e b
all
wit
h t
hei
r h
and
s af
ter
it h
as b
een
del
iber
atel
y ki
cked
to
th
em b
y a
team
mat
e.
FOU
LS &
MIS
CO
ND
UC
TT
her
e ar
e o
nly
ind
irec
t fr
ee k
icks
for
fou
ls a
nd
mis
con
du
cts
wit
h t
he
exce
pti
on
of
pen
alty
kic
ks. O
pp
on
ents
mu
st b
e at
le
ast
5 m
etre
s aw
ay f
rom
th
e b
all
wh
en t
he
ind
irec
t fr
ee
kick
is t
aken
. F
ree
Kic
ks o
ccu
r w
hen
a p
laye
r:
• K
icks
or
atte
mp
ts t
o k
ick
an o
pp
on
ent
• T
rip
s o
r at
tem
pts
to
tri
p a
n o
pp
on
ent
• J
um
ps
at a
n o
pp
on
ent
• C
har
ges
an o
pp
on
ent
• S
trik
es o
r at
tem
pt
to s
trik
e an
op
po
nen
t
• P
ush
es a
n o
pp
on
ent
• H
old
s an
op
po
nen
t
• S
pit
s at
an
op
po
nen
t
• H
and
les
the
bal
l del
iber
atel
y
• P
lays
in a
dan
gero
us
man
ner
• I
mp
edes
th
e p
rogr
ess
of a
pla
yer
A d
elib
erat
e h
and
bal
l or
seri
ou
s m
isco
nd
uct
in t
he
pen
alty
ar
ea r
esu
lts
in a
pen
alty
kic
k w
hic
h i
s ta
ken
fro
m 8
m o
ut
wit
h a
GK
in p
osi
tio
n.
MA
TC
H R
ESU
LTS
AN
D L
AD
DER
S P
ub
lish
ed
mat
ch
resu
lts,
la
dd
ers
and
ta
ble
s ar
e n
ot
app
licab
le a
t M
ini
Foo
tbal
l. U
nd
er n
o c
ircu
mst
ance
s w
ill
FUT
SAL
PLA
YIN
G F
OR
MA
TS
STA
RT
AN
D R
ESTA
RT
OF
PLA
YA
gam
e is
sta
rted
wit
h a
kic
k to
a te
am m
ate
fro
m th
e m
idd
le
of
the
hal
fway
lin
e. T
he
op
po
siti
on
mu
st b
e 5
m a
way
fro
m
the
bal
l at
this
tim
e. In
ord
er t
o s
core
a g
oal
fro
m k
ick
off
it
mu
st t
ou
ch s
om
eon
e el
se o
n t
he
fiel
d b
efo
re e
nte
rin
g th
e go
al. W
hen
a g
oal
is s
core
d, p
lay
is r
esta
rted
at
the
hal
fway
lin
e w
ith
th
e si
de
con
ced
ing
the
goal
tak
ing
the
kick
off
as
per
th
e st
art
of p
lay.
SCO
RIN
G G
OA
LSA
go
al is
sco
red
wh
en t
he
wh
ole
bal
l cro
sses
th
e lin
e.
OFF
SID
ET
her
e is
no
off
sid
e ru
le in
Fu
tsal
.
BA
LL C
RO
SSIN
G T
HE
TO
UC
HLI
NE
Th
ere
are
no
th
row
in
s in
Fu
tsal
. T
he
bal
l is
to
be
kick
ed
into
pla
y fr
om
on
/beh
ind
th
e to
uch
line.
Th
e ki
cker
may
no
t to
uch
th
e b
all
un
til
it h
as t
ou
ched
an
oth
er p
laye
r. A
go
al
can
no
t b
e sc
ore
d d
irec
tly
fro
m a
kic
k in
wit
ho
ut
the
bal
l to
uch
ing
a p
laye
r b
efo
re g
oin
g in
th
e go
al.
Th
e d
efen
din
g te
am s
ho
uld
be
retr
eat
to 5
m a
way
fro
m t
he
bal
l u
nti
l p
lay
is r
esta
rted
. T
he
bal
l m
ust
to
uch
so
meo
ne
else
on
th
e fi
eld
bef
ore
a g
oal
can
be
sco
red
.
BA
LL C
RO
SSIN
G T
HE
GO
AL
LIN
ELa
st t
ou
ched
by
def
end
ing
team
– A
co
rner
kic
k is
aw
ard
ed.
Last
to
uch
ed b
y at
tack
ing
team
– G
oal
cle
aran
ce f
rom
an
ywh
ere
wit
hin
th
e p
enal
ty a
rea.
Nu
mb
er o
f Pla
yers
Gam
e D
ura
tio
n
Pit
ch D
imen
sio
ns
Go
als
Bal
l
Pen
alty
Are
a
Go
alke
eper
s
Sub
stit
uti
on
s
5v5
40
min
s m
axim
um
Min
imu
m
Max
imu
m
Size
4 o
f siz
e 5
Fu
tsal
Min
imu
m
Max
imu
m
Yes
Max
imu
m o
f 3 s
ub
stit
ute
s w
ho
may
ro
tate
reg
ula
rly
thro
ugh
ou
t th
e ga
me
2x2
0 m
ins
25
x16
m
32
x20
m
3x2
m
5m
rad
. Sem
i-ci
rc.
6m
rad
. Sem
i-ci
rc.
GO
ALK
EEP
ERT
he
goal
keep
er i
s al
low
ed t
o h
and
le t
he
bal
l an
ywh
ere
in
the
pen
alty
are
a. T
o r
esta
rt p
lay
afte
r a
save
or
gath
erin
g th
e b
all w
ith
th
eir
han
ds,
th
e b
all m
ust
be
thro
wn
or
rolle
d
fro
m t
he
han
ds
or
pla
yed
fro
m t
he
gro
un
d w
ith
th
eir
feet
.
An
ind
irec
t fr
ee k
ick
is a
war
ded
if t
he
goal
keep
er c
om
mit
s an
y o
f th
e fo
llow
ing
off
ence
s:
• T
ou
ches
th
e b
all
wit
h t
hei
r h
and
s af
ter
it h
as b
een
d
elib
erat
ely
kick
ed t
o t
hem
by
a te
am m
ate.
• A
fter
pla
yin
g th
e b
all,
he
tou
ches
it a
gain
in h
is o
wn
hal
f o
f th
e p
itch
aft
er it
has
bee
n d
elib
erat
ely
pla
yed
to h
im b
y a
team
-mat
e w
ith
ou
t an
op
po
nen
t p
layi
ng
or
tou
chin
g it
FOU
LS &
MIS
CO
ND
UC
TS
Th
ere
are
on
ly in
dir
ect
free
kic
ks fo
r fo
uls
an
d m
isco
nd
uct
s w
ith
th
e ex
cep
tio
n o
f p
enal
ty k
icks
. Op
po
nen
ts m
ust
be
at
leas
t 5
met
res
away
fro
m t
he
bal
l w
hen
th
e in
dir
ect
free
ki
ck is
tak
en.
Fre
e K
icks
occ
ur
wh
en a
pla
yer:
• K
icks
or
atte
mp
ts t
o k
ick
an o
pp
on
ent
• T
rip
s o
r at
tem
pts
to
tri
p a
n o
pp
on
ent
• J
um
ps
at a
n o
pp
on
ent
• C
har
ges
an o
pp
on
ent
• S
trik
es o
r at
tem
pt
to s
trik
e an
op
po
nen
t
• P
ush
es a
n o
pp
on
ent
• H
old
s an
op
po
nen
t
• S
pit
s at
an
op
po
nen
t
• H
and
les
the
bal
l del
iber
atel
y
• P
lays
in a
dan
gero
us
man
ner
• I
mp
edes
th
e p
rogr
ess
of a
pla
yer
A d
elib
erat
e h
and
bal
l or
seri
ou
s m
isco
nd
uct
in t
he
pen
alty
ar
ea r
esu
lts
in a
pen
alty
kic
k w
hic
h i
s ta
ken
fro
m 7
m o
ut
wit
h a
GK
in p
osi
tio
n.
MA
TC
H R
ESU
LTS
AN
D L
AD
DER
SP
ub
lish
ed
mat
ch
resu
lts,
la
dd
ers
and
ta
ble
s ar
e n
ot
app
licab
le a
t M
ini
Foo
tbal
l. U
nd
er n
o c
ircu
mst
ance
s w
ill
mat
ch re
sult
s b
e p
ub
lish
ed p
ub
licly
by
Mem
ber
Fed
erat
ion
s,
Loca
l Ass
oci
atio
ns
or
loca
l clu
bs.
Th
e re
cord
ing
of
mat
ch
resu
lts
can
b
e co
nd
uct
ed
for
the
pu
rpo
se
of
assi
gnin
g te
ams
app
rop
riat
e le
vels
o
f co
mp
etit
ive
gam
es, e
nsu
rin
g th
e m
ost
en
joya
ble
exp
erie
nce
in a
ran
ge o
f sit
uat
ion
s. T
he
inte
nti
on
of t
hes
e p
roto
cols
is t
o r
edu
ce t
he
likel
iho
od
of h
arm
to
a c
hild
, as
wel
l as
min
imis
ing
the
risk
of a
n a
llega
tio
n o
r co
mp
lain
t b
ein
g m
ade.
1.
Avo
id p
riva
te o
r u
no
bse
rved
sit
uat
ion
s,
incl
ud
ing
bei
ng
alo
ne
wit
h a
ch
ild in
th
e ch
angi
ng
roo
ms.
Hav
e an
oth
er a
du
lt p
rese
nt
or
at le
ast
ano
ther
pla
yer
2.
Wh
en e
nte
rin
g ch
angi
ng
roo
ms,
en
sure
th
at y
ou
kn
ock
an
d a
nn
ou
nce
yo
urs
elf a
nd
try
to
hav
e at
leas
t o
ne
oth
er a
du
lt
wit
h y
ou
3.
Avo
id d
rivi
ng
a ch
ild
un
acco
mp
anie
d. I
f th
is is
n
ot
pra
ctic
al, h
ave
them
si
t in
th
e b
ack
seat
4.
Exe
rcis
e co
mm
on
sen
se
5.
Do
no
t se
nd
ch
ildre
n o
ff t
o
trai
n a
lon
e an
d
ou
t o
f sig
ht
or
sup
ervi
sio
n
6.
En
sure
th
at
child
ren
use
ap
pro
pri
ate
pro
tect
ive
gear
7.
En
sure
th
at a
ll p
hysi
cal c
on
tact
w
ith
ch
ildre
n
is r
elev
ant
and
ap
pro
pri
ate
to t
he
acti
vity
8.
Do
no
t en
gage
in
9.
En
sure
th
at
10
.D
o n
ot
dri
nk
2.
Use
po
siti
ve a
nd
age
-ap
pro
pri
ate
lan
guag
e w
hen
tal
kin
g to
or
in t
he
pre
sen
ce o
f ch
ildre
n
3.
Cre
ate
a sa
fe a
nd
o
pen
env
iro
nm
ent
that
als
o r
edu
ces
risk
to
sta
ff a
nd
vo
lun
teer
AP
PLY
A C
HIL
D-C
EN
TR
ED
AP
PR
OA
CH
WH
ER
E A
LL C
HIL
DR
EN
AR
E
TR
EA
TE
D E
QU
ALL
Y A
ND
WIT
H D
IGN
ITY
FOO
TB
ALL
CO
OR
DIN
AT
ION
25
%
SMA
LL S
IDED
G
AM
ES
25
%
SMA
LL S
IDED
G
AM
ES
40
%
SMA
LL S
IDED
G
AM
ES
35
%
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WWW.NZFOOTBALL.CO.NZ
JUNIORS